local Players = game:GetService("Players") local VirtualUser = game:GetService("VirtualUser") local player = Players.LocalPlayer local currentCamera = workspace.CurrentCamera player.Idled:Connect(function() VirtualUser:Button2Down(Vector2.zero, currentCamera.CFrame) task.wait(1) VirtualUser:Button2Up(Vector2.zero, currentCamera.CFrame) print("Player Successfully UnIdled.") end) print("Script Ran")