local VirtualUser = game:GetService("VirtualUser") function startAntiAFK() AntiAFKConnection = LocalPlayer.Idled:Connect(function() VirtualUser:Button2Down(Vector2.new(0,0), workspace.CurrentCamera.CFrame) task.wait(1) VirtualUser:Button2Up(Vector2.new(0,0), workspace.CurrentCamera.CFrame) end) end function stopAntiAFK() if AntiAFKConnection then AntiAFKConnection:Disconnect() AntiAFKConnection = nil end end startAntiAFK() -- start anti afk -- stopAntiAFK() <-- turn off anti afk