local ScreenGui = Instance.new("ScreenGui") local Name = Instance.new("TextLabel") local Frame = Instance.new("Frame") local Button1 = Instance.new("TextButton") local Credits = Instance.new("TextLabel") ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(239, 0, 0) Frame.Position = UDim2.new(0.449, 0,0.365, 0) Frame.Size = UDim2.new(0, 364,0, 227) Name.Name = "Name" Name.Parent = Frame Name.BackgroundColor3 = Color3.fromRGB(194, 0, 0) Name.Size = UDim2.new(0, 364,0, 50) Name.Font = Enum.Font.Jura Name.Text = "Anti-Bang" Name.TextColor3 = Color3.fromRGB(0, 0, 0) Name.TextScaled = true Name.TextSize = 14.000 Name.TextWrapped = true Credits.Name = "Credits" Credits.Parent = Frame Credits.BackgroundColor3 = Color3.fromRGB(194, 0, 0) Credits.Position = UDim2.new(0,0,1,0) Credits.Size = UDim2.new(0, 364,0, 50) Credits.Font = Enum.Font.Jura Credits.Text = "R6 ONLY" Credits.TextColor3 = Color3.fromRGB(0, 0, 0) Credits.TextScaled = true Credits.TextSize = 14.000 Credits.TextWrapped = true Button1.Name = "Button1" Button1.Parent = Frame Button1.BackgroundColor3 = Color3.fromRGB(239, 0, 0) Button1.Position = UDim2.new(0.102, 0,0.38, 0) Button1.Size = UDim2.new(0, 285,0, 90) Button1.Font = Enum.Font.Jura Button1.Text = "Start" Button1.TextColor3 = Color3.fromRGB(0, 0, 0) Button1.TextScaled = true Button1.TextSize = 14.000 Button1.TextWrapped = true Button1.MouseButton1Down:connect(function() local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart workspace.FallenPartsDestroyHeight = -1000 local lastCFrame = hrp.CFrame hrp.CFrame = CFrame.new(Vector3.new(0, -500, 0)) wait(0.7) hrp.CFrame = lastCFrame workspace.FallenPartsDestroyHeight = -500 end) local function QFCS_fake_script() -- Frame.Dragify local script = Instance.new('LocalScript', Frame) local UIS = game:GetService("UserInputService") function dragify(Frame) dragToggle = nil local dragSpeed = 0 dragInput = nil dragStart = nil local dragPos = nil function updateInput(input) local Delta = input.Position - dragStart local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play() end Frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then dragToggle = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragToggle then updateInput(input) end end) end dragify(script.Parent) end coroutine.wrap(QFCS_fake_script)()