local Libary = loadstring(game:HttpGet("https://raw.githubusercontent.com/tbao143/Library-ui/refs/heads/main/Redzhubui"))() workspace.FallenPartsDestroyHeight = -math.huge local Window = Libary:MakeWindow({ Title = "Fitch Hub | Brookhaven RP ", SubTitle = "by: Akira", LoadText = "Carregando Chaos Hub", Flags = "ChaosHub_Broookhaven" }) Window:AddMinimizeButton({ Button = { Image = "rbxassetid://131669852271916", BackgroundTransparency = 0 }, Corner = { CornerRadius = UDim.new(35, 1) }, }) local InfoTab = Window:MakeTab({ Title = "Info", Icon = "rbxassetid://15309138473" }) InfoTab:AddSection({ "Informações do Script" }) InfoTab:AddParagraph({ "Owner:", "Akira." }) InfoTab:AddParagraph({ "Colaborações:", "?" }) InfoTab:AddParagraph({ "Você está usando:", "Fitch Hub Brookhaven " }) InfoTab:AddParagraph({"Your executor:", executor}) InfoTab:AddSection({ "Rejoin" }) InfoTab:AddButton({ Name = "Rejoin", Callback = function() local TeleportService = game:GetService("TeleportService") TeleportService:TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) end }) local TrollTab = Window:MakeTab({ Title = "Scripts Trolls", Icon = "rbxassetid://13364900349" }) TrollTab:AddSection({ "Black Hole" }) TrollTab:AddButton({ Name = "Black Hole", Description = " Ativando isso você puxa Parts até o seu personagem", Callback = function() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Workspace = game:GetService("Workspace") local angle = 1 local radius = 10 local blackHoleActive = false local function setupPlayer() local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local Folder = Instance.new("Folder", Workspace) local Part = Instance.new("Part", Folder) local Attachment1 = Instance.new("Attachment", Part) Part.Anchored = true Part.CanCollide = false Part.Transparency = 1 return humanoidRootPart, Attachment1 end local humanoidRootPart, Attachment1 = setupPlayer() if not getgenv().Network then getgenv().Network = { BaseParts = {}, Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424) } Network.RetainPart = function(part) if typeof(part) == "Instance" and part:IsA("BasePart") and part:IsDescendantOf(Workspace) then table.insert(Network.BaseParts, part) part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) part.CanCollide = false end end local function EnablePartControl() LocalPlayer.ReplicationFocus = Workspace RunService.Heartbeat:Connect(function() sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge) for _, part in pairs(Network.BaseParts) do if part:IsDescendantOf(Workspace) then part.Velocity = Network.Velocity end end end) end EnablePartControl() end local function ForcePart(v) if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then for _, x in next, v:GetChildren() do if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then x:Destroy() end end if v:FindFirstChild("Attachment") then v:FindFirstChild("Attachment"):Destroy() end if v:FindFirstChild("AlignPosition") then v:FindFirstChild("AlignPosition"):Destroy() end if v:FindFirstChild("Torque") then v:FindFirstChild("Torque"):Destroy() end v.CanCollide = false local Torque = Instance.new("Torque", v) Torque.Torque = Vector3.new(1000000, 1000000, 1000000) local AlignPosition = Instance.new("AlignPosition", v) local Attachment2 = Instance.new("Attachment", v) Torque.Attachment0 = Attachment2 AlignPosition.MaxForce = math.huge AlignPosition.MaxVelocity = math.huge AlignPosition.Responsiveness = 500 AlignPosition.Attachment0 = Attachment2 AlignPosition.Attachment1 = Attachment1 end end local function toggleBlackHole() blackHoleActive = not blackHoleActive if blackHoleActive then for _, v in next, Workspace:GetDescendants() do ForcePart(v) end Workspace.DescendantAdded:Connect(function(v) if blackHoleActive then ForcePart(v) end end) spawn(function() while blackHoleActive and RunService.RenderStepped:Wait() do angle = angle + math.rad(2) local offsetX = math.cos(angle) * radius local offsetZ = math.sin(angle) * radius Attachment1.WorldCFrame = humanoidRootPart.CFrame * CFrame.new(offsetX, 0, offsetZ) end end) else Attachment1.WorldCFrame = CFrame.new(0, -1000, 0) end end LocalPlayer.CharacterAdded:Connect(function() humanoidRootPart, Attachment1 = setupPlayer() if blackHoleActive then toggleBlackHole() end end) local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))() local window = library:Window("Projeto LKB") window:Slider("Radius Blackhole",1,100,10, function(Value) radius = Value end) window:Toggle("Blackhole", true, function(Value) if Value then toggleBlackHole() else blackHoleActive = false end end) spawn(function() while true do RunService.RenderStepped:Wait() if blackHoleActive then angle = angle + math.rad(angleSpeed) end end end) toggleBlackHole() end }) TrollTab:AddSection({ "Puxar Parts" }) TrollTab:AddButton({ Name = "Puxar Parts", Description = "Para usar, chegue perto do Player Selecionado", Callback = function() -- Gui to Lua -- Version: 3.2 -- Instances: local Gui = Instance.new("ScreenGui") local Main = Instance.new("Frame") local Box = Instance.new("TextBox") local UITextSizeConstraint = Instance.new("UITextSizeConstraint") local Label = Instance.new("TextLabel") local UITextSizeConstraint_2 = Instance.new("UITextSizeConstraint") local Button = Instance.new("TextButton") local UITextSizeConstraint_3 = Instance.new("UITextSizeConstraint") --Properties: Gui.Name = "Gui" Gui.Parent = gethui() Gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Main.Name = "Main" Main.Parent = Gui Main.BackgroundColor3 = Color3.fromRGB(75, 75, 75) Main.BorderColor3 = Color3.fromRGB(0, 0, 0) Main.BorderSizePixel = 0 Main.Position = UDim2.new(0.335954279, 0, 0.542361975, 0) Main.Size = UDim2.new(0.240350261, 0, 0.166880623, 0) Main.Active = true Main.Draggable = true Box.Name = "Box" Box.Parent = Main Box.BackgroundColor3 = Color3.fromRGB(95, 95, 95) Box.BorderColor3 = Color3.fromRGB(0, 0, 0) Box.BorderSizePixel = 0 Box.Position = UDim2.new(0.0980926454, 0, 0.218712583, 0) Box.Size = UDim2.new(0.801089942, 0, 0.364963502, 0) Box.FontFace = Font.new("rbxasset://fonts/families/SourceSansSemibold.json", Enum.FontWeight.Bold, Enum.FontStyle.Normal) Box.PlaceholderText = "Player here" Box.Text = "" Box.TextColor3 = Color3.fromRGB(255, 255, 255) Box.TextScaled = true Box.TextSize = 31.000 Box.TextWrapped = true UITextSizeConstraint.Parent = Box UITextSizeConstraint.MaxTextSize = 31 Label.Name = "Label" Label.Parent = Main Label.BackgroundColor3 = Color3.fromRGB(95, 95, 95) Label.BorderColor3 = Color3.fromRGB(0, 0, 0) Label.BorderSizePixel = 0 Label.Size = UDim2.new(1, 0, 0.160583943, 0) Label.FontFace = Font.new("rbxasset://fonts/families/Nunito.json", Enum.FontWeight.Bold, Enum.FontStyle.Normal) Label.Text = "Bring Parts | Made by: Lusquinha_067" Label.TextColor3 = Color3.fromRGB(255, 255, 255) Label.TextScaled = true Label.TextSize = 14.000 Label.TextWrapped = true UITextSizeConstraint_2.Parent = Label UITextSizeConstraint_2.MaxTextSize = 21 Button.Name = "Button" Button.Parent = Main Button.BackgroundColor3 = Color3.fromRGB(95, 95, 95) Button.BorderColor3 = Color3.fromRGB(0, 0, 0) Button.BorderSizePixel = 0 Button.Position = UDim2.new(0.183284417, 0, 0.656760991, 0) Button.Size = UDim2.new(0.629427791, 0, 0.277372271, 0) Button.Font = Enum.Font.Nunito Button.Text = "Bring | Off" Button.TextColor3 = Color3.fromRGB(255, 255, 255) Button.TextScaled = true Button.TextSize = 28.000 Button.TextWrapped = true UITextSizeConstraint_3.Parent = Button UITextSizeConstraint_3.MaxTextSize = 28 -- Scripts: local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") local character local humanoidRootPart mainStatus = true UserInputService.InputBegan:Connect(function(input, gameProcessedEvent) if input.KeyCode == Enum.KeyCode.RightControl and not gameProcessedEvent then mainStatus = not mainStatus Main.Visible = mainStatus end end) local Folder = Instance.new("Folder", Workspace) local Part = Instance.new("Part", Folder) local Attachment1 = Instance.new("Attachment", Part) Part.Anchored = true Part.CanCollide = false Part.Transparency = 1 if not getgenv().Network then getgenv().Network = { BaseParts = {}, Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424) } Network.RetainPart = function(Part) if Part:IsA("BasePart") and Part:IsDescendantOf(Workspace) then table.insert(Network.BaseParts, Part) Part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) Part.CanCollide = false end end local function EnablePartControl() LocalPlayer.ReplicationFocus = Workspace RunService.Heartbeat:Connect(function() sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge) for _, Part in pairs(Network.BaseParts) do if Part:IsDescendantOf(Workspace) then Part.Velocity = Network.Velocity end end end) end EnablePartControl() end local function ForcePart(v) if v:IsA("BasePart") and not v.Anchored and not v.Parent:FindFirstChildOfClass("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then for _, x in ipairs(v:GetChildren()) do if x:IsA("BodyMover") or x:IsA("RocketPropulsion") then x:Destroy() end end if v:FindFirstChild("Attachment") then v:FindFirstChild("Attachment"):Destroy() end if v:FindFirstChild("AlignPosition") then v:FindFirstChild("AlignPosition"):Destroy() end if v:FindFirstChild("Torque") then v:FindFirstChild("Torque"):Destroy() end v.CanCollide = false local Torque = Instance.new("Torque", v) Torque.Torque = Vector3.new(100000, 100000, 100000) local AlignPosition = Instance.new("AlignPosition", v) local Attachment2 = Instance.new("Attachment", v) Torque.Attachment0 = Attachment2 AlignPosition.MaxForce = math.huge AlignPosition.MaxVelocity = math.huge AlignPosition.Responsiveness = 200 AlignPosition.Attachment0 = Attachment2 AlignPosition.Attachment1 = Attachment1 end end local blackHoleActive = false local DescendantAddedConnection local function toggleBlackHole() blackHoleActive = not blackHoleActive if blackHoleActive then Button.Text = "Bring Parts | On" for _, v in ipairs(Workspace:GetDescendants()) do ForcePart(v) end DescendantAddedConnection = Workspace.DescendantAdded:Connect(function(v) if blackHoleActive then ForcePart(v) end end) spawn(function() while blackHoleActive and RunService.RenderStepped:Wait() do Attachment1.WorldCFrame = humanoidRootPart.CFrame end end) else Button.Text = "Bring Parts | Off" if DescendantAddedConnection then DescendantAddedConnection:Disconnect() end end end local function getPlayer(name) local lowerName = string.lower(name) for _, p in pairs(Players:GetPlayers()) do local lowerPlayer = string.lower(p.Name) if string.find(lowerPlayer, lowerName) then return p elseif string.find(string.lower(p.DisplayName), lowerName) then return p end end end local player = nil local function VDOYZQL_fake_script() -- Box.Script local script = Instance.new('Script', Box) script.Parent.FocusLost:Connect(function(enterPressed) if enterPressed then player = getPlayer(Box.Text) if player then Box.Text = player.Name print("Player found:", player.Name) else print("Player not found") end end end) end coroutine.wrap(VDOYZQL_fake_script)() local function JUBNQKI_fake_script() -- Button.Script local script = Instance.new('Script', Button) script.Parent.MouseButton1Click:Connect(function() if player then character = player.Character or player.CharacterAdded:Wait() humanoidRootPart = character:WaitForChild("HumanoidRootPart") toggleBlackHole() else print("Player is not selected") end end) end coroutine.wrap(JUBNQKI_fake_script)() end }) TrollTab:AddSection({ "Invisível" }) TrollTab:AddButton({ Name = "Ficar Invisível", Description = "Ficar invisível FE", Callback = function() local args = { [1] = { [1] = 102344834840946, [2] = 70400527171038, [3] = 0, [4] = 0, [5] = 0, [6] = 0 } } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ChangeCharacterBody"):InvokeServer(unpack(args)) game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Wear"):InvokeServer(111858803548721) local allaccessories = {} for zxcwefwfecas, xcaefwefas in ipairs({ game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.BackAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.FaceAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.FrontAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.NeckAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.HatAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.HairAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.ShouldersAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.WaistAccessory, game.Players.LocalPlayer.Character.Humanoid.HumanoidDescription.GraphicTShirt }) do for scacvdfbdb in string.gmatch(xcaefwefas, "%d+") do table.insert(allaccessories, tonumber(scacvdfbdb)) end end wait() for asdwr,asderg in ipairs(allaccessories) do task.spawn(function() game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Wear"):InvokeServer(asderg) print(asderg) end) end end }) TrollTab:AddSection({ "Avatar RGB" }) local colors = { "Bright red", "Lime green", "Bright blue", "Bright yellow", "Bright cyan", "Hot pink", "Royal purple" } local rgbEnabled = false local function changeColor(color) local args = { color } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ChangeBodyColor"):FireServer(unpack(args)) end local function toggleRGBCharacter(enabled) rgbEnabled = enabled if rgbEnabled then while rgbEnabled do for _, color in ipairs(colors) do if not rgbEnabled then return end changeColor(color) wait(0.5) end end end end TrollTab:AddToggle({ Name = "RGB Character", Description = "Deixa seu personagem RGB", Default = false, Callback = function(value) toggleRGBCharacter(value) end }) TrollTab:AddSection({ "Cabelo RGB" }) local hairColors = { Color3.new(1, 1, 0), Color3.new(0, 0, 1), Color3.new(1, 0, 1), Color3.new(1, 1, 1), Color3.new(0, 1, 0), Color3.new(0.5, 0, 1), Color3.new(1, 0.647, 0), Color3.new(0, 1, 1) } local isActive = false local function changeHairColor() local i = 1 while isActive do if not isActive then break end local args = { [1] = "ChangeHairColor2", [2] = hairColors[i] } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Max1y"):FireServer(unpack(args)) wait(0.1) i = i % #hairColors + 1 end end TrollTab:AddToggle({ Name = "Cabelo RGB", Description = "Deixa Seu Cabelo RGB", Default = false, Callback = function(value) isActive = value if isActive then changeHairColor() end end }) -- Tab 4: Anti Sit TrollTab:AddSection({ "Anti Sit" }) TrollTab:AddToggle({ Name = "Anti Sit", Description = "Não Deixa seu personagem Sentar", Default = false, Callback = function(Value) local player = game.Players.LocalPlayer local connections = {} local runService = game:GetService("RunService") local function preventSitting(humanoid) if humanoid then humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) local sitConnection = humanoid.StateChanged:Connect(function(_, newState) if newState == Enum.HumanoidStateType.Seated then humanoid:ChangeState(Enum.HumanoidStateType.GettingUp) end end) table.insert(connections, sitConnection) end end local function monitorCharacter() local function onCharacterAdded(character) local humanoid = character:WaitForChild("Humanoid") preventSitting(humanoid) end local characterAddedConnection = player.CharacterAdded:Connect(onCharacterAdded) table.insert(connections, characterAddedConnection) if player.Character then onCharacterAdded(player.Character) end end local function resetSitting() for _, connection in ipairs(connections) do connection:Disconnect() end connections = {} local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) end end if Value then monitorCharacter() local heartbeatConnection = runService.Heartbeat:Connect(function() local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) end end) table.insert(connections, heartbeatConnection) else resetSitting() end end }) local Troll = Window:MakeTab({ Title = "Troll Players", Icon = "rbxassetid://131153193945220" }) local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local VirtualInputManager = game:GetService("VirtualInputManager") local RunService = game:GetService("RunService") local cam = workspace.CurrentCamera local selectedPlayerName = nil local methodKill = nil getgenv().Target = nil local Character = LocalPlayer.Character local Humanoid = Character and Character:WaitForChild("Humanoid") local RootPart = Character and Character:WaitForChild("HumanoidRootPart") -- Função para limpar o sofá (couch) local function cleanupCouch() local char = LocalPlayer.Character if char then local couch = char:FindFirstChild("Chaos.Couch") or LocalPlayer.Backpack:FindFirstChild("Chaos.Couch") if couch then couch:Destroy() end end -- Limpar ferramentas via remoto ReplicatedStorage:WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer("ClearAllTools") end -- Conectar evento CharacterAdded LocalPlayer.CharacterAdded:Connect(function(newCharacter) Character = newCharacter Humanoid = newCharacter:WaitForChild("Humanoid") RootPart = newCharacter:WaitForChild("HumanoidRootPart") cleanupCouch() -- Conectar evento Died para o novo Humanoid Humanoid.Died:Connect(function() cleanupCouch() end) end) -- Conectar evento Died para o Humanoid inicial, se existir if Humanoid then Humanoid.Died:Connect(function() cleanupCouch() end) end -- Função KillPlayerCouch local function KillPlayerCouch() if not selectedPlayerName then warn("Erro: Nenhum jogador selecionado") return end local target = Players:FindFirstChild(selectedPlayerName) if not target or not target.Character then warn("Erro: Jogador alvo não encontrado ou sem personagem") return end local char = LocalPlayer.Character if not char then warn("Erro: Personagem do jogador local não encontrado") return end local hum = char:FindFirstChildOfClass("Humanoid") local root = char:FindFirstChild("HumanoidRootPart") local tRoot = target.Character and target.Character:FindFirstChild("HumanoidRootPart") if not hum or not root or not tRoot then warn("Erro: Componentes necessários não encontrados") return end local originalPos = root.Position local sitPos = Vector3.new(145.51, -350.09, 21.58) ReplicatedStorage:WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer("ClearAllTools") task.wait(0.2) ReplicatedStorage.