local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton_1 = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local TextButton_7 = Instance.new("TextButton") local TextButton_8 = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local TextLabel2 = Instance.new("TextLabel") local TextButton_9 = Instance.new("TextButton") local TextButton_10 = Instance.new("TextButton") local TextButton_11 = Instance.new("TextButton") local TextButton_12 = Instance.new("TextButton") ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false local function VRSV_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(VRSV_fake_script)() Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(0,255, 0) Frame.BorderSizePixel = 3 Frame.Position = UDim2.new(0.5000, 0, 0.200, 0) Frame.Size = UDim2.new(0,400, 0,500) TextButton_1.Parent = Frame TextButton_1.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_1.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_1.BorderSizePixel = 3 TextButton_1.Position = UDim2.new(0.1, 0,0.1, 0) TextButton_1.Size = UDim2.new(0, 100, 0,50) TextButton_1.Font = Enum.Font.SourceSans TextButton_1.Text = "Btools" TextButton_1.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_1.TextSize = 25.000 local function QLCKFKL_fake_script() -- TextButton_1.LocalScript local script = Instance.new('LocalScript', TextButton_1) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") end) end coroutine.wrap(QLCKFKL_fake_script)() TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_2.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_2.BorderSizePixel = 3 TextButton_2.Position = UDim2.new(0.65, 0,0.1, 0) TextButton_2.Size = UDim2.new(0, 100, 0,50) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "Decal Spam" TextButton_2.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_2.TextSize = 25.000 local function DECALSPAM2_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetLocked(part,boolean) local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean} _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal"}} } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://"..asset}} } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v, false) SpawnDecal(v, Enum.NormalId.Front) AddDecal(v, id, Enum.NormalId.Front) SpawnDecal(v, Enum.NormalId.Back) AddDecal(v, id, Enum.NormalId.Back) SpawnDecal(v, Enum.NormalId.Right) AddDecal(v, id, Enum.NormalId.Right) SpawnDecal(v, Enum.NormalId.Left) AddDecal(v, id, Enum.NormalId.Left) SpawnDecal(v, Enum.NormalId.Bottom) AddDecal(v, id, Enum.NormalId.Bottom) SpawnDecal(v, Enum.NormalId.Top) AddDecal(v, id, Enum.NormalId.Top) end) end end end spam("122681981887721") end) end coroutine.wrap(DECALSPAM2_fake_script)() TextButton_3.Parent = Frame TextButton_3.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_3.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_3.BorderSizePixel = 3 TextButton_3.Position = UDim2.new(0.1, 0,0.3, 0) TextButton_3.Size = UDim2.new(0, 100, 0,50) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = "Skybox" TextButton_3.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_3.TextSize = 25.000 local function FJPT_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black") wait (0.2) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"team z000rzkidd member") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("122681981887721") end) end coroutine.wrap(FJPT_fake_script)() TextButton_4.Parent = Frame TextButton_4.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_4.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_4.BorderSizePixel = 3 TextButton_4.Position = UDim2.new(0.65, 0,0.3, 0) TextButton_4.Size = UDim2.new(0, 100, 0,50) TextButton_4.Font = Enum.Font.SourceSans TextButton_4.Text = "Theme" TextButton_4.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_4.TextSize = 25.000 local function REALM_fake_script() -- TextButton_4.LocalScript local script = Instance.new('LocalScript', TextButton_4) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1840712882 ;pitch 1 ;volume inf ") end) end coroutine.wrap(REALM_fake_script)() TextButton_5.Parent = Frame TextButton_5.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_5.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_5.BorderSizePixel = 3 TextButton_5.Position = UDim2.new(0.1, 0,0.5, 0) TextButton_5.Size = UDim2.new(0, 100, 0,50) TextButton_5.Font = Enum.Font.SourceSans TextButton_5.Text = "Unanchor" TextButton_5.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_5.TextSize = 25.000 local function UNANCHOR_5_fake_script() -- TextButton_5 .LocalScript local script = Instance.new('LocalScript', TextButton_5) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then return end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() setanchor(v, false) end) end end end unanchorall() end) end coroutine.wrap(UNANCHOR_5_fake_script)() TextButton_6.Parent = Frame TextButton_6.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_6.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_6.BorderSizePixel = 3 TextButton_6.Position = UDim2.new(0.65, 0,0.5, 0) TextButton_6.Size = UDim2.new(0, 100, 0,50) TextButton_6.Font = Enum.Font.SourceSans TextButton_6.Text = "Stop Music" TextButton_6.