-- made by iamdownontop -- 26/2/2026 local LP = game:GetService("Players").LocalPlayer local RS = game:GetService("RunService") local MT = getrawmetatable(game) local OldNC = MT.__namecall local OldIdx = MT.__index local OldNI = MT.__newindex setreadonly(MT, false) MT.__newindex = newcclosure(function(self, K, V) if not checkcaller() then if self:IsA("Humanoid") and K == "WalkSpeed" then return end if self:IsA("BasePart") and (K == "CFrame" or K == "Position") and self.Name == "HumanoidRootPart" then return end end return OldNI(self, K, V) end) MT.__index = newcclosure(function(self, K) if not checkcaller() and self:IsA("Humanoid") and K == "WalkSpeed" then return 16 end return OldIdx(self, K) end) MT.__namecall = newcclosure(function(self, ...) local Method = getnamecallmethod() if Method == "Kick" or Method == "kick" then print(" the game try to kick you") return nil end return OldNC(self, unpack({...})) end) setreadonly(MT, true) RS.Heartbeat:Connect(function() pcall(function() if LP.Character and LP.Character:FindFirstChild("HumanoidRootPart") then local Root = LP.Character.HumanoidRootPart Root.AssemblyLinearVelocity = Vector3.new(0, 0, 0) Root.Velocity = Vector3.new(0, 0, 0) end end) end) if settings().Network then settings().Network.IncomingReplicationLag = 0 end