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") task.wait(0.3) local tool = LocalPlayer.Backpack:FindFirstChild("Couch") if tool then tool.Parent = char end task.wait(0.1) VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.F, false, game) task.wait(0.1) hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false) hum.PlatformStand = false cam.CameraSubject = target.Character:FindFirstChild("Head") or tRoot or hum local align = Instance.new("BodyPosition") align.Name = "BringPosition" align.MaxForce = Vector3.new(math.huge, math.huge, math.huge) align.D = 10 align.P = 30000 align.Position = root.Position align.Parent = tRoot task.spawn(function() local angle = 0 local startTime = tick() while tick() - startTime < 5 and target and target.Character and target.Character:FindFirstChildOfClass("Humanoid") do local tHum = target.Character:FindFirstChildOfClass("Humanoid") if not tHum or tHum.Sit then break end local hrp = target.Character.HumanoidRootPart local adjustedPos = hrp.Position + (hrp.Velocity / 1.5) angle += 50 root.CFrame = CFrame.new(adjustedPos + Vector3.new(0, 2, 0)) * CFrame.Angles(math.rad(angle), 0, 0) align.Position = root.Position + Vector3.new(2, 0, 0) task.wait() end align:Destroy() hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true) hum.PlatformStand = false cam.CameraSubject = hum for _, p in pairs(char:GetDescendants()) do if p:IsA("BasePart") then p.Velocity = Vector3.zero p.RotVelocity = Vector3.zero end end task.wait(0.1) root.CFrame = CFrame.new(sitPos) task.wait(0.3) local tool = char:FindFirstChild("Couch") if tool then tool.Parent = LocalPlayer.Backpack end task.wait(0.01) ReplicatedStorage.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") task.wait(0.2) root.CFrame = CFrame.new(originalPos) end) end -- Função BringPlayerLLL local function BringPlayerLLL() if not selectedPlayerName then warn("Erro: Nenhum jogador selecionado") return end local target = Players:FindFirstChild(selectedPlayerName) if not target or not target.Character then warn("Erro: Jogador alvo não encontrado ou sem personagem") return end local char = LocalPlayer.Character if not char then warn("Erro: Personagem do jogador local não encontrado") return end local hum = char:FindFirstChildOfClass("Humanoid") local root = char:FindFirstChild("HumanoidRootPart") local tRoot = target.Character and target.Character:FindFirstChild("HumanoidRootPart") if not hum or not root or not tRoot then warn("Erro: Componentes necessários não encontrados") return end local originalPos = root.Position ReplicatedStorage:WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer("ClearAllTools") task.wait(0.2) ReplicatedStorage.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") task.wait(0.3) local tool = LocalPlayer.Backpack:FindFirstChild("Couch") if tool then tool.Parent = char end task.wait(0.1) VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.F, false, game) task.wait(0.1) hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false) hum.PlatformStand = false cam.CameraSubject = target.Character:FindFirstChild("Head") or tRoot or hum local align = Instance.new("BodyPosition") align.Name = "BringPosition" align.MaxForce = Vector3.new(math.huge, math.huge, math.huge) align.D = 10 align.P = 30000 align.Position = root.Position align.Parent = tRoot task.spawn(function() local angle = 0 local startTime = tick() while tick() - startTime < 5 and target and target.Character and target.Character:FindFirstChildOfClass("Humanoid") do local tHum = target.Character:FindFirstChildOfClass("Humanoid") if not tHum or tHum.Sit then break end local hrp = target.Character.HumanoidRootPart local adjustedPos = hrp.Position + (hrp.Velocity / 1.5) angle += 50 root.CFrame = CFrame.new(adjustedPos + Vector3.new(0, 2, 0)) * CFrame.Angles(math.rad(angle), 0, 0) align.Position = root.Position + Vector3.new(2, 0, 0) task.wait() end align:Destroy() hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true) hum.PlatformStand = false cam.CameraSubject = hum for _, p in pairs(char:GetDescendants()) do if p:IsA("BasePart") then p.Velocity = Vector3.zero p.RotVelocity = Vector3.zero end end task.wait(0.1) root.Anchored = true root.CFrame = CFrame.new(originalPos) task.wait(0.001) root.Anchored = false task.wait(0.7) local tool = char:FindFirstChild("Couch") if tool then tool.Parent = LocalPlayer.Backpack end task.wait(0.001) ReplicatedStorage.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") end) end -- Função BringWithCouch local function BringWithCouch() local targetPlayer = Players:FindFirstChild(getgenv().Target) if not targetPlayer then warn("Erro: Nenhum jogador alvo selecionado") return end if not targetPlayer.Character or not targetPlayer.Character:FindFirstChild("HumanoidRootPart") then warn("Erro: Jogador alvo sem personagem ou HumanoidRootPart") return end local args = { [1] = "ClearAllTools" } ReplicatedStorage.RE["1Clea1rTool1s"]:FireServer(unpack(args)) local args = { [1] = "PickingTools", [2] = "Couch" } ReplicatedStorage.RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) local couch = LocalPlayer.Backpack:WaitForChild("Couch", 2) if not couch then warn("Erro: Sofá não encontrado no Backpack") return end couch.Name = "Chaos.Couch" local seat1 = couch:FindFirstChild("Seat1") local seat2 = couch:FindFirstChild("Seat2") local handle = couch:FindFirstChild("Handle") if seat1 and seat2 and handle then seat1.Disabled = true seat2.Disabled = true handle.Name = "Handle " else warn("Erro: Componentes do sofá não encontrados") return end couch.Parent = LocalPlayer.Character local tet = Instance.new("BodyVelocity", seat1) tet.MaxForce = Vector3.new(math.huge, math.huge, math.huge) tet.P = 1250 tet.Velocity = Vector3.new(0, 0, 0) tet.Name = "#mOVOOEPF$#@F$#GERE..>V<<<V<<< 0 then for _, player in ipairs(tablePlayers) do if player.Name ~= LocalPlayer.Name then table.insert(newPlayers, player.Name) end end killDropdown:Set(newPlayers) print("Lista de jogadores atualizada: ", table.concat(newPlayers, ", ")) if selectedPlayerName and not Players:FindFirstChild(selectedPlayerName) then selectedPlayerName = nil getgenv().Target = nil killDropdown:SetValue("") print("Seleção resetada, jogador não está mais no servidor.") end else print("Erro: Dropdown não encontrado ou nenhum jogador disponível.") end end }) Troll:AddButton({ Name = "Teleportar até o Player", Callback = function() if not selectedPlayerName or not Players:FindFirstChild(selectedPlayerName) then print("Erro: Player não selecionado ou não existe") return end local character = LocalPlayer.Character local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then warn("Erro: HumanoidRootPart do jogador local não encontrado") return end local targetPlayer = Players:FindFirstChild(selectedPlayerName) if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then humanoidRootPart.CFrame = targetPlayer.Character.HumanoidRootPart.CFrame else print("Erro: Player alvo não encontrado ou sem HumanoidRootPart") end end }) Troll:AddToggle({ Name = "Spectar Player", Default = false, Callback = function(value) local Camera = workspace.CurrentCamera local function UpdateCamera() if value then local targetPlayer = Players:FindFirstChild(selectedPlayerName) if targetPlayer and targetPlayer.Character then local humanoid = targetPlayer.Character:FindFirstChild("Humanoid") if humanoid then Camera.CameraSubject = humanoid end end else if LocalPlayer.Character then local humanoid = LocalPlayer.Character:FindFirstChild("Humanoid") if humanoid then Camera.CameraSubject = humanoid end end end end if value then if not getgenv().CameraConnection then getgenv().CameraConnection = RunService.Heartbeat:Connect(UpdateCamera) end else if getgenv().CameraConnection then getgenv().CameraConnection:Disconnect() getgenv().CameraConnection = nil end UpdateCamera() end end }) local MethodSection = Troll:AddSection({ Name = "Métodos" }) Troll:AddDropdown({ Name = "Selecionar Método para Matar", Options = {"Bus", "Couch", "Couch Sem ir até o alvo [BETA]"}, Default = "", Callback = function(value) methodKill = value print("Método selecionado: " .. tostring(value)) end }) Troll:AddButton({ Name = "Matar Player", Callback = function() if not selectedPlayerName or not Players:FindFirstChild(selectedPlayerName) then print("Erro: Player não selecionado ou não existe") return end if methodKill == "Couch" then KillPlayerCouch() elseif methodKill == "Couch Sem ir até o alvo [BETA]" then KillWithCouch() else -- Método de ônibus local character = LocalPlayer.Character local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then warn("Erro: HumanoidRootPart do jogador local não encontrado") return end local originalPosition = humanoidRootPart.CFrame local function GetBus() local vehicles = game.Workspace:FindFirstChild("Vehicles") if vehicles then return vehicles:FindFirstChild(LocalPlayer.Name .. "Car") end return nil end local bus = GetBus() if not bus then humanoidRootPart.CFrame = CFrame.new(1118.81, 75.998, -1138.61) task.wait(0.5) local remoteEvent = ReplicatedStorage:FindFirstChild("RE") if remoteEvent and remoteEvent:FindFirstChild("1Ca1r") then remoteEvent["1Ca1r"]:FireServer("PickingCar", "SchoolBus") end task.wait(1) bus = GetBus() end if bus then local seat = bus:FindFirstChild("Body") and bus.Body:FindFirstChild("VehicleSeat") if seat and character:FindFirstChildOfClass("Humanoid") and not character.Humanoid.Sit then repeat humanoidRootPart.CFrame = seat.CFrame * CFrame.new(0, 2, 0) task.wait() until character.Humanoid.Sit or not bus.Parent if character.Humanoid.Sit or not bus.Parent then for k, v in pairs(bus.Body:GetChildren()) do if v:IsA("Seat") then v.CanTouch = false end end end end end local function TrackPlayer() while true do if selectedPlayerName then local targetPlayer = Players:FindFirstChild(selectedPlayerName) if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then local targetHumanoid = targetPlayer.Character:FindFirstChildOfClass("Humanoid") if targetHumanoid and targetHumanoid.Sit then if character.Humanoid then bus:SetPrimaryPartCFrame(CFrame.new(Vector3.new(9999, -450, 9999))) print("Jogador sentou, levando ônibus para o void!") task.wait(0.2) local function simulateJump() local humanoid = character and character:FindFirstChildWhichIsA("Humanoid") if humanoid then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end simulateJump() print("Simulando pulo!") task.wait(0.5) humanoidRootPart.CFrame = originalPosition print("Player voltou para a posição inicial.") end break else local targetRoot = targetPlayer.Character.HumanoidRootPart local time = tick() * 35 local lateralOffset = math.sin(time) * 4 local frontBackOffset = math.cos(time) * 20 bus:SetPrimaryPartCFrame(targetRoot.CFrame * CFrame.new(lateralOffset, 0, frontBackOffset)) end end end RunService.RenderStepped:Wait() end end spawn(TrackPlayer) end end }) Troll:AddButton({ Name = "Puxar Player", Callback = function() if not selectedPlayerName or not Players:FindFirstChild(selectedPlayerName) then print("Erro: Player não selecionado ou não existe") return end if methodKill == "Couch" then BringPlayerLLL() elseif methodKill == "Couch Sem ir até o alvo [BETA]" then BringWithCouch() else -- Método de ônibus local character = LocalPlayer.Character local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then warn("Erro: HumanoidRootPart do jogador local não encontrado") return end local originalPosition = humanoidRootPart.CFrame local function GetBus() local vehicles = game.Workspace:FindFirstChild("Vehicles") if vehicles then return vehicles:FindFirstChild(LocalPlayer.Name .. "Car") end return nil end local bus = GetBus() if not bus then humanoidRootPart.CFrame = CFrame.new(1118.81, 75.998, -1138.61) task.wait(0.5) local remoteEvent = ReplicatedStorage:FindFirstChild("RE") if remoteEvent and remoteEvent:FindFirstChild("1Ca1r") then remoteEvent["1Ca1r"]:FireServer("PickingCar", "SchoolBus") end task.wait(1) bus = GetBus() end if bus then local seat = bus:FindFirstChild("Body") and bus.Body:FindFirstChild("VehicleSeat") if seat and character:FindFirstChildOfClass("Humanoid") and not character.Humanoid.Sit then repeat humanoidRootPart.CFrame = seat.CFrame * CFrame.new(0, 2, 0) task.wait() until character.Humanoid.Sit or not bus.Parent end end local function TrackPlayer() while true do if selectedPlayerName then local targetPlayer = Players:FindFirstChild(selectedPlayerName) if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then local targetHumanoid = targetPlayer.Character:FindFirstChildOfClass("Humanoid") if targetHumanoid and targetHumanoid.Sit then if character.Humanoid then bus:SetPrimaryPartCFrame(originalPosition) task.wait(0.7) local args = { [1] = "DeleteAllVehicles" } ReplicatedStorage.RE:FindFirstChild("1Ca1r"):FireServer(unpack(args)) end break else local targetRoot = targetPlayer.Character.HumanoidRootPart local time = tick() * 35 local lateralOffset = math.sin(time) * 4 local frontBackOffset = math.cos(time) * 20 bus:SetPrimaryPartCFrame(targetRoot.CFrame * CFrame.new(lateralOffset, 0, frontBackOffset)) end end end RunService.RenderStepped:Wait() end end spawn(TrackPlayer) end end }) local function houseBanKill() if not selectedPlayerName then print("Nenhum jogador selecionado!") return end local Player = game.Players.LocalPlayer local Backpack = Player.Backpack local Character = Player.Character local Humanoid = Character:FindFirstChildOfClass("Humanoid") local RootPart = Character:FindFirstChild("HumanoidRootPart") local Houses = game.Workspace:FindFirstChild("001_Lots") local OldPos = RootPart.CFrame local Angles = 0 local Vehicles = Workspace.Vehicles local Pos function Check() if Player and Character and Humanoid and RootPart and Vehicles then return true else return false end end local selectedPlayer = game.Players:FindFirstChild(selectedPlayerName) if selectedPlayer and selectedPlayer.Character then if Check() then local House = Houses:FindFirstChild(Player.Name .. "House") if not House then local EHouse local availableHouses = {} -- Coletar todas as casas disponíveis ("For Sale") for _, Lot in pairs(Houses:GetChildren()) do if Lot.Name == "For Sale" then for _, num in pairs(Lot:GetDescendants()) do if num:IsA("NumberValue") and num.Name == "Number" and num.Value < 25 and num.Value > 10 then table.insert(availableHouses, {Lot = Lot, Number = num.Value}) break end end end end -- Escolher uma casa aleatória da lista if #availableHouses > 0 then local randomHouse = availableHouses[math.random(1, #availableHouses)] EHouse = randomHouse.Lot local houseNumber = randomHouse.Number -- Teleportar para o BuyDetector e clicar local BuyDetector = EHouse:FindFirstChild("BuyHouse") Pos = BuyDetector.Position if BuyDetector and BuyDetector:IsA("BasePart") then RootPart.CFrame = BuyDetector.CFrame + Vector3.new(0, -6, 0) task.wait(0.5) local ClickDetector = BuyDetector:FindFirstChild("ClickDetector") if ClickDetector then fireclickdetector(ClickDetector) end end -- Disparar o novo remote event para construir a casa task.wait(0.5) local args = { houseNumber, -- Número da casa aleatória "056_House" -- Tipo da casa } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Lot:BuildProperty"):FireServer(unpack(args)) else print("Nenhuma casa disponível para compra!") return end end task.wait(0.5) local PreHouse = Houses:FindFirstChild(Player.Name .. "House") if PreHouse then task.wait(0.5) local Number for i, x in pairs(PreHouse:GetDescendants()) do if x.Name == "Number" and x:IsA("NumberValue") then Number = x end end task.wait(0.5) game:GetService("ReplicatedStorage").RE:FindFirstChild("1Gettin1gHous1e"):FireServer("PickingCustomHouse", "049_House", Number.Value) end task.wait(0.5) local PCar = Vehicles:FindFirstChild(Player.Name .. "Car") if not PCar then if Check() then RootPart.CFrame = CFrame.new(1118.81, 75.998, -1138.61) task.wait(0.5) game:GetService("ReplicatedStorage").RE:FindFirstChild("1Ca1r"):FireServer("PickingCar", "SchoolBus") task.wait(0.5) local PCar = Vehicles:FindFirstChild(Player.Name .. "Car") task.wait(0.5) local Seat = PCar:FindFirstChild("Body") and PCar.Body:FindFirstChild("VehicleSeat") if Seat then repeat task.wait() RootPart.CFrame = Seat.CFrame * CFrame.new(0, math.random(-1, 1), 0) until Humanoid.Sit end end end task.wait(0.5) local PCar = Vehicles:FindFirstChild(Player.Name .. "Car") if PCar then if not Humanoid.Sit then local Seat = PCar:FindFirstChild("Body") and PCar.Body:FindFirstChild("VehicleSeat") if Seat then repeat task.wait() RootPart.CFrame = Seat.CFrame * CFrame.new(0, math.random(-1, 1), 0) until Humanoid.Sit end end local Target = selectedPlayer local TargetC = Target.Character local TargetH = TargetC:FindFirstChildOfClass("Humanoid") local TargetRP = TargetC:FindFirstChild("HumanoidRootPart") if TargetC and TargetH and TargetRP then if not TargetH.Sit then while not TargetH.Sit do task.wait() local Fling = function(alvo, pos, angulo) PCar:SetPrimaryPartCFrame(CFrame.new(alvo.Position) * pos * angulo) end Angles = Angles + 100 Fling(TargetRP, CFrame.new(0, 1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(0, -1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(2.25, 1.5, -2.25) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(-2.25, -1.5, 2.25) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(0, 1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(0, -1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) end task.wait(0.2) local House = Houses:FindFirstChild(Player.Name .. "House") PCar:SetPrimaryPartCFrame(CFrame.new(House.HouseSpawnPosition.Position)) task.wait(0.2) local pedro = Region3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position - Vector3.new(30, 30, 30), game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(30, 30, 30)) local a = workspace:FindPartsInRegion3(pedro, game.Players.LocalPlayer.Character.HumanoidRootPart, math.huge) for i, v in pairs(a) do if v.Name == "HumanoidRootPart" then local b = game:GetService("Players"):FindFirstChild(v.Parent.Name) local args = { [1] = "BanPlayerFromHouse", [2] = b, [3] = v.Parent } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Playe1rTrigge1rEven1t"):FireServer(unpack(args)) local args = { [1] = "DeleteAllVehicles" } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Ca1r"):FireServer(unpack(args)) end end end end end end end end Troll:AddButton({ Name = "House Ban Kill", Callback = houseBanKill }) local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local cam = workspace.CurrentCamera local currentPlayers, selectedPlayer = {}, nil local viewing = false local flingActive = false Troll:AddToggle({ Name = "Auto Fling ", Default = false, Callback = function(state) flingActive = state if state and selectedPlayerName then local target = Players:FindFirstChild(selectedPlayerName) if not target or not target.Character then return end local root = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") local tRoot = target.Character and target.Character:FindFirstChild("HumanoidRootPart") if not root or not tRoot then return end local char = LocalPlayer.Character local hum = char:FindFirstChildOfClass("Humanoid") local original = root.CFrame local args = { "ClearAllTools" } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer(unpack(args)) task.wait(0.2) local args = { [1] = "PickingTools", [2] = "Couch" } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) task.wait(0.3) local tool = LocalPlayer.Backpack:FindFirstChild("Couch") if tool then tool.Parent = char end task.wait(0.2) game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.F, false, game) task.wait(0.25) workspace.FallenPartsDestroyHeight = 0/0 local bv = Instance.new("BodyVelocity") bv.Name = "FlingForce" bv.Velocity = Vector3.new(9e8, 9e8, 9e8) bv.MaxForce = Vector3.new(1/0, 1/0, 1/0) bv.Parent = root hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false) hum.PlatformStand = false cam.CameraSubject = target.Character:FindFirstChild("Head") or tRoot or hum task.spawn(function() local angle = 0 local parts = {root} while flingActive and target and target.Character and target.Character:FindFirstChildOfClass("Humanoid") do local tHum = target.Character:FindFirstChildOfClass("Humanoid") if tHum.Sit then break end angle += 50 for _, part in ipairs(parts) do local pos_x = target.Character.HumanoidRootPart.Position.X local pos_y = target.Character.HumanoidRootPart.Position.Y local pos_z = target.Character.HumanoidRootPart.Position.Z pos_x = pos_x + (target.Character.HumanoidRootPart.Velocity.X / 1.5) pos_y = pos_y + (target.Character.HumanoidRootPart.Velocity.Y / 1.5) pos_z = pos_z + (target.Character.HumanoidRootPart.Velocity.Z / 1.5) root.CFrame = CFrame.new(pos_x, pos_y, pos_z) * CFrame.Angles(math.rad(angle), 0, 0) end root.Velocity = Vector3.new(9e8, 9e8, 9e8) root.RotVelocity = Vector3.new(9e8, 9e8, 9e8) task.wait() end flingActive = false bv:Destroy() hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true) hum.PlatformStand = false root.CFrame = original cam.CameraSubject = hum for _, p in pairs(char:GetDescendants()) do if p:IsA("BasePart") then p.Velocity = Vector3.zero p.RotVelocity = Vector3.zero end end hum:UnequipTools() game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) end) end end }) local function FlingBall(target) local players = game:GetService("Players") local player = players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local hrp = character:WaitForChild("HumanoidRootPart") local backpack = player:WaitForChild("Backpack") local ServerBalls = workspace.WorkspaceCom:WaitForChild("001_SoccerBalls") local function GetBall() if not backpack:FindFirstChild("SoccerBall") then game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "SoccerBall") end repeat task.wait() until backpack:FindFirstChild("SoccerBall") backpack.SoccerBall.Parent = character repeat task.wait() until ServerBalls:FindFirstChild("Soccer" .. player.Name) character.SoccerBall.Parent = backpack return ServerBalls:FindFirstChild("Soccer" .. player.Name) end local Ball = ServerBalls:FindFirstChild("Soccer" .. player.Name) or GetBall() Ball.CanCollide = false Ball.Massless = true Ball.CustomPhysicalProperties = PhysicalProperties.new(0.0001, 0, 0) if target ~= player then local tchar = target.Character if tchar and tchar:FindFirstChild("HumanoidRootPart") and tchar:FindFirstChild("Humanoid") then local troot = tchar.HumanoidRootPart local thum = tchar.Humanoid if Ball:FindFirstChildWhichIsA("BodyVelocity") then Ball:FindFirstChildWhichIsA("BodyVelocity"):Destroy() end local bv = Instance.new("BodyVelocity") bv.Name = "FlingPower" bv.Velocity = Vector3.new(9e8, 9e8, 9e8) bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bv.P = 9e900 bv.Parent = Ball workspace.CurrentCamera.CameraSubject = thum local StartTime = os.time() repeat if troot.Velocity.Magnitude > 0 then -- Cálculo da posição ajustada com base na velocidade do alvo local pos_x = troot.Position.X + (troot.Velocity.X / 1.5) local pos_y = troot.Position.Y + (troot.Velocity.Y / 1.5) local pos_z = troot.Position.Z + (troot.Velocity.Z / 1.5) -- Posiciona a bola diretamente na posição ajustada local position = Vector3.new(pos_x, pos_y, pos_z) Ball.CFrame = CFrame.new(position) Ball.Orientation += Vector3.new(45, 60, 30) else for i, v in pairs(tchar:GetChildren()) do if v:IsA("BasePart") and v.CanCollide and not v.Anchored then Ball.CFrame = v.CFrame task.wait(1/6000) end end end task.wait(1/6000) until troot.Velocity.Magnitude > 1000 or thum.Health <= 0 or not tchar:IsDescendantOf(workspace) or target.Parent ~= players workspace.CurrentCamera.CameraSubject = humanoid end end end Troll:AddButton({ Name = "Fling Ball", Callback = function() FlingBall(game:GetService("Players")[selectedPlayerName]) end }) local Players = game:GetService('Players') local lplayer = Players.LocalPlayer local function isItemInInventory(itemName) for _, item in pairs(lplayer.Backpack:GetChildren()) do if item.Name == itemName then return true end end return false end local function equipItem(itemName) local item = lplayer.Backpack:FindFirstChild(itemName) if item then lplayer.Character.Humanoid:EquipTool(item) end end local function unequipItem(itemName) local item = lplayer.Character:FindFirstChild(itemName) if item then item.Parent = lplayer.Backpack end end local function ActiveAutoFling(targetPlayer) if not isItemInInventory("Couch") then local args = { [1] = "PickingTools", [2] = "Couch" } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) end equipItem("Couch") getgenv().flingloop = true while getgenv().flingloop do local function flingloopfix() local Players = game:GetService("Players") local Player = Players.LocalPlayer local AllBool = false local SkidFling = function(TargetPlayer) local Character = Player.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character local THumanoid, TRootPart, THead, Accessory, Handle if TCharacter:FindFirstChildOfClass("Humanoid") then THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") end if THumanoid and THumanoid.RootPart then TRootPart = THumanoid.RootPart end if TCharacter:FindFirstChild("Head") then THead = TCharacter.Head end if TCharacter:FindFirstChildOfClass("Accessory") then Accessory = TCharacter:FindFirstChildOfClass("Accessory") end if Accessory and Accessory:FindFirstChild("Handle") then Handle = Accessory.Handle end if Character and Humanoid and RootPart then if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit and not AllBool then unequipItem("Couch") getgenv().flingloop = false return end if THead then workspace.CurrentCamera.CameraSubject = THead elseif not THead and Handle then workspace.CurrentCamera.CameraSubject = Handle elseif THumanoid and TRootPart then workspace.CurrentCamera.CameraSubject = THumanoid end if not TCharacter:FindFirstChildWhichIsA("BasePart") then return end local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7) RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8) end local SFBasePart = function(BasePart) local TimeToWait = 2 local Time = tick() local Angle = 0 repeat if RootPart and THumanoid then if BasePart.Velocity.Magnitude < 50 then Angle = Angle + 100 FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() else FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(-90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() end else break end until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait or getgenv().flingloop == false end workspace.FallenPartsDestroyHeight = 0/0 local BV = Instance.new("BodyVelocity") BV.Name = "SpeedDoPai" BV.Parent = RootPart BV.Velocity = Vector3.new(9e8, 9e8, 9e8) BV.MaxForce = Vector3.new(1/0, 1/0, 1/0) Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) if TRootPart and THead then if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then SFBasePart(THead) else SFBasePart(TRootPart) end elseif TRootPart and not THead then SFBasePart(TRootPart) elseif not TRootPart and THead then SFBasePart(THead) elseif not TRootPart and not THead and Accessory and Handle then SFBasePart(Handle) end BV:Destroy() Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) workspace.CurrentCamera.CameraSubject = Humanoid repeat RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0) Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0)) Humanoid:ChangeState("GettingUp") table.foreach(Character:GetChildren(), function(_, x) if x:IsA("BasePart") then x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new() end end) task.wait() until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25 workspace.FallenPartsDestroyHeight = getgenv().FPDH end end if AllBool then for _, x in next, Players:GetPlayers() do SkidFling(x) end end if targetPlayer then SkidFling(targetPlayer) end task.wait() end wait() pcall(flingloopfix) end end local kill = Troll:AddSection({Name = "Fling Boat"}) Troll:AddButton({ Name = "Fling - Boat", Callback = function() if not selectedPlayerName or not game.Players:FindFirstChild(selectedPlayerName) then warn("Nenhum jogador selecionado ou não existe") return end local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Vehicles = game.Workspace:FindFirstChild("Vehicles") if not Humanoid or not RootPart then warn("Humanoid ou RootPart inválido") return end local function spawnBoat() RootPart.CFrame = CFrame.new(1754, -2, 58) task.wait(0.5) game:GetService("ReplicatedStorage").RE:FindFirstChild("1Ca1r"):FireServer("PickingBoat", "MilitaryBoatFree") task.wait(1) return Vehicles:FindFirstChild(Player.Name.."Car") end local PCar = Vehicles:FindFirstChild(Player.Name.."Car") or spawnBoat() if not PCar then warn("Falha ao spawnar o barco") return end local Seat = PCar:FindFirstChild("Body") and PCar.Body:FindFirstChild("VehicleSeat") if not Seat then warn("Assento não encontrado") return end repeat task.wait(0.1) RootPart.CFrame = Seat.CFrame * CFrame.new(0, 1, 0) until Humanoid.SeatPart == Seat print("Barco spawnado!") local TargetPlayer = game.Players:FindFirstChild(selectedPlayerName) if not TargetPlayer or not TargetPlayer.Character then warn("Jogador não encontrado") return end local TargetC = TargetPlayer.Character local TargetH = TargetC:FindFirstChildOfClass("Humanoid") local TargetRP = TargetC:FindFirstChild("HumanoidRootPart") if not TargetRP or not TargetH then warn("Humanoid ou RootPart do alvo não encontrado") return end local Spin = Instance.new("BodyAngularVelocity") Spin.Name = "Spinning" Spin.Parent = PCar.PrimaryPart Spin.MaxTorque = Vector3.new(0, math.huge, 0) Spin.AngularVelocity = Vector3.new(0, 369, 0) print("Fling ativo!") local function moveCar(TargetRP, offset) if PCar and PCar.PrimaryPart then PCar:SetPrimaryPartCFrame(CFrame.new(TargetRP.Position + offset)) end end task.spawn(function() while PCar and PCar.Parent and TargetRP and TargetRP.Parent do task.wait(0.01) moveCar(TargetRP, Vector3.new(0, 1, 0)) moveCar(TargetRP, Vector3.new(0, -2.25, 5)) moveCar(TargetRP, Vector3.new(0, 2.25, 0.25)) moveCar(TargetRP, Vector3.new(-2.25, -1.5, 2.25)) moveCar(TargetRP, Vector3.new(0, 1.5, 0)) moveCar(TargetRP, Vector3.new(0, -1.5, 0)) if PCar and PCar.PrimaryPart then local Rotation = CFrame.Angles( math.rad(math.random(-369, 369)), math.rad(math.random(-369, 369)), math.rad(math.random(-369, 369)) ) PCar:SetPrimaryPartCFrame(CFrame.new(TargetRP.Position + Vector3.new(0, 1.5, 0)) * Rotation) end end if Spin and Spin.Parent then Spin:Destroy() print("Fling desativado") end end) end }) print("Fling - Boat button created") Troll:AddButton({ Name = "Desligar Fling - Boat", Callback = function() local Player = game.Players.LocalPlayer local Character = Player.Character local RootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local Vehicles = game.Workspace:FindFirstChild("Vehicles") if not RootPart or not Humanoid then warn("Nenhum RootPart ou Humanoid encontrado!") return end Humanoid.PlatformStand = true print("Jogador paralisado para reduzir efeitos do spin.") for _, obj in pairs(RootPart:GetChildren()) do if obj:IsA("BodyAngularVelocity") or obj:IsA("BodyVelocity") then obj:Destroy() end end print("Spin e forças removidas do jogador.") game:GetService("ReplicatedStorage").RE:FindFirstChild("1Ca1r"):FireServer("DeleteAllVehicles") task.wait(0.5) local PCar = Vehicles and Vehicles:FindFirstChild(Player.Name.."Car") if PCar and PCar.PrimaryPart then for _, obj in pairs(PCar.PrimaryPart:GetChildren()) do if obj:IsA("BodyAngularVelocity") or obj:IsA("BodyVelocity") then obj:Destroy() end end print("Spin removido do barco.") end task.wait(1) local safePos = Vector3.new(0, 1000, 0) local bp = Instance.new("BodyPosition", RootPart) bp.Position = safePos bp.MaxForce = Vector3.new(math.huge, math.huge, math.huge) local bg = Instance.new("BodyGyro", RootPart) bg.CFrame = RootPart.CFrame bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) print("Jogador está preso na coordenada segura.") task.wait(3) bp:Destroy() bg:Destroy() Humanoid.PlatformStand = false print("Jogador liberado, seguro na posição.") end }) local kill = Troll:AddSection({Name = "Click Kill Methods"}) Troll:AddButton({ Name = "Click Fling Portas [Beta]", Description = "Para Usar, Recomendo chegar perto de outras portas, apos ela ir até você, clique no jogador que deseja flingar", Callback = function() local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local HRP = Character:WaitForChild("HumanoidRootPart") -- Alvo invisível (BlackHole) local BlackHole = Instance.new("Part") BlackHole.Size = Vector3.new(100000, 100000, 100000) BlackHole.Transparency = 1 BlackHole.Anchored = true BlackHole.CanCollide = false BlackHole.Name = "BlackHoleTarget" BlackHole.Parent = Workspace -- Attachment base no BlackHole local baseAttachment = Instance.new("Attachment") baseAttachment.Name = "Luscaa_BlackHoleAttachment" baseAttachment.Parent = BlackHole -- Atualiza posição do BlackHole RunService.Heartbeat:Connect(function() BlackHole.CFrame = HRP.CFrame end) -- Lista de portas controladas local ControlledDoors = {} -- Prepara uma porta para ser controlada local function SetupPart(part) if not part:IsA("BasePart") or part.Anchored or not string.find(part.Name, "Door") then return end if part:FindFirstChild("Luscaa_Attached") then return end part.CanCollide = false for _, obj in ipairs(part:GetChildren()) do if obj:IsA("AlignPosition") or obj:IsA("Torque") or obj:IsA("Attachment") then obj:Destroy() end end local marker = Instance.new("BoolValue", part) marker.Name = "Luscaa_Attached" local a1 = Instance.new("Attachment", part) local align = Instance.new("AlignPosition", part) align.Attachment0 = a1 align.Attachment1 = baseAttachment align.MaxForce = 1e20 align.MaxVelocity = math.huge align.Responsiveness = 99999 local torque = Instance.new("Torque", part) torque.Attachment0 = a1 torque.RelativeTo = Enum.ActuatorRelativeTo.World torque.Torque = Vector3.new( math.random(-10e5, 10e5) * 10000, math.random(-10e5, 10e5) * 10000, math.random(-10e5, 10e5) * 10000 ) table.insert(ControlledDoors, {Part = part, Align = align}) end -- Detecta e prepara portas existentes for _, obj in ipairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") and string.find(obj.Name, "Door") then SetupPart(obj) end end -- Novas portas no futuro Workspace.DescendantAdded:Connect(function(obj) if obj:IsA("BasePart") and string.find(obj.Name, "Door") then SetupPart(obj) end end) -- Flinga jogador com timeout e retorno local function FlingPlayer(player) local char = player.Character if not char then return end local targetHRP = char:FindFirstChild("HumanoidRootPart") if not targetHRP then return end local targetAttachment = targetHRP:FindFirstChild("SHNMAX_TargetAttachment") if not targetAttachment then targetAttachment = Instance.new("Attachment", targetHRP) targetAttachment.Name = "SHNMAX_TargetAttachment" end for _, data in ipairs(ControlledDoors) do if data.Align then data.Align.Attachment1 = targetAttachment end end local start = tick() local flingDetected = false while tick() - start < 5 do if targetHRP.Velocity.Magnitude >= 20 then flingDetected = true break end RunService.Heartbeat:Wait() end -- Sempre retorna as portas for _, data in ipairs(ControlledDoors) do if data.Align then data.Align.Attachment1 = baseAttachment end end end -- Clique (funciona no mobile) UserInputService.TouchTap:Connect(function(touchPositions, processed) if processed then return end local pos = touchPositions[1] local camera = Workspace.CurrentCamera local unitRay = camera:ScreenPointToRay(pos.X, pos.Y) local raycast = Workspace:Raycast(unitRay.Origin, unitRay.Direction * 1000) if raycast and raycast.Instance then local hit = raycast.Instance local player = Players:GetPlayerFromCharacter(hit:FindFirstAncestorOfClass("Model")) if player and player ~= LocalPlayer then FlingPlayer(player) end end end) end }) Troll:AddButton({ Name = "Click Fling Couch (Tool)", Callback = function() local jogadores = game:GetService("Players") local rep = game:GetService("ReplicatedStorage") local entrada = game:GetService("UserInputService") local eu = jogadores.LocalPlayer local cam = workspace.CurrentCamera local podeClicar = true local ferramentaEquipada = false local NOME_FERRAMENTA = "Click Fling Couch" local mochila = eu:WaitForChild("Backpack") if not mochila:FindFirstChild(NOME_FERRAMENTA) and not (eu.Character and eu.Character:FindFirstChild(NOME_FERRAMENTA)) then local ferramenta = Instance.new("Tool") ferramenta.Name = NOME_FERRAMENTA ferramenta.RequiresHandle = false ferramenta.CanBeDropped = false ferramenta.Equipped:Connect(function() ferramentaEquipada = true end) ferramenta.Unequipped:Connect(function() ferramentaEquipada = false end) ferramenta.Parent = mochila end local function jogarComSofa(alvo) if not ferramentaEquipada then return end if not alvo or not alvo.Character or alvo == eu then return end local jogando = true local raiz = eu.Character and eu.Character:FindFirstChild("HumanoidRootPart") local alvoRaiz = alvo.Character and alvo.Character:FindFirstChild("HumanoidRootPart") if not raiz or not alvoRaiz then return end local boneco = eu.Character local humano = boneco:FindFirstChildOfClass("Humanoid") local posOriginal = raiz.CFrame rep:WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer("ClearAllTools") task.wait(0.2) rep.