local player = game.Players.LocalPlayer local gui = Instance.new("ScreenGui") gui.Parent = player.PlayerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 100) frame.Position = UDim2.new(0.5, -100, 0.8, -50) frame.BackgroundColor3 = Color3.fromRGB(100, 100, 100) frame.Parent = gui local ascendButton = Instance.new("TextButton") ascendButton.Text = "Ascend" ascendButton.Size = UDim2.new(0, 80, 0, 40) ascendButton.Position = UDim2.new(0.1, 0, 0.5, -20) ascendButton.Parent = frame local unAscendButton = Instance.new("TextButton") unAscendButton.Text = "UnAscend" unAscendButton.Size = UDim2.new(0, 80, 0, 40) unAscendButton.Position = UDim2.new(0.6, 0, 0.5, -20) unAscendButton.Parent = frame local ascendVelocity = Vector3.new(0, 2, 0) local bodyVelocity ascendButton.MouseButton1Click:Connect(function() local character = player.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = ascendVelocity bodyVelocity.MaxForce = Vector3.new(0, math.huge, 0) -- Biarkan kekuatan vertikal tak terbatas bodyVelocity.Parent = character.HumanoidRootPart end end end) unAscendButton.MouseButton1Click:Connect(function() if bodyVelocity then bodyVelocity:Destroy() end end)