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_6.TextSize = 25.000 local function STOPMUSIC_fake_script() -- TextButton_6.LocalScript local script = Instance.new('LocalScript', TextButton_6) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";pitch 0") end) end coroutine.wrap(STOPMUSIC_fake_script)() TextButton_7.Parent = Frame TextButton_7.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_7.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_7.BorderSizePixel = 3 TextButton_7.Position = UDim2.new(0.1, 0,0.7, 0) TextButton_7.Size = UDim2.new(0, 100, 0,50) TextButton_7.Font = Enum.Font.SourceSans TextButton_7.Text = "Shutdown" TextButton_7.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_7.TextSize = 25.000 local function STOPMUSIC_fake_script() -- TextButton_7.LocalScript local script = Instance.new('LocalScript', TextButton_7) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";shutdown") end) end coroutine.wrap(STOPMUSIC_fake_script)() TextButton_8.Parent = Frame TextButton_8.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_8.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_8.BorderSizePixel = 3 TextButton_8.Position = UDim2.new(0.65, 0,0.7, 0) TextButton_8.Size = UDim2.new(0, 100, 0,50) TextButton_8.Font = Enum.Font.SourceSans TextButton_8.Text = "Color Spam" TextButton_8.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_8.TextSize = 25.000 local function COLOR_fake_script() -- TextButton_8.LocalScript local script = Instance.new('LocalScript', TextButton_8) script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function randomise() for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255))) end) end end end randomise() end) end coroutine.wrap(COLOR_fake_script)() TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(0,0,0) TextLabel.BorderColor3 = Color3.fromRGB(0,255, 0) TextLabel.BorderSizePixel = 3 TextLabel.Position = UDim2.new(0., 0,0.9, 0) TextLabel.Size = UDim2.new(0, 400, 0,25) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "https://www.youtube.com/channel/UCyAnwStei5G-YpD9ClmOQAQ" TextLabel.TextColor3 = Color3.fromRGB(0,255, 0) TextLabel.TextSize = 17.000 TextLabel2.Parent = Frame TextLabel2.BackgroundColor3 = Color3.fromRGB(0,0,0) TextLabel2.BorderColor3 = Color3.fromRGB(0,255, 0) TextLabel2.BorderSizePixel = 3 TextLabel2.Position = UDim2.new(0, 0,0, 0) TextLabel2.Size = UDim2.new(0, 400, 0,25) TextLabel2.Font = Enum.Font.SourceSans TextLabel2.Text = "Anonymous F3X GUI by z000rzkidd" TextLabel2.TextColor3 = Color3.fromRGB(0,255, 0) TextLabel2.TextSize = 20.000 TextButton_9.Parent = Frame TextButton_9.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_9.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_9.BorderSizePixel = 3 TextButton_9.Position = UDim2.new(0.435, 0,0.1, 0) TextButton_9.Size = UDim2.new(0, 50, 0,50) TextButton_9.Font = Enum.Font.SourceSans TextButton_9.Text = "R6" TextButton_9.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_9.TextSize = 25.000 local function R6_fake_script() -- TextButton_9.LocalScript local script = Instance.new('LocalScript', TextButton_9) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";R6") end) end coroutine.wrap(R6_fake_script)() TextButton_10.Parent = Frame TextButton_10.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_10.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_10.BorderSizePixel = 3 TextButton_10.Position = UDim2.new(0.435, 0,0.3, 0) TextButton_10.Size = UDim2.new(0, 50, 0,50) TextButton_10.Font = Enum.Font.SourceSans TextButton_10.Text = "RE" TextButton_10.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_10.TextSize = 25.000 local function RE_fake_script() -- TextButton_10.LocalScript local script = Instance.new('LocalScript', TextButton_10) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";respawn") end) end coroutine.wrap(RE_fake_script)() TextButton_11.Parent = Frame TextButton_11.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_11.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_11.BorderSizePixel = 3 TextButton_11.Position = UDim2.new(0.435, 0,0.5, 0) TextButton_11.Size = UDim2.new(0, 50, 0,50) TextButton_11.Font = Enum.Font.SourceSans TextButton_11.Text = "R6 all" TextButton_11.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_11.TextSize = 25.000 local function R6ALL_fake_script() -- TextButton_11.LocalScript local script = Instance.new('LocalScript', TextButton_11) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";R6 all") end) end coroutine.wrap(R6ALL_fake_script)() TextButton_12.Parent = Frame TextButton_12.BackgroundColor3 = Color3.fromRGB(0,0,0) TextButton_12.BorderColor3 = Color3.fromRGB(0,255, 0) TextButton_12.BorderSizePixel = 3 TextButton_12.Position = UDim2.new(0.435, 0,0.7, 0) TextButton_12.Size = UDim2.new(0, 50, 0,50) TextButton_12.Font = Enum.Font.SourceSans TextButton_12.Text = "RE all" TextButton_12.TextColor3 = Color3.fromRGB(0,255, 0) TextButton_12.TextSize = 25.000 local function REALL_fake_script() -- TextButton_12.LocalScript local script = Instance.new('LocalScript', TextButton_12) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";respawn all") end) end coroutine.wrap(REALL_fake_script)()