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") task.wait(0.3) local sofa = eu.Backpack:FindFirstChild("Couch") if sofa then sofa.Parent = boneco end task.wait(0.1) game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.F, false, game) task.wait(0.25) workspace.FallenPartsDestroyHeight = 0/0 local forca = Instance.new("BodyVelocity") forca.Name = "ForcaJogada" forca.Velocity = Vector3.new(9e8, 9e8, 9e8) forca.MaxForce = Vector3.new(math.huge, math.huge, math.huge) forca.Parent = raiz humano:SetStateEnabled(Enum.HumanoidStateType.Seated, false) humano.PlatformStand = false cam.CameraSubject = alvo.Character:FindFirstChild("Head") or alvoRaiz or humano task.spawn(function() local angulo = 0 local partes = {raiz} while jogando and alvo and alvo.Character and alvo.Character:FindFirstChildOfClass("Humanoid") do local alvoHum = alvo.Character:FindFirstChildOfClass("Humanoid") if alvoHum.Sit then break end angulo += 50 for _, parte in ipairs(partes) do local hrp = alvo.Character.HumanoidRootPart local pos = hrp.Position + hrp.Velocity / 1.5 raiz.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(angulo), 0, 0) end raiz.Velocity = Vector3.new(9e8, 9e8, 9e8) raiz.RotVelocity = Vector3.new(9e8, 9e8, 9e8) task.wait() end jogando = false forca:Destroy() humano:SetStateEnabled(Enum.HumanoidStateType.Seated, true) humano.PlatformStand = false raiz.CFrame = posOriginal cam.CameraSubject = humano for _, p in pairs(boneco:GetDescendants()) do if p:IsA("BasePart") then p.Velocity = Vector3.zero p.RotVelocity = Vector3.zero end end humano:UnequipTools() rep.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") end) while jogando do task.wait() end end entrada.TouchTap:Connect(function(toques, processado) if processado or not podeClicar or not ferramentaEquipada then return end local pos = toques[1] local raio = cam:ScreenPointToRay(pos.X, pos.Y) local acerto = workspace:Raycast(raio.Origin, raio.Direction * 1000) if acerto and acerto.Instance then local alvo = jogadores:GetPlayerFromCharacter(acerto.Instance:FindFirstAncestorOfClass("Model")) if alvo and alvo ~= eu then podeClicar = false jogarComSofa(alvo) task.delay(2, function() podeClicar = true end) end end end) end }) Troll:AddButton({ Name = "Click Fling Ball (Tool)", Callback = function() local jogadores = game:GetService("Players") local rep = game:GetService("ReplicatedStorage") local mundo = game:GetService("Workspace") local entrada = game:GetService("UserInputService") local cam = mundo.CurrentCamera local eu = jogadores.LocalPlayer local NOME_FERRAMENTA = "Click Fling Ball" local ferramentaEquipada = false local mochila = eu:WaitForChild("Backpack") if not mochila:FindFirstChild(NOME_FERRAMENTA) then local ferramenta = Instance.new("Tool") ferramenta.Name = NOME_FERRAMENTA ferramenta.RequiresHandle = false ferramenta.CanBeDropped = false ferramenta.Equipped:Connect(function() ferramentaEquipada = true end) ferramenta.Unequipped:Connect(function() ferramentaEquipada = false end) ferramenta.Parent = mochila end -- Função FlingBall (bola) local function FlingBall(target) local players = game:GetService("Players") local player = players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local hrp = character:WaitForChild("HumanoidRootPart") local backpack = player:WaitForChild("Backpack") local ServerBalls = workspace.WorkspaceCom:WaitForChild("001_SoccerBalls") local function GetBall() if not backpack:FindFirstChild("SoccerBall") and not character:FindFirstChild("SoccerBall") then game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "SoccerBall") end repeat task.wait() until backpack:FindFirstChild("SoccerBall") or character:FindFirstChild("SoccerBall") local ballTool = backpack:FindFirstChild("SoccerBall") if ballTool then ballTool.Parent = character end repeat task.wait() until ServerBalls:FindFirstChild("Soccer" .. player.Name) return ServerBalls:FindFirstChild("Soccer" .. player.Name) end local Ball = ServerBalls:FindFirstChild("Soccer" .. player.Name) or GetBall() Ball.CanCollide = false Ball.Massless = true Ball.CustomPhysicalProperties = PhysicalProperties.new(0.0001, 0, 0) if target ~= player then local tchar = target.Character if tchar and tchar:FindFirstChild("HumanoidRootPart") and tchar:FindFirstChild("Humanoid") then local troot = tchar.HumanoidRootPart local thum = tchar.Humanoid if Ball:FindFirstChildWhichIsA("BodyVelocity") then Ball:FindFirstChildWhichIsA("BodyVelocity"):Destroy() end local bv = Instance.new("BodyVelocity") bv.Name = "FlingPower" bv.Velocity = Vector3.new(9e8, 9e8, 9e8) bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bv.P = 9e900 bv.Parent = Ball workspace.CurrentCamera.CameraSubject = thum repeat if troot.Velocity.Magnitude > 0 then local pos = troot.Position + (troot.Velocity / 1.5) Ball.CFrame = CFrame.new(pos) Ball.Orientation += Vector3.new(45, 60, 30) else for i, v in pairs(tchar:GetChildren()) do if v:IsA("BasePart") and v.CanCollide and not v.Anchored then Ball.CFrame = v.CFrame task.wait(1/6000) end end end task.wait(1/6000) until troot.Velocity.Magnitude > 1000 or thum.Health <= 0 or not tchar:IsDescendantOf(workspace) or target.Parent ~= players workspace.CurrentCamera.CameraSubject = humanoid end end end -- Toque na tela para aplicar a bola entrada.TouchTap:Connect(function(toques, processado) if not ferramentaEquipada or processado then return end local pos = toques[1] local raio = cam:ScreenPointToRay(pos.X, pos.Y) local hit = mundo:Raycast(raio.Origin, raio.Direction * 1000) if hit and hit.Instance then local modelo = hit.Instance:FindFirstAncestorOfClass("Model") local jogador = jogadores:GetPlayerFromCharacter(modelo) if jogador and jogador ~= eu then FlingBall(jogador) end end end) end }) Troll:AddButton({ Name = "Click Kill Couch (Tool)", Callback = function() local jogadores = game:GetService("Players") local rep = game:GetService("ReplicatedStorage") local loop = game:GetService("RunService") local mundo = game:GetService("Workspace") local entrada = game:GetService("UserInputService") local eu = jogadores.LocalPlayer local cam = mundo.CurrentCamera local NOME_FERRAMENTA = "Click Kill Couch" local ferramentaEquipada = false local nomeAlvo = nil local loopTP = nil local sofaEquipado = false local base = nil local posInicial = nil local raiz = nil local mochila = eu:WaitForChild("Backpack") if not mochila:FindFirstChild(NOME_FERRAMENTA) then local ferramenta = Instance.new("Tool") ferramenta.Name = NOME_FERRAMENTA ferramenta.RequiresHandle = false ferramenta.CanBeDropped = false ferramenta.Equipped:Connect(function() ferramentaEquipada = true end) ferramenta.Unequipped:Connect(function() ferramentaEquipada = false nomeAlvo = nil limparSofa() end) ferramenta.Parent = mochila end function limparSofa() if loopTP then loopTP:Disconnect() loopTP = nil end if sofaEquipado then local boneco = eu.Character if boneco then local sofa = boneco:FindFirstChild("Couch") if sofa then sofa.Parent = eu.Backpack sofaEquipado = false end end end if base then base:Destroy() base = nil end if getgenv().AntiSit then getgenv().AntiSit:Set(false) end local humano = eu.Character and eu.Character:FindFirstChildOfClass("Humanoid") if humano then humano:SetStateEnabled(Enum.HumanoidStateType.Physics, true) humano:ChangeState(Enum.HumanoidStateType.GettingUp) end if posInicial and raiz then raiz.CFrame = posInicial posInicial = nil end end function pegarSofa() local boneco = eu.Character if not boneco then return end local mochila = eu.Backpack if not mochila:FindFirstChild("Couch") and not boneco:FindFirstChild("Couch") then local args = { "PickingTools", "Couch" } rep.RE["1Too1l"]:InvokeServer(unpack(args)) task.wait(0.1) end local sofa = mochila:FindFirstChild("Couch") or boneco:FindFirstChild("Couch") if sofa then sofa.Parent = boneco sofaEquipado = true end end function posAleatoriaAbaixo(boneco) local rp = boneco:FindFirstChild("HumanoidRootPart") if not rp then return Vector3.new() end local offset = Vector3.new(math.random(-2, 2), -5.1, math.random(-2, 2)) return rp.Position + offset end function tpAbaixo(alvo) if not alvo or not alvo.Character or not alvo.Character:FindFirstChild("HumanoidRootPart") then return end local meuBoneco = eu.Character local minhaRaiz = meuBoneco and meuBoneco:FindFirstChild("HumanoidRootPart") local humano = meuBoneco and meuBoneco:FindFirstChildOfClass("Humanoid") if not minhaRaiz or not humano then return end humano:SetStateEnabled(Enum.HumanoidStateType.Physics, false) if not base then base = Instance.new("Part") base.Size = Vector3.new(10, 1, 10) base.Anchored = true base.CanCollide = true base.Transparency = 0.5 base.Parent = mundo end local destino = posAleatoriaAbaixo(alvo.Character) base.Position = destino minhaRaiz.CFrame = CFrame.new(destino) humano:SetStateEnabled(Enum.HumanoidStateType.Physics, true) end function arremessarComSofa(alvo) if not alvo then return end nomeAlvo = alvo.Name local boneco = eu.Character if not boneco then return end posInicial = boneco:FindFirstChild("HumanoidRootPart") and boneco.HumanoidRootPart.CFrame raiz = boneco:FindFirstChild("HumanoidRootPart") pegarSofa() loopTP = loop.Heartbeat:Connect(function() local alvoAtual = jogadores:FindFirstChild(nomeAlvo) if not alvoAtual or not alvoAtual.Character or not alvoAtual.Character:FindFirstChild("Humanoid") then limparSofa() return end if getgenv().AntiSit then getgenv().AntiSit:Set(true) end tpAbaixo(alvoAtual) end) task.spawn(function() local alvoAtual = jogadores:FindFirstChild(nomeAlvo) while alvoAtual and alvoAtual.Character and alvoAtual.Character:FindFirstChild("Humanoid") do task.wait(0.05) if alvoAtual.Character.Humanoid.SeatPart then local buraco = CFrame.new(265.46, -450.83, -59.93) alvoAtual.Character.HumanoidRootPart.CFrame = buraco eu.Character.HumanoidRootPart.CFrame = buraco task.wait(0.4) limparSofa() task.wait(0.2) if posInicial then eu.Character.HumanoidRootPart.CFrame = posInicial end break end end end) end entrada.TouchTap:Connect(function(toques, processado) if not ferramentaEquipada or processado then return end local pos = toques[1] local raio = cam:ScreenPointToRay(pos.X, pos.Y) local hit = mundo:Raycast(raio.Origin, raio.Direction * 1000) if hit and hit.Instance then local modelo = hit.Instance:FindFirstAncestorOfClass("Model") local jogador = jogadores:GetPlayerFromCharacter(modelo) if jogador and jogador ~= eu then arremessarComSofa(jogador) end end end) end }) local kill = Troll:AddSection({Name = "All methods"}) Troll:AddButton({ Name = "Kill All Bus", Callback = function() local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local destination = Vector3.new(145.51, -374.09, 21.58) local originalPosition = nil local function GetBus() local vehicles = Workspace:FindFirstChild("Vehicles") if vehicles then return vehicles:FindFirstChild(Players.LocalPlayer.Name.."Car") end return nil end local function TrackPlayer(selectedPlayerName, callback) while true do if selectedPlayerName then local targetPlayer = Players:FindFirstChild(selectedPlayerName) if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then local targetHumanoid = targetPlayer.Character:FindFirstChildOfClass("Humanoid") if targetHumanoid and targetHumanoid.Sit then local bus = GetBus() if bus then bus:SetPrimaryPartCFrame(CFrame.new(destination)) print("Jogador sentou, levando ônibus para o void!") task.wait(0.2) local function simulateJump() local humanoid = Players.LocalPlayer.Character and Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") if humanoid then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end simulateJump() print("Simulando primeiro pulo!") task.wait(0.4) simulateJump() print("Simulando segundo pulo!") task.wait(0.5) if originalPosition then Players.LocalPlayer.Character.HumanoidRootPart.CFrame = originalPosition print("Player voltou para a posição inicial Xique") task.wait(0.1) local args = { [1] = "DeleteAllVehicles" } ReplicatedStorage:WaitForChild("RE"):WaitForChild("1Ca1r"):FireServer(unpack(args)) print("Todos os veículos foram deletados!") end end break else local targetRoot = targetPlayer.Character.HumanoidRootPart local time = tick() * 35 local lateralOffset = math.sin(time) * 10 -- Movimento lateral rápido local frontBackOffset = math.cos(time) * 20 -- Movimento frente/trás local bus = GetBus() if bus then bus:SetPrimaryPartCFrame(targetRoot.CFrame * CFrame.new(0, 0, frontBackOffset)) end end end end RunService.RenderStepped:Wait() end if callback then callback() end end local function StartKillBusao(playerName, callback) local selectedPlayerName = playerName local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") originalPosition = humanoidRootPart.CFrame local bus = GetBus() if not bus then humanoidRootPart.CFrame = CFrame.new(1118.81, 75.998, -1138.61) task.wait(0.5) local remoteEvent = ReplicatedStorage:FindFirstChild("RE") if remoteEvent and remoteEvent:FindFirstChild("1Ca1r") then remoteEvent["1Ca1r"]:FireServer("PickingCar", "SchoolBus") end task.wait(1) bus = GetBus() end if bus then local seat = bus:FindFirstChild("Body") and bus.Body:FindFirstChild("VehicleSeat") if seat and character:FindFirstChildOfClass("Humanoid") and not character.Humanoid.Sit then repeat humanoidRootPart.CFrame = seat.CFrame * CFrame.new(0, 2, 0) task.wait() until character.Humanoid.Sit or not bus.Parent end end spawn(function() TrackPlayer(selectedPlayerName, callback) end) end local function PerformActionForAllPlayers(players) if #players == 0 then return end local player = table.remove(players, 1) StartKillBusao(player.Name, function() task.wait(0.5) PerformActionForAllPlayers(players) end) end PerformActionForAllPlayers(Players:GetPlayers()) end }) print("Kill All Bus button created") Troll:AddButton({ Name = "House Ban kill All", Callback = function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function executeScriptForPlayer(targetPlayer) local Player = game.Players.LocalPlayer local Backpack = Player.Backpack local Character = Player.Character local Humanoid = Character:FindFirstChildOfClass("Humanoid") local RootPart = Character:FindFirstChild("HumanoidRootPart") local Houses = game.Workspace:FindFirstChild("001_Lots") local OldPos = RootPart.CFrame local Angles = 0 local Vehicles = Workspace.Vehicles local Pos function Check() if Player and Character and Humanoid and RootPart and Vehicles then return true else return false end end if Check() then local House = Houses:FindFirstChild(Player.Name.."House") if not House then local EHouse for _, Lot in pairs(Houses:GetChildren()) do if Lot.Name == "For Sale" then for _, num in pairs(Lot:GetDescendants()) do if num:IsA("NumberValue") and num.Name == "Number" and num.Value < 25 and num.Value > 10 then EHouse = Lot break end end end end local BuyDetector = EHouse:FindFirstChild("BuyHouse") Pos = BuyDetector.Position if BuyDetector and BuyDetector:IsA("BasePart") then RootPart.CFrame = BuyDetector.CFrame + Vector3.new(0, -6, 0) task.wait(0.5) local ClickDetector = BuyDetector:FindFirstChild("ClickDetector") if ClickDetector then fireclickdetector(ClickDetector) end end end task.wait(0.5) local PreHouse = Houses:FindFirstChild(Player.Name .. "House") if PreHouse then task.wait(0.5) local Number for i, x in pairs(PreHouse:GetDescendants()) do if x.Name == "Number" and x:IsA("NumberValue") then Number = x end end task.wait(0.5) game:GetService("ReplicatedStorage").RE:FindFirstChild("1Gettin1gHous1e"):FireServer("PickingCustomHouse", "049_House", Number.Value) end task.wait(0.5) local PCar = Vehicles:FindFirstChild(Player.Name.."Car") if not PCar then if Check() then RootPart.CFrame = CFrame.new(1118.81, 75.998, -1138.61) task.wait(0.5) game:GetService("ReplicatedStorage").RE:FindFirstChild("1Ca1r"):FireServer("PickingCar", "SchoolBus") task.wait(0.5) local PCar = Vehicles:FindFirstChild(Player.Name.."Car") task.wait(0.5) local Seat = PCar:FindFirstChild("Body") and PCar.Body:FindFirstChild("VehicleSeat") if Seat then repeat task.wait() RootPart.CFrame = Seat.CFrame * CFrame.new(0, math.random(-1, 1), 0) until Humanoid.Sit end end end task.wait(0.5) local PCar = Vehicles:FindFirstChild(Player.Name.."Car") if PCar then if not Humanoid.Sit then local Seat = PCar:FindFirstChild("Body") and PCar.Body:FindFirstChild("VehicleSeat") if Seat then repeat task.wait() RootPart.CFrame = Seat.CFrame * CFrame.new(0, math.random(-1, 1), 0) until Humanoid.Sit end end local Target = targetPlayer local TargetC = Target.Character local TargetH = TargetC:FindFirstChildOfClass("Humanoid") local TargetRP = TargetC:FindFirstChild("HumanoidRootPart") if TargetC and TargetH and TargetRP then if not TargetH.Sit then while not TargetH.Sit do task.wait() local Fling = function(alvo, pos, angulo) PCar:SetPrimaryPartCFrame(CFrame.new(alvo.Position) * pos * angulo) end Angles = Angles + 100 Fling(TargetRP, CFrame.new(0, 1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(0, -1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(2.25, 1.5, -2.25) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(-2.25, -1.5, 2.25) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(0, 1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) Fling(TargetRP, CFrame.new(0, -1.5, 0) + TargetH.MoveDirection * TargetRP.Velocity.Magnitude / 1.10, CFrame.Angles(math.rad(Angles), 0, 0)) end task.wait(0.2) local House = Houses:FindFirstChild(Player.Name.."House") PCar:SetPrimaryPartCFrame(CFrame.new(House.HouseSpawnPosition.Position)) task.wait(0.2) local pedro = Region3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position - Vector3.new(30,30,30), game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(30,30,30)) local a = workspace:FindPartsInRegion3(pedro, game.Players.LocalPlayer.Character.HumanoidRootPart, math.huge) for i, v in pairs(a) do if v.Name == "HumanoidRootPart" then local b = game:GetService("Players"):FindFirstChild(v.Parent.Name) local args = { [1] = "BanPlayerFromHouse", [2] = b, [3] = v.Parent } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Playe1rTrigge1rEven1t"):FireServer(unpack(args)) end end end end end end -- Deletar o veículo local deleteArgs = { [1] = "DeleteAllVehicles" } ReplicatedStorage:WaitForChild("RE"):WaitForChild("1Ca1r"):FireServer(unpack(deleteArgs)) end -- Iterar sobre todos os jogadores no mapa for _, player in pairs(Players:GetPlayers()) do if player ~= Player then executeScriptForPlayer(player) task.wait(2) end end end }) print("House Ban kill All button created") Troll:AddButton({ Name = "Fling Boat all", Callback = function() local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character:FindFirstChildOfClass("Humanoid") local RootPart = Character:FindFirstChild("HumanoidRootPart") local Vehicles = game.Workspace:FindFirstChild("Vehicles") local OldPos = RootPart.CFrame local Angles = 0 local PCar = Vehicles:FindFirstChild(Player.Name.."Car") -- Se não tiver um carro, cria um if not PCar then if RootPart then RootPart.CFrame = CFrame.new(1754, -2, 58) task.wait(0.5) game:GetService("ReplicatedStorage").RE:FindFirstChild("1Ca1r"):FireServer("PickingBoat", "MilitaryBoatFree") task.wait(0.5) PCar = Vehicles:FindFirstChild(Player.Name.."Car") task.wait(0.5) local Seat = PCar:FindFirstChild("Body") and PCar.Body:FindFirstChild("VehicleSeat") if Seat then repeat task.wait() RootPart.CFrame = Seat.CFrame * CFrame.new(0, math.random(-1, 1), 0) until Humanoid.Sit end end end task.wait(0.5) PCar = Vehicles:FindFirstChild(Player.Name.."Car") -- Se o carro existir, teletransporta para o assento se necessário if PCar then if not Humanoid.Sit then local Seat = PCar:FindFirstChild("Body") and PCar.Body:FindFirstChild("VehicleSeat") if Seat then repeat task.wait() RootPart.CFrame = Seat.CFrame * CFrame.new(0, math.random(-1, 1), 0) until Humanoid.Sit end end end -- Adiciona o BodyGyro ao carro para controle de movimento local SpinGyro = Instance.new("BodyGyro") SpinGyro.Parent = PCar.PrimaryPart SpinGyro.MaxTorque = Vector3.new(1e7, 1e7, 1e7) SpinGyro.P = 1e7 SpinGyro.CFrame = PCar.PrimaryPart.CFrame * CFrame.Angles(0, math.rad(90), 0) -- Função de Fling em cada jogador por 3 segundos local function flingPlayer(TargetC, TargetRP, TargetH) Angles = 0 local endTime = tick() + 1 -- Define o tempo final em 2 segundos a partir de agora while tick() < endTime do Angles = Angles + 100 task.wait() -- Movimentos e ângulos para o Fling local kill = function(alvo, pos, angulo) PCar:SetPrimaryPartCFrame(CFrame.new(alvo.Position) * pos * angulo) end -- Fling para várias posições ao redor do TargetRP kill(TargetRP, CFrame.new(0, 3, 0), CFrame.Angles(math.rad(Angles), 0, 0)) kill(TargetRP, CFrame.new(0, -1.5, 2), CFrame.Angles(math.rad(Angles), 0, 0)) kill(TargetRP, CFrame.new(2, 1.5, 2.25), CFrame.Angles(math.rad(50), 0, 0)) kill(TargetRP, CFrame.new(-2.25, -1.5, 2.25), CFrame.Angles(math.rad(30), 0, 0)) kill(TargetRP, CFrame.new(0, 1.5, 0), CFrame.Angles(math.rad(Angles), 0, 0)) kill(TargetRP, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(Angles), 0, 0)) end end -- Itera sobre todos os jogadores for _, Target in pairs(game.Players:GetPlayers()) do -- Pula o jogador local if Target ~= Player then local TargetC = Target.Character local TargetH = TargetC and TargetC:FindFirstChildOfClass("Humanoid") local TargetRP = TargetC and TargetC:FindFirstChild("HumanoidRootPart") -- Se encontrar o alvo e seus componentes, executa o fling if TargetC and TargetH and TargetRP then flingPlayer(TargetC, TargetRP, TargetH) -- Fling no jogador atual end end end -- Retorna o jogador para sua posição original task.wait(0.5) PCar:SetPrimaryPartCFrame(CFrame.new(0, 0, 0)) task.wait(0.5) Humanoid.Sit = false task.wait(0.5) RootPart.CFrame = OldPos -- Remove o BodyGyro após o efeito SpinGyro:Destroy() end }) print("Fling Boat All button created") Troll:AddButton({ Name = "Auto Fling All", Callback = function() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local LocalPlayer = Players.LocalPlayer local cam = workspace.CurrentCamera local function ProcessPlayer(target) if not target or not target.Character or target == LocalPlayer then return end local flingActive = true local root = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") local tRoot = target.Character and target.Character:FindFirstChild("HumanoidRootPart") if not root or not tRoot then return end local char = LocalPlayer.Character local hum = char:FindFirstChildOfClass("Humanoid") local original = root.CFrame ReplicatedStorage:WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer("ClearAllTools") task.wait(0.2) ReplicatedStorage.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") task.wait(0.3) local tool = LocalPlayer.Backpack:FindFirstChild("Couch") if tool then tool.Parent = char end task.wait(0.1) game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.F, false, game) task.wait(0.25) workspace.FallenPartsDestroyHeight = 0/0 local bv = Instance.new("BodyVelocity") bv.Name = "FlingForce" bv.Velocity = Vector3.new(9e8, 9e8, 9e8) bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bv.Parent = root hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false) hum.PlatformStand = false cam.CameraSubject = target.Character:FindFirstChild("Head") or tRoot or hum task.spawn(function() local angle = 0 local parts = {root} while flingActive and target and target.Character and target.Character:FindFirstChildOfClass("Humanoid") do local tHum = target.Character:FindFirstChildOfClass("Humanoid") if tHum.Sit then break end angle += 50 for _, part in ipairs(parts) do local hrp = target.Character.HumanoidRootPart local pos = hrp.Position + hrp.Velocity / 1.5 root.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(angle), 0, 0) end root.Velocity = Vector3.new(9e8, 9e8, 9e8) root.RotVelocity = Vector3.new(9e8, 9e8, 9e8) task.wait() end flingActive = false bv:Destroy() hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true) hum.PlatformStand = false root.CFrame = original cam.CameraSubject = hum for _, p in pairs(char:GetDescendants()) do if p:IsA("BasePart") then p.Velocity = Vector3.zero p.RotVelocity = Vector3.zero end end hum:UnequipTools() ReplicatedStorage.RE:FindFirstChild("1Too1l"):InvokeServer("PickingTools", "Couch") end) while flingActive do task.wait() end end for _, player in ipairs(Players:GetPlayers()) do ProcessPlayer(player) end end }) Troll:AddButton({ Name = "Bring All Couch [melhor]", Callback = function() local args = { [1] = "ClearAllTools" } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer(unpack(args)) wait(0.2) toolselcted = "Couch" dupeamot = 25 --Put amouth to dupe picktoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l") cleartoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Clea1rTool1s") game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupando",Text="Nao Clique em nada quando tiver dupando . ", Button1 = " Eu entendi" ,Duration=5}) game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Because It will break the script and you will need to rejoin.", Button1 = "Eu entendi" ,Duration=5}) duping = true oldcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.5) for aidj,afh in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if afh.Name == toolselcted == false then if afh:IsA("Tool") then afh.Parent = game.Players.LocalPlayer.Backpack end end end for aiefhiewhwf,dvjbvj in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if dvjbvj:IsA("Tool") then if dvjbvj.Name == toolselcted == false then dvjbvj:Destroy() end end end for ttjtjutjutjjtj,ddvdvdsvdfbrnytytmvdv in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if ddvdvdsvdfbrnytytmvdv:IsA("Tool") then if ddvdvdsvdfbrnytytmvdv.name == toolselcted == false then ddvdvdsvdfbrnytytmvdv:Destroy() end end end for findin,toollel in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if toollel:IsA("Tool") then if toollel.Name == toolselcted then toollllfoun2 = true for basc,aijfw in pairs(toollel:GetDescendants()) do if aijfw.Name == "Handle" then aijfw.Name = "H⁥a⁥n⁥d⁥l⁥e" toollel.Parent = game.Players.LocalPlayer.Backpack toollel.Parent = game.Players.LocalPlayer.Character tollllahhhh = toollel task.wait() end end else toollllfoun2 = false end end end for fiifi,toollll in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if toollll:IsA("Tool") then if toollll.Name == toolselcted then toollllfoun = true for nana,jjsjsj in pairs(toollll:GetDescendants()) do if jjsjsj.Name == "Handle" then toollll.Parent = game.Players.LocalPlayer.Character wait() jjsjsj.Name = "H⁥a⁥n⁥d⁥l⁥e" toollll.Parent = game.Players.LocalPlayer.Backpack toollll.Parent = game.Players.LocalPlayer.Character toolllffel = toollll end end else toollllfoun = false end end end if toollllfoun == true then if game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil then toollllfoun = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil toollllfoun = false end if toollllfoun2 == true then if game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil then toollllfoun2 = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil toollllfoun2 = false end wait(0.1) for m=1, dupeamot do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end if m <= dupeamot then game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupando vida",Text="Se tem".." "..m.." ".."Duped".." "..toolselcted.."!",Duration=0.5}) elseif m == dupeamot or m >= dupeamot - 1 then game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupando",Text="Se tem".." "..m.." ".."Duped".." "..toolselcted.."!".." ".."Duping tools is done now, Please wait a little bit to respawn.",Duration=4}) end local args = { [1] = "PickingTools", [2] = toolselcted } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolselcted).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolselcted]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end task.wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf wait() duping = false for wwefef,weifwwe in pairs(game.Players:GetPlayers()) do if weifwwe.Name == game.Players.LocalPlayer.Name == false then ewoifjwoifjiwo = wwefef end end for m=1,ewoifjwoifjiwo do game.Players.LocalPlayer.Backpack.Couch.Name = "couch"..m end wait() for weofefawd,iwiejguiwg in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if iwiejguiwg.Name == "couch"..weofefawd then iwiejguiwg.Handle.Name = "Handle " end end wait(0.2) local function bring(skjdfuwiruwg,woiejewg) if woiejewg == nil == false then game.Players.LocalPlayer.Backpack["couch"..skjdfuwiruwg]:FindFirstChild("Seat1").Disabled = true game.Players.LocalPlayer.Backpack["couch"..skjdfuwiruwg]:FindFirstChild("Seat2").Disabled = true game.Players.LocalPlayer.Backpack["couch"..skjdfuwiruwg].Parent = game.Players.LocalPlayer.Character tet = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character["couch"..skjdfuwiruwg]:FindFirstChild("Handle ")) tet.MaxForce = Vector3.new(math.huge,math.huge,math.huge) tet.P = 1250 tet.Velocity = Vector3.new(0,0,0) tet.Name = "#mOVOOEPF$#@F$#GERE..>V<<<V<<<= dupeamot - 1 then game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Agora c tem".." "..m.." ".."Duped".." "..toolselcted.."!".." ".."As tools Tao sendo dupada Clica em nada nao fiote",Duration=4}) end local args = { [1] = "PickingTools", [2] = toolselcted } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolselcted).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolselcted]:FindFirstChild("Handle").Name = "HâÂ�Â¥aâÂ�Â¥nâÂ�Â¥dâÂ�Â¥lâÂ�Â¥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end task.wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf wait() duping = false for wwefef,weifwwe in pairs(game.Players:GetPlayers()) do if weifwwe.Name == game.Players.LocalPlayer.Name == false then ewoifjwoifjiwo = wwefef end end for m=1,ewoifjwoifjiwo do game.Players.LocalPlayer.Backpack.Couch.Name = "Chaos Couch"..m end wait() for weofefawd,iwiejguiwg in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if iwiejguiwg.Name == "Chaos Couch"..weofefawd then iwiejguiwg.Handle.Name = "Handle " end end wait(0.2) local function bring(skjdfuwiruwg,woiejewg) if woiejewg == nil == false then game.Players.LocalPlayer.Backpack["Chaos Couch"..skjdfuwiruwg]:FindFirstChild("Seat1").Disabled = true game.Players.LocalPlayer.Backpack["Chaos Couch"..skjdfuwiruwg]:FindFirstChild("Seat2").Disabled = true game.Players.LocalPlayer.Backpack["Chaos Couch"..skjdfuwiruwg].Parent = game.Players.LocalPlayer.Character tet = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character["Chaos Couch"..skjdfuwiruwg]:FindFirstChild("Handle ")) tet.MaxForce = Vector3.new(math.huge,math.huge,math.huge) tet.P = 1250 tet.Velocity = Vector3.new(0,0,0) tet.Name = "#mOVOOEPF$#@F$#GERE..>V<<<V<<<5000 or TCharacter.Humanoid.Health==0 or target.Parent~=game.Players or THumanoidRootPart.Parent~=TCharacter or TCharacter~=target.Character end end workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") end }) local Tab = Window:MakeTab({"Avatar", "rbxassetid://10734952036"}) Tab:AddSection({ Name = "Copiar Skin" }) local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Remotes = ReplicatedStorage:WaitForChild("Remotes") local Target = nil -- Função para obter os nomes dos jogadores local function GetPlayerNames() local PlayerNames = {} for _, player in ipairs(Players:GetPlayers()) do table.insert(PlayerNames, player.Name) end return PlayerNames end -- Dropdown de seleção de jogador local Dropdown = Tab:AddDropdown({ Name = "Selecionar Jogador", Options = GetPlayerNames(), Default = Target, Callback = function(Value) Target = Value end }) -- Atualiza opções do dropdown quando alguém entra ou sai local function UpdateDropdown() Dropdown:Refresh(GetPlayerNames(), true) end Players.PlayerAdded:Connect(UpdateDropdown) Players.PlayerRemoving:Connect(UpdateDropdown) Tab:AddButton({ Name = "Copiar Avatar", Callback = function() if not Target then return end local LP = Players.LocalPlayer local LChar = LP.Character local TPlayer = Players:FindFirstChild(Target) if TPlayer and TPlayer.Character then local LHumanoid = LChar and LChar:FindFirstChildOfClass("Humanoid") local THumanoid = TPlayer.Character:FindFirstChildOfClass("Humanoid") if LHumanoid and THumanoid then -- RESETAR LOCALPLAYER local LDesc = LHumanoid:GetAppliedDescription() -- Remover acessórios, roupas e face atuais for _, acc in ipairs(LDesc:GetAccessories(true)) do if acc.AssetId and tonumber(acc.AssetId) then Remotes.Wear:InvokeServer(tonumber(acc.AssetId)) task.wait(0.2) end end if tonumber(LDesc.Shirt) then Remotes.Wear:InvokeServer(tonumber(LDesc.Shirt)) task.wait(0.2) end if tonumber(LDesc.Pants) then Remotes.Wear:InvokeServer(tonumber(LDesc.Pants)) task.wait(0.2) end if tonumber(LDesc.Face) then Remotes.Wear:InvokeServer(tonumber(LDesc.Face)) task.wait(0.2) end -- COPIAR DO JOGADOR ALVO local PDesc = THumanoid:GetAppliedDescription() -- Enviar partes do corpo local argsBody = { [1] = { [1] = PDesc.Torso, [2] = PDesc.RightArm, [3] = PDesc.LeftArm, [4] = PDesc.RightLeg, [5] = PDesc.LeftLeg, [6] = PDesc.Head } } Remotes.ChangeCharacterBody:InvokeServer(unpack(argsBody)) task.wait(0.5) if tonumber(PDesc.Shirt) then Remotes.Wear:InvokeServer(tonumber(PDesc.Shirt)) task.wait(0.3) end if tonumber(PDesc.Pants) then Remotes.Wear:InvokeServer(tonumber(PDesc.Pants)) task.wait(0.3) end if tonumber(PDesc.Face) then Remotes.Wear:InvokeServer(tonumber(PDesc.Face)) task.wait(0.3) end for _, v in ipairs(PDesc:GetAccessories(true)) do if v.AssetId and tonumber(v.AssetId) then Remotes.Wear:InvokeServer(tonumber(v.AssetId)) task.wait(0.3) end end local SkinColor = TPlayer.Character:FindFirstChild("Body Colors") if SkinColor then Remotes.ChangeBodyColor:FireServer(tostring(SkinColor.HeadColor)) task.wait(0.3) end if tonumber(PDesc.IdleAnimation) then Remotes.Wear:InvokeServer(tonumber(PDesc.IdleAnimation)) task.wait(0.3) end -- Nome, bio e cor local Bag = TPlayer:FindFirstChild("PlayersBag") if Bag then if Bag:FindFirstChild("RPName") and Bag.RPName.Value ~= "" then Remotes.RPNameText:FireServer("RolePlayName", Bag.RPName.Value) task.wait(0.3) end if Bag:FindFirstChild("RPBio") and Bag.RPBio.Value ~= "" then Remotes.RPNameText:FireServer("RolePlayBio", Bag.RPBio.Value) task.wait(0.3) end if Bag:FindFirstChild("RPNameColor") then Remotes.RPNameColor:FireServer("PickingRPNameColor", Bag.RPNameColor.Value) task.wait(0.3) end if Bag:FindFirstChild("RPBioColor") then Remotes.RPNameColor:FireServer("PickingRPBioColor", Bag.RPBioColor.Value) task.wait(0.3) end end end end end }) -- Definir cores para o efeito RGB local colors = { Color3.new(1, 0, 0), -- Vermelho Color3.new(0, 1, 0), -- Verde Color3.new(0, 0, 1), -- Azul Color3.new(1, 1, 0), -- Amarelo Color3.new(0, 1, 1), -- Ciano Color3.new(1, 0, 1) -- Magenta } -- Variável para controlar o estado do toggle House RGB local isHouseRGBActive = false -- Função para alterar a cor da casa local function changeColor() local replicatedStorage = game:GetService("ReplicatedStorage") local remoteEvent = replicatedStorage:FindFirstChild("RE") and replicatedStorage.RE:FindFirstChild("1Player1sHous1e") if not remoteEvent then warn("RemoteEvent '1Player1sHous1e' não encontrado.") return end while isHouseRGBActive do for _, color in ipairs(colors) do if not isHouseRGBActive then return end local args = { [1] = "ColorPickHouse", [2] = color } pcall(function() remoteEvent:FireServer(unpack(args)) end) task.wait(0.8) end end end local function toggleHouseRGB(state) isHouseRGBActive = state if isHouseRGBActive then print("House RGB Activated") spawn(changeColor) else print("House RGB Deactivated") end end -- Variáveis globais local isUnbanActive = false local HouseTab = Window:MakeTab({"Casas", "home"}) local SelectHouse = nil local NoclipDoor = nil -- Função para obter lista de casas local function getHouseList() local Tabela = {} local lots = workspace:FindFirstChild("001_Lots") if lots then for _, House in ipairs(lots:GetChildren()) do if House.Name ~= "For Sale" and House:IsA("Model") then table.insert(Tabela, House.Name) end end end return Tabela end -- Dropdown para selecionar casas pcall(function() HouseTab:AddDropdown({ Name = "Selecione a Casa", Options = getHouseList(), Default = "...", Callback = function(Value) SelectHouse = Value if NoclipDoor then NoclipDoor:Set(false) end print("Casa selecionada: " .. tostring(Value)) end }) end) -- Função para atualizar a lista de casas local function DropdownHouseUpdate() local Tabela = getHouseList() print("DropdownHouseUpdate called. Houses found:", #Tabela) pcall(function() HouseTab:ClearDropdown("Selecione a Casa") -- Tentar limpar dropdown, se suportado HouseTab:AddDropdown({ Name = "Selecione a Casa", Options = Tabela, Default = "...", Callback = function(Value) SelectHouse = Value if NoclipDoor then NoclipDoor:Set(false) end end }) end) end -- Inicializar dropdown pcall(DropdownHouseUpdate) -- Botão para atualizar lista de casas pcall(function() HouseTab:AddButton({ Name = "Atualizar Lista de Casas", Callback = function() print("Atualizar Lista de Casas button clicked.") pcall(DropdownHouseUpdate) end }) end) -- Botão para teleportar para casa pcall(function() HouseTab:AddButton({ Name = "Teleportar para Casa", Callback = function() local House = workspace["001_Lots"]:FindFirstChild(tostring(SelectHouse)) if House and game.Players.LocalPlayer.Character then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(House.WorldPivot.Position) else print("Casa não encontrada: " .. tostring(SelectHouse)) end end }) end) -- Botão para teleportar para cofre pcall(function() HouseTab:AddButton({ Name = "Teleportar para Cofre", Callback = function() local House = workspace["001_Lots"]:FindFirstChild(tostring(SelectHouse)) if House and House:FindFirstChild("HousePickedByPlayer") and game.Players.LocalPlayer.Character then local safe = House.HousePickedByPlayer.HouseModel:FindFirstChild("001_Safe") if safe then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(safe.WorldPivot.Position) else print("Cofre não encontrado na casa: " .. tostring(SelectHouse)) end else print("Casa não encontrada: " .. tostring(SelectHouse)) end end }) end) -- Toggle para atravessar porta pcall(function() NoclipDoor = HouseTab:AddToggle({ Name = "Atravessar Porta da Casa", Description = "", Default = false, Callback = function(Value) pcall(function() local House = workspace["001_Lots"]:FindFirstChild(tostring(SelectHouse)) if House and House:FindFirstChild("HousePickedByPlayer") then local housepickedbyplayer = House.HousePickedByPlayer local doors = housepickedbyplayer.HouseModel:FindFirstChild("001_HouseDoors") if doors and doors:FindFirstChild("HouseDoorFront") then for _, Base in ipairs(doors.HouseDoorFront:GetChildren()) do if Base:IsA("BasePart") then Base.CanCollide = not Value end end end end end) end }) end) -- Toggle para tocar campainha pcall(function() HouseTab:AddToggle({ Name = "Tocar Campainha", Description = "", Default = false, Callback = function(Value) getgenv().ChaosHubAutoSpawnDoorbellValue = Value spawn(function() while getgenv().ChaosHubAutoSpawnDoorbellValue do local House = workspace["001_Lots"]:FindFirstChild(tostring(SelectHouse)) if House and House:FindFirstChild("HousePickedByPlayer") then local doorbell = House.HousePickedByPlayer.HouseModel:FindFirstChild("001_DoorBell") if doorbell and doorbell:FindFirstChild("TouchBell") then pcall(function() fireclickdetector(doorbell.TouchBell.ClickDetector) end) end end task.wait(0.5) end end) end }) end) -- Toggle para bater na porta pcall(function() HouseTab:AddToggle({ Name = "Bater na Porta", Description = "", Default = false, Callback = function(Value) getgenv().ChaosHubAutoSpawnDoorValue = Value spawn(function() while getgenv().ChaosHubAutoSpawnDoorValue do local House = workspace["001_Lots"]:FindFirstChild(tostring(SelectHouse)) if House and House:FindFirstChild("HousePickedByPlayer") then local doors = House.HousePickedByPlayer.HouseModel:FindFirstChild("001_HouseDoors") if doors and doors:FindFirstChild("HouseDoorFront") and doors.HouseDoorFront:FindFirstChild("Knock") then pcall(function() fireclickdetector(doors.HouseDoorFront.Knock.TouchBell.ClickDetector) end) end end task.wait(0.5) end end) end }) end) pcall(function() HouseTab:AddSection({ Name = "Teleporte Para Casas" }) end) -- Lista de casas para teletransporte local casas = { ["Casa 1"] = Vector3.new(260.29, 4.37, 209.32), ["Casa 2"] = Vector3.new(234.49, 4.37, 228.00), ["Casa 3"] = Vector3.new(262.79, 21.37, 210.84), ["Casa 4"] = Vector3.new(229.60, 21.37, 225.40), ["Casa 5"] = Vector3.new(173.44, 21.37, 228.11), ["Casa 6"] = Vector3.new(-43, 21, -137), ["Casa 7"] = Vector3.new(-40, 36, -137), ["Casa 11"] = Vector3.new(-21, 40, 436), ["Casa 12"] = Vector3.new(155, 37, 433), ["Casa 13"] = Vector3.new(255, 35, 431), ["Casa 14"] = Vector3.new(254, 38, 394), ["Casa 15"] = Vector3.new(148, 39, 387), ["Casa 16"] = Vector3.new(-17, 42, 395), ["Casa 17"] = Vector3.new(-189, 37, -247), ["Casa 18"] = Vector3.new(-354, 37, -244), ["Casa 19"] = Vector3.new(-456, 36, -245), ["Casa 20"] = Vector3.new(-453, 38, -295), ["Casa 21"] = Vector3.new(-356, 38, -294), ["Casa 22"] = Vector3.new(-187, 37, -295), ["Casa 23"] = Vector3.new(-410, 68, -447), ["Casa 24"] = Vector3.new(-348, 69, -496), ["Casa 28"] = Vector3.new(-103, 12, 1087), ["Casa 29"] = Vector3.new(-730, 6, 808), ["Casa 30"] = Vector3.new(-245, 7, 822), ["Casa 31"] = Vector3.new(639, 76, -361), ["Casa 32"] = Vector3.new(-908, 6, -361), ["Casa 33"] = Vector3.new(-111, 70, -417), ["Casa 34"] = Vector3.new(230, 38, 569), ["Casa 35"] = Vector3.new(-30, 13, 2209) } -- Criar lista de nomes de casas ordenada local casasNomes = {} for nome, _ in pairs(casas) do table.insert(casasNomes, nome) end table.sort(casasNomes, function(a, b) local numA = tonumber(a:match("%d+")) or 0 local numB = tonumber(b:match("%d+")) or 0 return numA < numB end) -- Dropdown para teletransporte pcall(function() HouseTab:AddDropdown({ Name = "Selecionar Casa", Options = casasNomes, Callback = function(casaSelecionada) local player = game.Players.LocalPlayer if player and player.Character then player.Character.HumanoidRootPart.CFrame = CFrame.new(casas[casaSelecionada]) end end }) end) -- Label após dropdown pcall(function() HouseTab:AddLabel("Teleporte para a Casa que Quiser") end) -- Seção para Auto Unban pcall(function() HouseTab:AddSection({ Name = "Auto Unban" }) end) -- Toggle para Auto Unban pcall(function() HouseTab:AddToggle({ Name = "Auto Unban", Default = false, Callback = function(state) isUnbanActive = state if isUnbanActive then print("Auto Unban Activated") spawn(startAutoUnban) else print("Auto Unban Deactivated") end end }) end) -- Label após Auto Unban pcall(function() HouseTab:AddLabel("Te desbane automaticamente das Casas") end) -- Seção para Casa RGB pcall(function() HouseTab:AddSection({ Name = "Casa RGB" }) end) -- Toggle para Casa RGB pcall(function() HouseTab:AddToggle({ Name = "Casa RGB", Default = false, Callback = function(state) toggleHouseRGB(state) end }) end) -- Label após Casa RGB pcall(function() HouseTab:AddLabel("Deixa a sua casa RGB") end) -- Função para Auto Unban function startAutoUnban() while isUnbanActive do pcall(function() for _, v in pairs(game:GetService("Workspace"):WaitForChild("001_Lots"):GetDescendants()) do if v.Name:match("^BannedBlock%d+$") then v:Destroy() end end end) task.wait(1) end end local Tab = Window:MakeTab({"Audio All", "music"}) -- Create a section Tab:AddSection({"Audio Todos os Players"}) -- Lista de áudios local audios = { {Name = "Yamete Kudasai", ID = 108494476595033}, {Name = "Gritinho", ID = 5710016194}, {Name = "Jumpscare Horroroso", ID = 85435253347146}, {Name = "Áudio Alto", ID = 6855150757}, {Name = "Ruído", ID = 120034877160791}, {Name = "Jumpscare 2", ID = 110637995610528}, {Name = "Risada Da Bruxa Minecraft", ID = 116214940486087}, {Name = "The Boiled One", ID = 137177653817621}, {Name = "Deitei Um Ave Maria Doido", ID = 128669424001766}, {Name = "Mandrake Detected", ID = 9068077052}, {Name = "Aaaaaaaaa", ID = 80156405968805}, {Name = "AAAHHHH", ID = 9084006093}, {Name = "amongus", ID = 6651571134}, {Name = "Sus", ID = 6701126635}, {Name = "Gritao AAAAAAAAA", ID = 5853668794}, {Name = "UHHHHH COFFCOFF", ID = 7056720271}, {Name = "SUS", ID = 7153419575}, {Name = "Sonic.exe", ID = 2496367477}, {Name = "Tubers93 1", ID = 270145703}, {Name = "Tubers93 2", ID = 18131809532}, {Name = "John's Laugh", ID = 130759239}, {Name = "Nao sei KKKK", ID = 6549021381}, {Name = "Grito", ID = 80156405968805}, {Name = "Sus Audio", ID = 7705506391}, {Name = "AAAH", ID = 7772283448}, {Name = "Gay, gay", ID = 18786647417}, {Name = "Bat Hit", ID = 7129073354}, {Name = "Nuclear Siren", ID = 675587093}, {Name = "Sem ideia de nome KK", ID = 7520729342}, {Name = "Grito 2", ID = 91412024101709}, {Name = "Estora tímpano", ID = 268116333}, {Name = "Gemidão", ID = 106835463235574}, {Name = "Toma Jack", ID = 132603645477541}, {Name = "Pede ifood pede", ID = 133843750864059}, {Name = "I Ghost The down", ID = 84663543883498}, {Name = "Compre OnLine Na shoope", ID = 8747441609}, {Name = "Uh Que Nojo", ID = 103440368630269}, {Name = "Sai dai Lava Prato", ID = 101232400175829}, {Name = "Seloko num compensa", ID = 78442476709262}, } local selectedAudioID -- Adicionar uma textbox para inserir o ID do áudio Tab:AddTextBox({ Name = "Insira o ID do Áudio ou Musica", Description = "Digite o ID do áudio", PlaceholderText = "ID do áudio", Callback = function(value) selectedAudioID = tonumber(value) end }) -- Adicionar uma dropdown para selecionar o áudio local audioNames = {} for _, audio in ipairs(audios) do table.insert(audioNames, audio.Name) end Tab:AddDropdown({ Name = "Selecione o Áudio", Description = "Escolha um áudio da lista", Options = audioNames, Default = audioNames[1], Flag = "selected_audio", Callback = function(value) for _, audio in ipairs(audios) do if audio.Name == value then selectedAudioID = audio.ID break end end end }) -- Controle do loop local audioLoop = false -- Nova seção para loop de áudio Tab:AddSection({"Loop de Audio"}) -- Função para tocar o áudio repetidamente local function playLoopedAudio() while audioLoop do if selectedAudioID then local args = { [1] = game:GetService("Workspace"), [2] = selectedAudioID, [3] = 1, } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Gu1nSound1s"):FireServer(unpack(args)) -- Criar e tocar o áudio local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://" .. selectedAudioID sound.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart sound:Play() else warn("Nenhum áudio selecionado!") end task.wait(0.5) -- Pequeno delay para evitar sobrecarga end end -- Toggle para loop de áudio Tab:AddToggle({ Name = "Loop Tocar Áudio", Description = "Ativa o loop do áudio", Default = false, Flag = "audio_loop", Callback = function(value) audioLoop = value if audioLoop then task.spawn(playLoopedAudio) -- Inicia o loop em uma nova thread end end }) -- Adicionar um parágrafo como label Tab:AddParagraph({"Info", "Loop de tocar Áudio (Todos players do Server ouvem)"}) -- Função para tocar o áudio normal local function playAudio() if selectedAudioID then local args = { [1] = game:GetService("Workspace"), [2] = selectedAudioID, [3] = 1, } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Gu1nSound1s"):FireServer(unpack(args)) -- Criar e tocar o áudio local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://" .. selectedAudioID sound.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart sound:Play() else warn("Nenhum áudio selecionado!") end end -- Nova seção para tocar áudio Tab:AddSection({"Tocar Áudio"}) -- Botão para tocar o áudio Tab:AddButton({"Tocar Áudio", function() playAudio() end}) local ReplicatedStorage = game:GetService("ReplicatedStorage") local audioID = 6314880174 -- ID fixo do áudio local function Audio_All_ClientSide(ID) local function CheckFolderAudioAll() local FolderAudio = workspace:FindFirstChild("Audio all client") if not FolderAudio then FolderAudio = Instance.new("Folder") FolderAudio.Name = "Audio all client" FolderAudio.Parent = workspace end return FolderAudio end local function CreateSound(ID) if type(ID) ~= "number" then print("Insira um número válido!") return nil end local Folder_Audio = CheckFolderAudioAll() if Folder_Audio then local Sound = Instance.new("Sound") Sound.SoundId = "rbxassetid://" .. ID Sound.Volume = 1 Sound.Looped = false Sound.Parent = Folder_Audio Sound:Play() task.wait(1) -- Tempo de espera antes de remover o som Sound:Destroy() end end CreateSound(ID) end local function Audio_All_ServerSide(ID) if type(ID) ~= "number" then print("Insira um número válido!") return nil end local GunSoundEvent = ReplicatedStorage:FindFirstChild("1Gu1nSound1s", true) if GunSoundEvent then GunSoundEvent:FireServer(workspace, ID, 1) end end -- Toggle para "Estorar ouvido de geral" Tab:AddToggle({ Name = "Estorar ouvido de geral KK", Description = "Toca áudio repetidamente para todos", Default = false, Flag = "audio_spam", Callback = function(value) getgenv().Audio_All_loop_fast = value while getgenv().Audio_All_loop_fast do Audio_All_ServerSide(audioID) task.spawn(function() Audio_All_ClientSide(audioID) end) task.wait(0.03) -- Delay extremamente rápido (0.03 segundos) end end }) Tab:AddParagraph({"Info", "Todos do server ouvem o áudio"}) local Tab = Window:MakeTab({"Lag Server", "bomb"}) -- Shutdown Custom Section local Section = Tab:AddSection({ Name = "Shutdown Personalizado" }) -- Shutdown Server Button Tab:AddButton({ Name = "Shutdown Servidor", Callback = function() for m = 1, 495 do local args = { [1] = "PickingTools", [2] = "FireHose" } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) local args = { [1] = "FireHose", [2] = "DestroyFireHose" } game:GetService("Players").LocalPlayer.Backpack.FireHose.ToolSound:FireServer(unpack(args)) end local oldcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -475, 999999999.414) local rootpart = game.Players.LocalPlayer.Character.HumanoidRootPart repeat wait() until rootpart.Parent == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Script de Dupe", Text = "Shutdown Concluído, Agora Vai Desligar", Button1 = "Ok", Duration = 5 }) wait() for _, ergeg in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if ergeg.Name == "FireHose" then ergeg.Parent = game.Players.LocalPlayer.Character end end wait(0.2) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Script de Dupe", Text = "Iniciando duplicação, seja paciente", Button1 = "Ok", Duration = 5 }) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9999, -475, 9999) end }) -- Shutdown Server (Internet Error) Button Tab:AddButton({ Name = "Shutdown Servidor (Erro de Internet)", Callback = function() for m = 1, 535 do local args = { [1] = "PickingTools", [2] = "FireHose" } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) local args = { [1] = "FireHose", [2] = "DestroyFireHose" } game:GetService("Players").LocalPlayer.Backpack.FireHose.ToolSound:FireServer(unpack(args)) end local oldcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -475, 999999999.414) local rootpart = game.Players.LocalPlayer.Character.HumanoidRootPart repeat wait() until rootpart.Parent == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Script de Dupe", Text = "Shutdown Concluído, Agora Vai Desligar", Button1 = "Ok", Duration = 5 }) wait() for _, ergeg in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if ergeg.Name == "FireHose" then ergeg.Parent = game.Players.LocalPlayer.Character end end wait(0.2) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Script de Dupe", Text = "Iniciando duplicação, seja paciente", Button1 = "Ok", Duration = 5 }) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9999, -475, 9999) end }) -- Shutdown Server (Timeout Error) Button Tab:AddButton({ Name = "Shutdown Servidor (Erro de Conexão Expirada)", Callback = function() for m = 1, 635 do local args = { [1] = "PickingTools", [2] = "FireHose" } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) local args = { [1] = "FireHose", [2] = "DestroyFireHose" } game:GetService("Players").LocalPlayer.Backpack.FireHose.ToolSound:FireServer(unpack(args)) end local oldcf = game. ascended game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Script de Dupe", Text = "Shutdown Concluído, Agora Vai Desligar", Button1 = "Ok", Duration = 5 }) wait() for _, ergeg in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if ergeg.Name == "FireHose" then ergeg.Parent = game.Players.LocalPlayer.Character end end wait(0.2) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Script de Dupe", Text = "Iniciando duplicação, seja paciente", Button1 = "Ok", Duration = 5 }) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9999, -475, 9999) end }) -- Lag Laptop Section local Section = Tab:AddSection({ Name = "Lag com Laptop" }) -- Toggle State for Lag Laptop local toggles = { LagLaptop = false } -- Function to Simulate Normal Click local function clickNormally(object) local clickDetector = object:FindFirstChildWhichIsA("ClickDetector") if clickDetector then fireclickdetector(clickDetector) end end -- Function to Lag Game with Laptop local function lagarJogoLaptop(laptopPath, maxTeleports) if laptopPath then local teleportCount = 0 while teleportCount < maxTeleports and toggles.LagLaptop do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = laptopPath.CFrame clickNormally(laptopPath) teleportCount = teleportCount + 1 wait(0.0001) end else warn("Laptop não encontrado.") end end -- Lag Laptop Toggle Tab:AddToggle({ Name = "Lag com Laptop", Default = false, Callback = function(state) toggles.LagLaptop = state if state then local laptopPath = workspace:FindFirstChild("WorkspaceCom"):FindFirstChild("001_GiveTools"):FindFirstChild("Laptop") if laptopPath then spawn(function() lagarJogoLaptop(laptopPath, 999999999) end) else warn("Laptop não encontrado.") end else print("Lag com Laptop desativado.") end end }) -- Lag Laptop Paragraph Tab:AddParagraph({ "Informação de Lag", "O efeito de lag começa após 35 segundos" }) -- Lag Phone Section local Section = Tab:AddSection({ Name = "Lag com Telefone" }) -- Toggle State for Lag Phone toggles.LagPhone = false -- Function to Lag Game with Phone local function lagarJogoPhone(phonePath, maxTeleports) if phonePath then local teleportCount = 0 while teleportCount < maxTeleports and toggles.LagPhone do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = phonePath.CFrame clickNormally(phonePath) teleportCount = teleportCount + 1 wait(0.01) end else warn("Telefone não encontrado.") end end -- Lag Phone Toggle Tab:AddToggle({ Name = "Lag com Telefone", Default = false, Callback = function(state) toggles.LagPhone = state if state then local phonePath = workspace:FindFirstChild("WorkspaceCom"):FindFirstChild("001_CommercialStores"):FindFirstChild("CommercialStorage1"):FindFirstChild("Store"):FindFirstChild("Tools"):FindFirstChild("Iphone") if phonePath then spawn(function() lagarJogoPhone(phonePath, 999999) end) else warn("Telefone não encontrado.") end else print("Lag com Telefone desativado.") end end }) -- Lag Phone Paragraph Tab:AddParagraph({ "Informação de Lag", "O script começa a causar lag após 35 segundos" }) local Section = Tab:AddSection({ Name = "Lag com Bomba" }) local BombActive = false Tab:AddToggle({ Name = "Lag com Bomba", Default = false, Callback = function(Value) if Value then BombActive = true local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local RootPart = Character:WaitForChild("HumanoidRootPart") local WorkspaceService = game:GetService("Workspace") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Bomb = WorkspaceService:WaitForChild("WorkspaceCom"):WaitForChild("001_CriminalWeapons"):WaitForChild("GiveTools"):WaitForChild("Bomb") task.spawn(function() while BombActive do if Bomb and RootPart then RootPart.CFrame = Bomb.CFrame fireclickdetector(Bomb.ClickDetector) -- Aciona o ClickDetector da bomba task.wait(0.00001) -- Delay mínimo para evitar travamentos else task.wait(0.0001) end end end) task.spawn(function() while BombActive do if Bomb and RootPart then local VirtualInputManager = game:GetService("VirtualInputManager") VirtualInputManager:SendMouseButtonEvent(500, 500, 0, true, game, 0) task.wait(1.5) VirtualInputManager:SendMouseButtonEvent(500, 500, 0, false, game, 0) -- Executa o FireServer com o nome do jogador local args = { [1] = "Bomb" .. Player.Name -- Usa o nome do jogador atual } ReplicatedStorage:WaitForChild("RE"):WaitForChild("1Blo1wBomb1sServe1r"):FireServer(unpack(args)) end task.wait(1.5) -- Intervalo de 1 segundo para clique e FireServer end end) else -- Desativando a funcionalidade BombActive = false end end }) Tab:AddParagraph({ "Informação de Lag", "O script começa a causar lag após 35 segundos" }) local Tab = Window:MakeTab({"Nomes", "Paper"}) local isNameActive = false local isBioActive = false local SectionRGBName = Tab:AddSection({ Name = "Nome RGB" }) Tab:AddToggle({ Name = "Nome RGB", Description = "Ativar Nome RGB", Default = false, Callback = function(value) isNameActive = value print(value and "RGB Name ativado" or "RGB Name desativado") end }) local SectionRGBBio = Tab:AddSection({ Name = "RGB BIO" }) Tab:AddToggle({ Name = "RGB BIO", Description = "Ativar RGB BIO", Default = false, Callback = function(value) isBioActive = value print(value and "RGB BIO ativado" or "RGB BIO desativado") end }) local vibrantColors = { Color3.fromRGB(255, 0, 0), -- Vermelho Color3.fromRGB(0, 255, 0), -- Verde Color3.fromRGB(0, 0, 255), -- Azul Color3.fromRGB(255, 255, 0), -- Amarelo Color3.fromRGB(255, 0, 255), -- Magenta Color3.fromRGB(0, 255, 255), -- Ciano Color3.fromRGB(255, 165, 0), -- Laranja Color3.fromRGB(128, 0, 128), -- Roxo Color3.fromRGB(255, 20, 147) -- Rosa choque } spawn(function() while true do if isNameActive then local randomColor = vibrantColors[math.random(#vibrantColors)] local args = { [1] = "PickingRPNameColor", [2] = randomColor } game:GetService("ReplicatedStorage").RE:FindFirstChild("1RPNam1eColo1r"):FireServer(unpack(args)) end wait(0.7) end end) spawn(function() while true do if isBioActive then local randomColor = vibrantColors[math.random(#vibrantColors)] local args = { [1] = "PickingRPBioColor", [2] = randomColor } game:GetService("ReplicatedStorage").RE:FindFirstChild("1RPNam1eColo1r"):FireServer(unpack(args)) end wait(0.7) end end) local SectionNames = Tab:AddSection({ Name = "Adicionar Nomes no Jogador" }) local names = { {"Anonymus", " Anonymus "}, {"PRO", " PRO "}, {"ERR0R_666", " ERR0R_666 "}, {"DARKNE1SSS", " DARKNE1SSS "}, {"GHOST", " GHOST "}, {"JOKER", " JOKER "}, {"ADMIN", " ADMIN "}, {"TUBERS93", " TUBERS 93 "}, {"CO0LKID", " CO0 LKID "}, {"GAME ATTACKED BY MAFIA", " GAME ATTACKED BY MAFIA "}, {"INC0MUN", " INC0MUN"}, {"BAD BOY", " BAD BOY "} } for _, name in ipairs(names) do Tab:AddButton({ Name = "Name: " .. name[1], Callback = function() game:GetService("ReplicatedStorage").RE["1RPNam1eTex1t"]:FireServer("RolePlayName", name[2]) end }) end local CarTab = Window:MakeTab({"Carro", "car"}) -- Colors for RGB local colors = { Color3.new(1, 0, 0), -- Red Color3.new(0, 1, 0), -- Green Color3.new(0, 0, 1), -- Blue Color3.new(1, 1, 0), -- Yellow Color3.new(1, 0, 1), -- Magenta Color3.new(0, 1, 1), -- Cyan Color3.new(0.5, 0, 0.5), -- Purple Color3.new(1, 0.5, 0) -- Orange } -- Replicated Storage Service local replicatedStorage = game:GetService("ReplicatedStorage") local remoteEvent = replicatedStorage:WaitForChild("RE"):WaitForChild("1Player1sCa1r") -- RGB Color Change Logic local isColorChanging = false local colorChangeCoroutine = nil local function changeCarColor() while isColorChanging do for _, color in ipairs(colors) do if not isColorChanging then return end local args = { [1] = "PickingCarColor", [2] = color } remoteEvent:FireServer(unpack(args)) wait(1) end end end CarTab:AddButton({ Name = "Remove All Cars", Callback = function() local ofnawufn = false if ofnawufn == true then return end ofnawufn = true local cawwfer = "MilitaryBoatFree" -- Alterado para MilitaryBoatFree local oldcfffff = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1754, -2, 58) -- Coordenadas atualizadas wait(0.3) local args = { [1] = "PickingBoat", -- Alterado para PickingBoat [2] = cawwfer } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Ca1r"):FireServer(unpack(args)) wait(1) local wrinfjn for _, errb in pairs(game.workspace.Vehicles[game.Players.LocalPlayer.Name.."Car"]:GetDescendants()) do if errb:IsA("VehicleSeat") then wrinfjn = errb end end repeat if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then return end if game.Players.LocalPlayer.Character.Humanoid.Sit == true then if not game.Players.LocalPlayer.Character.Humanoid.SeatPart == wrinfjn then game.Players.LocalPlayer.Character.Humanoid.Sit = false end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = wrinfjn.CFrame task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = wrinfjn.CFrame + Vector3.new(0,1,0) task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = wrinfjn.CFrame + Vector3.new(0,-1,0) task.wait() until game.Players.LocalPlayer.Character.Humanoid.SeatPart == wrinfjn for _, wifn in pairs(game.workspace.Vehicles[game.Players.LocalPlayer.Name.."Car"]:GetDescendants()) do if wifn.Name == "PhysicalWheel" then wifn:Destroy() end end local FLINGED = Instance.new("BodyThrust", game.workspace.Vehicles[game.Players.LocalPlayer.Name.."Car"].Chassis.Mass) FLINGED.Force = Vector3.new(50000, 0, 50000) FLINGED.Name = "SUNTERIUM HUB FLING" FLINGED.Location = game.workspace.Vehicles[game.Players.LocalPlayer.Name.."Car"].Chassis.Mass.Position for _, wvwvwasc in pairs(game.workspace.Vehicles:GetChildren()) do for _, ascegr in pairs(wvwvwasc:GetDescendants()) do if ascegr.Name == "VehicleSeat" then local targetcar = ascegr local tet = Instance.new("BodyVelocity", game.workspace.Vehicles[game.Players.LocalPlayer.Name.."Car"].Chassis.Mass) tet.MaxForce = Vector3.new(math.huge,math.huge,math.huge) tet.P = 1250 tet.Velocity = Vector3.new(0,0,0) tet.Name = "#mOVOOEPF$#@F$#GERE..>V<<<V<<<= dupeamot then -- Desequipa e move as ferramentas para as posições definidas for i, tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if tool:IsA("Tool") and tool.Name == toolselected then tool.Parent = game.Players.LocalPlayer.Backpack end end for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == toolselected then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] tool.GripPos = gripPos end end else local args = { [1] = "ClearAllTools" } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer(unpack(args)) wait(0.2) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Mafia Hub Dupe", Text = "Não Clique em nada enquanto as tool estiverem sendo dupadas", Button1 = "Tendeu", Duration = 3 }) if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m = 1, 2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.5) for aidj, afh in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if not afh.Name == toolselected then if afh:IsA("Tool") then afh.Parent = game.Players.LocalPlayer.Backpack end end end for aiefhiewhwf, dvjbvj in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if dvjbvj:IsA("Tool") then if not dvjbvj.Name == toolselected then dvjbvj:Destroy() end end end for ttjtjutjutjjtj, ddvdvdsvdfbrnytytmvdv in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if ddvdvdsvdfbrnytytmvdv:IsA("Tool") then if not ddvdvdsvdfbrnytytmvdv.name == toolselected then ddvdvdsvdfbrnytytmvdv:Destroy() end end end for findin, toollel in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if toollel:IsA("Tool") then if toollel.Name == toolselected then toollllfoun2 = true for basc, aijfw in pairs(toollel:GetDescendants()) do if aijfw.Name == "Handle" then aijfw.Name = "Hâ¥aâ¥nâ¥dâ¥lâ¥e" toollel.Parent = game.Players.LocalPlayer.Backpack toollel.Parent = game.Players.LocalPlayer.Character tolllahhhh = toollel task.wait() end end else toollllfoun2 = false end end end for fiifi, toollll in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if toollll:IsA("Tool") then if toollll.Name == toolselected then toollllfoun = true for nana, jjsjsj in pairs(toollll:GetDescendants()) do if jjsjsj.Name == "Handle" then toollll.Parent = game.Players.LocalPlayer.Character wait() jjsjsj.Name = "Hâ¥aâ¥nâ¥dâ¥lâ¥e" toollll.Parent = game.Players.LocalPlayer.Backpack toollll.Parent = game.Players.LocalPlayer.Character toolllffel = toollll end end else toollllfoun = false end end end if toollllfoun == true then if game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil then toollllfoun = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil toollllfoun = false end if toollllfoun2 == true then if game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil then toollllfoun2 = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil toollllfoun2 = false end wait(0.1) for m = 1, dupeamot do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end if m <= dupeamot then elseif m == dupeamot or m >= dupeamot - 1 then end local args = { [1] = "PickingTools", [2] = toolselected } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolselected).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolselected]:FindFirstChild("Handle").Name = "Hâ¥aâ¥nâ¥dâ¥lâ¥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselected).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolselected).Parent = game.Players.LocalPlayer.Character game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Mafia Hub Tool", Text = "Tool Dupada: " .. m .. " / " .. dupeamot, Duration = 1 }) repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end task.wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselected) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf for z, x in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if x.Name == toolselected then toolamouth = z end end wait() duping = false wait(0.1) for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end wait(1) function EquiparTudo() local player = game:GetService("Players").LocalPlayer local function changeAnimation(tool) if tool:FindFirstChild("CycleNextAnimation") then tool.CycleNextAnimation:FireServer() end end for _, tool in ipairs(player.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == "PaintRoller" then changeAnimation(tool) end end local character = player.Character or player.CharacterAdded:Wait() for _, tool in ipairs(character:GetChildren()) do if tool:IsA("Tool") and tool.Name == "PaintRoller" then changeAnimation(tool) end end end EquiparTudo() wait(1) EquiparTudo() wait(1) EquiparTudo() function startSpin() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") task.wait(1) local spinSpeed = math.rad(1750) RunService.RenderStepped:Connect(function(dt) rootPart.CFrame = rootPart.CFrame * CFrame.Angles(0, spinSpeed * dt, 0) end) end startSpin() end end }) ToolsTab:AddButton({ Name = "Colorir Mapa Céu [Muito OP]", Callback = function() local toolselected = "PaintRoller" local dupeamot = 100 local picktoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l") local cleartoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Clea1rTool1s") local duping = true local oldcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local TablaGripPos = {} for i = 1, 100 do if i == 1 then table.insert(TablaGripPos, Vector3.new(2, 50, -50)) else table.insert(TablaGripPos, Vector3.new((i - 1) * 2, 50, -50)) end end local toolCount = 0 for _, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == toolselected then toolCount = toolCount + 1 end end for _, tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if tool:IsA("Tool") and tool.Name == toolselected then toolCount = toolCount + 1 end end if toolCount >= dupeamot then -- Desequipa e move as ferramentas para as posições definidas for i, tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if tool:IsA("Tool") and tool.Name == toolselected then tool.Parent = game.Players.LocalPlayer.Backpack end end for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == toolselected then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] tool.GripPos = gripPos end end else local args = { [1] = "ClearAllTools" } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer(unpack(args)) wait(0.2) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Mafia Hub Dupe", Text = "Não Clique em nada enquanto as tool estiverem sendo dupadas", Button1 = "Tendeu", Duration = 3 }) if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m = 1, 2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.5) for aidj, afh in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if not afh.Name == toolselected then if afh:IsA("Tool") then afh.Parent = game.Players.LocalPlayer.Backpack end end end for aiefhiewhwf, dvjbvj in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if dvjbvj:IsA("Tool") then if not dvjbvj.Name == toolselected then dvjbvj:Destroy() end end end for ttjtjutjutjjtj, ddvdvdsvdfbrnytytmvdv in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if ddvdvdsvdfbrnytytmvdv:IsA("Tool") then if not ddvdvdsvdfbrnytytmvdv.name == toolselected then ddvdvdsvdfbrnytytmvdv:Destroy() end end end for findin, toollel in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if toollel:IsA("Tool") then if toollel.Name == toolselected then toollllfoun2 = true for basc, aijfw in pairs(toollel:GetDescendants()) do if aijfw.Name == "Handle" then aijfw.Name = "Hâ¥aâ¥nâ¥dâ¥lâ¥e" toollel.Parent = game.Players.LocalPlayer.Backpack toollel.Parent = game.Players.LocalPlayer.Character tolllahhhh = toollel task.wait() end end else toollllfoun2 = false end end end for fiifi, toollll in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if toollll:IsA("Tool") then if toollll.Name == toolselected then toollllfoun = true for nana, jjsjsj in pairs(toollll:GetDescendants()) do if jjsjsj.Name == "Handle" then toollll.Parent = game.Players.LocalPlayer.Character wait() jjsjsj.Name = "Hâ¥aâ¥nâ¥dâ¥lâ¥e" toollll.Parent = game.Players.LocalPlayer.Backpack toollll.Parent = game.Players.LocalPlayer.Character toolllffel = toollll end end else toollllfoun = false end end end if toollllfoun == true then if game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil then toollllfoun = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil toollllfoun = false end if toollllfoun2 == true then if game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil then toollllfoun2 = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil toollllfoun2 = false end wait(0.1) for m = 1, dupeamot do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end if m <= dupeamot then elseif m == dupeamot or m >= dupeamot - 1 then end local args = { [1] = "PickingTools", [2] = toolselected } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolselected).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolselected]:FindFirstChild("Handle").Name = "Hâ¥aâ¥nâ¥dâ¥lâ¥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselected).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolselected).Parent = game.Players.LocalPlayer.Character game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Mafia Hub Tool", Text = "Tool Dupada: " .. m .. " / " .. dupeamot, Duration = 1 }) repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end task.wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselected) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf for z, x in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if x.Name == toolselected then toolamouth = z end end wait() duping = false wait(0.1) for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end wait(1) function EquiparTudo() local player = game:GetService("Players").LocalPlayer local function changeAnimation(tool) if tool:FindFirstChild("CycleNextAnimation") then tool.CycleNextAnimation:FireServer() end end for _, tool in ipairs(player.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == "PaintRoller" then changeAnimation(tool) end end local character = player.Character or player.CharacterAdded:Wait() for _, tool in ipairs(character:GetChildren()) do if tool:IsA("Tool") and tool.Name == "PaintRoller" then changeAnimation(tool) end end end EquiparTudo() wait(1) EquiparTudo() wait(1) EquiparTudo() function startSpin() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") task.wait(1) local spinSpeed = math.rad(1750) RunService.RenderStepped:Connect(function(dt) rootPart.CFrame = rootPart.CFrame * CFrame.Angles(0, spinSpeed * dt, 0) end) end startSpin() end end }) -- Variável para armazenar a cor selecionada local selectedColor = colorsTable[1].Color -- Função para aplicar a cor selecionada local function applySelectedColor() local LocalPlayer = game:GetService("Players").LocalPlayer local backpack = LocalPlayer.Backpack local character = LocalPlayer.Character local args = {selectedColor} local function changeToolColor(tool) if tool:IsA("Tool") and tool.Name == "PaintRoller" then local SetColor = tool:FindFirstChild("SetColor", true) if SetColor then SetColor:FireServer(unpack(args)) end end end for _, tool in ipairs(backpack:GetChildren()) do changeToolColor(tool) end for _, tool in ipairs(character:GetChildren()) do changeToolColor(tool) end end -- Função para equipar e desequipar ferramentas local function equipAndUnequipTools(callback) local LocalPlayer = game:GetService("Players").LocalPlayer local backpack = LocalPlayer.Backpack local character = LocalPlayer.Character local function unequipTools() for _, tool in ipairs(character:GetChildren()) do if tool:IsA("Tool") and tool.Name == "PaintRoller" then tool.Parent = backpack end end end local function equipTools() for _, tool in ipairs(backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == "PaintRoller" then tool.Parent = character end end end unequipTools() wait(0.7) if callback then callback() end wait(0.7) equipTools() end -- Dropdown para selecionar a cor ToolsTab:AddDropdown({ Name = "Selecione a Cor", Description = "Escolha uma cor para aplicar", Options = (function() local colorNames = {} for _, color in ipairs(colorsTable) do table.insert(colorNames, color.Name) end return colorNames end)(), Default = colorsTable[1].Name, Callback = function(selected) for _, color in ipairs(colorsTable) do if color.Name == selected then selectedColor = color.Color equipAndUnequipTools(applySelectedColor) break end end end }) -- Função para aplicar ciclo RGB local function applyRGBCycle() local LocalPlayer = game:GetService("Players").LocalPlayer local backpack = LocalPlayer.Backpack local character = LocalPlayer.Character local toolIndex = 0 local totalColors = #colorsTable local function changeToolColor(tool, color) if tool:IsA("Tool") and tool.Name == "PaintRoller" then local SetColor = tool:FindFirstChild("SetColor", true) if SetColor then SetColor:FireServer(color) end end end for _, tool in ipairs(backpack:GetChildren()) do if tool.Name == "PaintRoller" then toolIndex = toolIndex + 1 local color = colorsTable[(toolIndex - 1) % totalColors + 1].Color changeToolColor(tool, color) end end for _, tool in ipairs(character:GetChildren()) do if tool.Name == "PaintRoller" then toolIndex = toolIndex + 1 local color = colorsTable[(toolIndex - 1) % totalColors + 1].Color changeToolColor(tool, color) end end end -- Botão para aplicar ciclo de cores ToolsTab:AddButton({ Name = "Colorido", Callback = function() equipAndUnequipTools(applyRGBCycle) end }) -- Combinações de cores local colorCombinations = {} for i, color1 in ipairs(colorsTable) do for j, color2 in ipairs(colorsTable) do if i ~= j then table.insert(colorCombinations, {Name = color1.Name .. " e " .. color2.Name, Colors = {color1.Color, color2.Color}}) end end end -- Dropdown para combinações de cores ToolsTab:AddDropdown({ Name = "Selecione a Combinação de Cores", Description = "Escolha uma combinação de cores", Options = (function() local combinationNames = {} for _, combination in ipairs(colorCombinations) do table.insert(combinationNames, combination.Name) end return combinationNames end)(), Default = colorCombinations[1].Name, Callback = function(selected) for _, combination in ipairs(colorCombinations) do if combination.Name == selected then local function applyDoubleColor() local LocalPlayer = game:GetService("Players").LocalPlayer local backpack = LocalPlayer.Backpack local character = LocalPlayer.Character local toolIndex = 0 local colors = combination.Colors local function changeToolColor(tool, color) if tool:IsA("Tool") and tool.Name == "PaintRoller" then local SetColor = tool:FindFirstChild("SetColor", true) if SetColor then SetColor:FireServer(color) end end end for _, tool in ipairs(backpack:GetChildren()) do if tool.Name == "PaintRoller" then toolIndex = toolIndex + 1 local color = colors[(toolIndex - 1) % 2 + 1] changeToolColor(tool, color) end end for _, tool in ipairs(character:GetChildren()) do if tool.Name == "PaintRoller" then toolIndex = toolIndex + 1 local color = colors[(toolIndex - 1) % 2 + 1] changeToolColor(tool, color) end end end equipAndUnequipTools(applyDoubleColor) break end end end }) -- Referências aos remotes local cleartoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Clea1rTool1s") local picktoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l") -- Seção de controle de itens local Section = ToolsTab:AddSection({ Name = "Items Control" }) -- Botão para limpar todas as ferramentas ToolsTab:AddButton({ Name = "Clear All Tools", Callback = function() local args = { [1] = "ClearAllTools" } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Clea1rTool1s"):FireServer(unpack(args)) end }) -- Seção para equipar itens Section = ToolsTab:AddSection({ Name = "Equip Items" }) -- Botão para equipar todos os itens ToolsTab:AddButton({ Name = "Equipar todos os itens", Callback = function() for _, tool in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character end end end }) -- Seção para N4zi Grip Section = ToolsTab:AddSection({ Name = "N4zi Grip" }) -- Botão para Giant Joust Blue N4zi ToolsTab:AddButton({ Name = "Giant Joust Blue N4zi", Callback = function() toolselcted = "JoustBlue" dupeamot = 175 --Put amouth to dupe picktoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l") cleartoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Clea1rTool1s") duping = true oldcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand" ,Duration=5}) if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.5) for aidj,afh in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if afh.Name == toolselcted == false then if afh:IsA("Tool") then afh.Parent = game.Players.LocalPlayer.Backpack end end end for aiefhiewhwf,dvjbvj in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if dvjbvj:IsA("Tool") then if dvjbvj.Name == toolselcted == false then dvjbvj:Destroy() end end end for ttjtjutjutjjtj,ddvdvdsvdfbrnytytmvdv in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if ddvdvdsvdfbrnytytmvdv:IsA("Tool") then if ddvdvdsvdfbrnytytmvdv.name == toolselcted == false then ddvdvdsvdfbrnytytmvdv:Destroy() end end end for findin,toollel in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if toollel:IsA("Tool") then if toollel.Name == toolselcted then toollllfoun2 = true for basc,aijfw in pairs(toollel:GetDescendants()) do if aijfw.Name == "Handle" then aijfw.Name = "H⁥a⁥n⁥d⁥l⁥e" toollel.Parent = game.Players.LocalPlayer.Backpack toollel.Parent = game.Players.LocalPlayer.Character tollllahhhh = toollel task.wait() end end else toollllfoun2 = false end end end for fiifi,toollll in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if toollll:IsA("Tool") then if toollll.Name == toolselcted then toollllfoun = true for nana,jjsjsj in pairs(toollll:GetDescendants()) do if jjsjsj.Name == "Handle" then toollll.Parent = game.Players.LocalPlayer.Character wait() jjsjsj.Name = "H⁥a⁥n⁥d⁥l⁥e" toollll.Parent = game.Players.LocalPlayer.Backpack toollll.Parent = game.Players.LocalPlayer.Character toolllffel = toollll end end else toollllfoun = false end end end if toollllfoun == true then if game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil then toollllfoun = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil toollllfoun = false end if toollllfoun2 == true then if game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil then toollllfoun2 = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil toollllfoun2 = false end wait(1) for m=1, dupeamot do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end if m <= dupeamot then elseif m == dupeamot or m >= dupeamot - 1 then end local args = { [1] = "PickingTools", [2] = toolselcted } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolselcted).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolselcted]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end task.wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf for z,x in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if x.Name == toolselcted then toolamouth = z end end wait() duping = false wait(1) local TablaGripPos = { Vector3.new(0, 3, 6), Vector3.new(1, 3, 6), Vector3.new(2, 3, 6), Vector3.new(3, 3, 6), Vector3.new(4, 3, 6), Vector3.new(5, 3, 6), Vector3.new(6, 3, 6), Vector3.new(0, 3, 17), Vector3.new(1, 3, 17), Vector3.new(2, 3, 17), Vector3.new(3, 3, 17), Vector3.new(4, 3, 17), Vector3.new(5, 3, 17), Vector3.new(6, 3, 17), Vector3.new(0, 3, 30), Vector3.new(1, 3, 30), Vector3.new(2, 3, 30), Vector3.new(3, 3, 30), Vector3.new(4, 3, 30), Vector3.new(5, 3, 30), Vector3.new(6, 3, 30), Vector3.new(0, 3, 43), Vector3.new(1, 3, 43), Vector3.new(2, 3, 43), Vector3.new(3, 3, 43), Vector3.new(4, 3, 43), Vector3.new(5, 3, 43), Vector3.new(6, 3, 43), Vector3.new(0, 3, 55), Vector3.new(1, 3, 55), Vector3.new(2, 3, 55), Vector3.new(3, 3, 55), Vector3.new(4, 3, 55), Vector3.new(5, 3, 55), Vector3.new(6, 3, 55), Vector3.new(-1 , 3, 6), Vector3.new(-2 , 3, 6), Vector3.new(-3 , 3, 6), Vector3.new(-4 , 3, 6), Vector3.new(-5 , 3, 6), Vector3.new(-6 , 3, 6), Vector3.new(-7 , 3, 6), Vector3.new(-8 , 3, 6), Vector3.new(-9 , 3, 6), Vector3.new(-10 , 3, 6), Vector3.new(-11 , 3, 6), Vector3.new(-12 , 3, 6), Vector3.new(-13 , 3, 6), Vector3.new(-14 , 3, 6), Vector3.new(-15 , 3, 6), Vector3.new(-16 , 3, 6), Vector3.new(-17 , 3, 6), Vector3.new(-18 , 3, 6), Vector3.new(-19 , 3, 6), Vector3.new(-20 , 3, 6), Vector3.new(-21 , 3, 6), Vector3.new(1 , 3, 55), Vector3.new(2 , 3, 55), Vector3.new(3 , 3, 55), Vector3.new(4 , 3, 55), Vector3.new(5 , 3, 55), Vector3.new(6 , 3, 55), Vector3.new(7 , 3, 55), Vector3.new(8 , 3, 55), Vector3.new(9 , 3, 55), Vector3.new(10 , 3, 55), Vector3.new(11 , 3, 55), Vector3.new(12 , 3, 55), Vector3.new(13 , 3, 55), Vector3.new(14 , 3, 55), Vector3.new(15 , 3, 55), Vector3.new(16 , 3, 55), Vector3.new(17 , 3, 55), Vector3.new(18 , 3, 55), Vector3.new(19 , 3, 55), Vector3.new(20 , 3, 55), Vector3.new(21 , 3, 55), Vector3.new(22 , 3, 55), Vector3.new(-16, 3, 43), Vector3.new(-17, 3, 43), Vector3.new(-18, 3, 43), Vector3.new(-19, 3, 43), Vector3.new(-20, 3, 43), Vector3.new(-21, 3, 43), Vector3.new(-16, 3, 43), Vector3.new(-15, 3, 43), Vector3.new(-16, 3, 43), Vector3.new(-17, 3, 55), Vector3.new(-18, 3, 55), Vector3.new(-19, 3, 55), Vector3.new(-20, 3, 55), Vector3.new(-21, 3, 55), Vector3.new(-16, 3, 55), Vector3.new(-15, 3, 55), Vector3.new(0, 3, 55), Vector3.new(1, 3, 55), Vector3.new(2, 3, 55), Vector3.new(3, 3, 55), Vector3.new(4, 3, 55), Vector3.new(5, 3, 55), Vector3.new(6, 3, 55), Vector3.new(23 , 3, 55), Vector3.new(24 , 3, 55), Vector3.new(25 , 3, 55), Vector3.new(26 , 3, 55), Vector3.new(27 , 3, 55), Vector3.new(-1 , 3, 30), Vector3.new(-2 , 3, 30), Vector3.new(-3 , 3, 30), Vector3.new(-4 , 3, 30), Vector3.new(-5 , 3, 30), Vector3.new(-6 , 3, 30), Vector3.new(-7 , 3, 30), Vector3.new(-8 , 3, 30), Vector3.new(-9 , 3, 30), Vector3.new(-10 , 3, 30), Vector3.new(-11 , 3, 30), Vector3.new(-12 , 3, 30), Vector3.new(-13 , 3, 30), Vector3.new(-14 , 3, 30), Vector3.new(-15 , 3, 30), Vector3.new(-16 , 3, 30), Vector3.new(-17 , 3, 30), Vector3.new(-18 , 3, 30), Vector3.new(-19 , 3, 30), Vector3.new(-20 , 3, 30), Vector3.new(-21 , 3, 30), Vector3.new(1 , 3, 30), Vector3.new(2 , 3, 30), Vector3.new(3 , 3, 30), Vector3.new(4 , 3, 30), Vector3.new(5 , 3, 30), Vector3.new(6 , 3, 30), Vector3.new(7 , 3, 30), Vector3.new(8 , 3, 30), Vector3.new(9 , 3, 30), Vector3.new(10 , 3, 30), Vector3.new(11 , 3, 30), Vector3.new(12 , 3, 30), Vector3.new(13 , 3, 30), Vector3.new(14 , 3, 30), Vector3.new(15 , 3, 30), Vector3.new(16 , 3, 30), Vector3.new(17 , 3, 30), Vector3.new(18 , 3, 30), Vector3.new(19 , 3, 30), Vector3.new(20 , 3, 30), Vector3.new(21 , 3, 30), Vector3.new(22 , 3, 30), Vector3.new(23 , 3, 30), Vector3.new(24 , 3, 30), Vector3.new(25 , 3, 30), Vector3.new(26 , 3, 30), Vector3.new(27 , 3, 30), Vector3.new(28 , 3, 30), Vector3.new(28, 3, 6), Vector3.new(27, 3, 6), Vector3.new(26, 3, 6), Vector3.new(25, 3, 6), Vector3.new(24, 3, 6), Vector3.new(23, 3, 6), Vector3.new(22, 3, 6), Vector3.new(21, 3, 6), Vector3.new(21, 3, 17), Vector3.new(22, 3, 17), Vector3.new(23, 3, 17), Vector3.new(24, 3, 17), Vector3.new(25, 3, 17), Vector3.new(26, 3, 17), Vector3.new(27, 3, 17), Vector3.new(28, 3, 17), } for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then -- Przeniesienie narzÄ™dzia do postaci gracza tool.Parent = game.Players.LocalPlayer.Character -- Ustalanie indeksu pozycji chwytu local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] -- Ustawienie pozycji chwytu (GripPos), jeÅ›li narzÄ™dzie jest w postaci gracza if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end end }) -- Botão para Giant Joust Red N4zi ToolsTab:AddButton({ Name = "Giant Joust Red N4zi", Callback = function() toolselcted = "JoustRed" dupeamot = 175 --Put amouth to dupe picktoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l") cleartoolremote = game:GetService("ReplicatedStorage").RE:FindFirstChild("1Clea1rTool1s") duping = true oldcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand" ,Duration=5}) if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.5) for aidj,afh in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if afh.Name == toolselcted == false then if afh:IsA("Tool") then afh.Parent = game.Players.LocalPlayer.Backpack end end end for aiefhiewhwf,dvjbvj in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if dvjbvj:IsA("Tool") then if dvjbvj.Name == toolselcted == false then dvjbvj:Destroy() end end end for ttjtjutjutjjtj,ddvdvdsvdfbrnytytmvdv in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if ddvdvdsvdfbrnytytmvdv:IsA("Tool") then if ddvdvdsvdfbrnytytmvdv.name == toolselcted == false then ddvdvdsvdfbrnytytmvdv:Destroy() end end end for findin,toollel in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if toollel:IsA("Tool") then if toollel.Name == toolselcted then toollllfoun2 = true for basc,aijfw in pairs(toollel:GetDescendants()) do if aijfw.Name == "Handle" then aijfw.Name = "H⁥a⁥n⁥d⁥l⁥e" toollel.Parent = game.Players.LocalPlayer.Backpack toollel.Parent = game.Players.LocalPlayer.Character tollllahhhh = toollel task.wait() end end else toollllfoun2 = false end end end for fiifi,toollll in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if toollll:IsA("Tool") then if toollll.Name == toolselcted then toollllfoun = true for nana,jjsjsj in pairs(toollll:GetDescendants()) do if jjsjsj.Name == "Handle" then toollll.Parent = game.Players.LocalPlayer.Character wait() jjsjsj.Name = "H⁥a⁥n⁥d⁥l⁥e" toollll.Parent = game.Players.LocalPlayer.Backpack toollll.Parent = game.Players.LocalPlayer.Character toolllffel = toollll end end else toollllfoun = false end end end if toollllfoun == true then if game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil then toollllfoun = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(toolllffel) == nil toollllfoun = false end if toollllfoun2 == true then if game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil then toollllfoun2 = false end repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild(tollllahhhh) == nil toollllfoun2 = false end wait(1) for m=1, dupeamot do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end if m <= dupeamot then elseif m == dupeamot or m >= dupeamot - 1 then end local args = { [1] = "PickingTools", [2] = toolselcted } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolselcted).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolselcted]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolselcted).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end task.wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolselcted) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf for z,x in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if x.Name == toolselcted then toolamouth = z end end wait() duping = false wait(1) local TablaGripPos = { Vector3.new(0, 3, 6), Vector3.new(1, 3, 6), Vector3.new(2, 3, 6), Vector3.new(3, 3, 6), Vector3.new(4, 3, 6), Vector3.new(5, 3, 6), Vector3.new(6, 3, 6), Vector3.new(0, 3, 17), Vector3.new(1, 3, 17), Vector3.new(2, 3, 17), Vector3.new(3, 3, 17), Vector3.new(4, 3, 17), Vector3.new(5, 3, 17), Vector3.new(6, 3, 17), Vector3.new(0, 3, 30), Vector3.new(1, 3, 30), Vector3.new(2, 3, 30), Vector3.new(3, 3, 30), Vector3.new(4, 3, 30), Vector3.new(5, 3, 30), Vector3.new(6, 3, 30), Vector3.new(0, 3, 43), Vector3.new(1, 3, 43), Vector3.new(2, 3, 43), Vector3.new(3, 3, 43), Vector3.new(4, 3, 43), Vector3.new(5, 3, 43), Vector3.new(6, 3, 43), Vector3.new(0, 3, 55), Vector3.new(1, 3, 55), Vector3.new(2, 3, 55), Vector3.new(3, 3, 55), Vector3.new(4, 3, 55), Vector3.new(5, 3, 55), Vector3.new(6, 3, 55), Vector3.new(-1 , 3, 6), Vector3.new(-2 , 3, 6), Vector3.new(-3 , 3, 6), Vector3.new(-4 , 3, 6), Vector3.new(-5 , 3, 6), Vector3.new(-6 , 3, 6), Vector3.new(-7 , 3, 6), Vector3.new(-8 , 3, 6), Vector3.new(-9 , 3, 6), Vector3.new(-10 , 3, 6), Vector3.new(-11 , 3, 6), Vector3.new(-12 , 3, 6), Vector3.new(-13 , 3, 6), Vector3.new(-14 , 3, 6), Vector3.new(-15 , 3, 6), Vector3.new(-16 , 3, 6), Vector3.new(-17 , 3, 6), Vector3.new(-18 , 3, 6), Vector3.new(-19 , 3, 6), Vector3.new(-20 , 3, 6), Vector3.new(-21 , 3, 6), Vector3.new(1 , 3, 55), Vector3.new(2 , 3, 55), Vector3.new(3 , 3, 55), Vector3.new(4 , 3, 55), Vector3.new(5 , 3, 55), Vector3.new(6 , 3, 55), Vector3.new(7 , 3, 55), Vector3.new(8 , 3, 55), Vector3.new(9 , 3, 55), Vector3.new(10 , 3, 55), Vector3.new(11 , 3, 55), Vector3.new(12 , 3, 55), Vector3.new(13 , 3, 55), Vector3.new(14 , 3, 55), Vector3.new(15 , 3, 55), Vector3.new(16 , 3, 55), Vector3.new(17 , 3, 55), Vector3.new(18 , 3, 55), Vector3.new(19 , 3, 55), Vector3.new(20 , 3, 55), Vector3.new(21 , 3, 55), Vector3.new(22 , 3, 55), Vector3.new(-16, 3, 43), Vector3.new(-17, 3, 43), Vector3.new(-18, 3, 43), Vector3.new(-19, 3, 43), Vector3.new(-20, 3, 43), Vector3.new(-21, 3, 43), Vector3.new(-16, 3, 43), Vector3.new(-15, 3, 43), Vector3.new(-16, 3, 43), Vector3.new(-17, 3, 55), Vector3.new(-18, 3, 55), Vector3.new(-19, 3, 55), Vector3.new(-20, 3, 55), Vector3.new(-21, 3, 55), Vector3.new(-16, 3, 55), Vector3.new(-15, 3, 55), Vector3.new(0, 3, 55), Vector3.new(1, 3, 55), Vector3.new(2, 3, 55), Vector3.new(3, 3, 55), Vector3.new(4, 3, 55), Vector3.new(5, 3, 55), Vector3.new(6, 3, 55), Vector3.new(23 , 3, 55), Vector3.new(24 , 3, 55), Vector3.new(25 , 3, 55), Vector3.new(26 , 3, 55), Vector3.new(27 , 3, 55), Vector3.new(-1 , 3, 30), Vector3.new(-2 , 3, 30), Vector3.new(-3 , 3, 30), Vector3.new(-4 , 3, 30), Vector3.new(-5 , 3, 30), Vector3.new(-6 , 3, 30), Vector3.new(-7 , 3, 30), Vector3.new(-8 , 3, 30), Vector3.new(-9 , 3, 30), Vector3.new(-10 , 3, 30), Vector3.new(-11 , 3, 30), Vector3.new(-12 , 3, 30), Vector3.new(-13 , 3, 30), Vector3.new(-14 , 3, 30), Vector3.new(-15 , 3, 30), Vector3.new(-16 , 3, 30), Vector3.new(-17 , 3, 30), Vector3.new(-18 , 3, 30), Vector3.new(-19 , 3, 30), Vector3.new(-20 , 3, 30), Vector3.new(-21 , 3, 30), Vector3.new(1 , 3, 30), Vector3.new(2 , 3, 30), Vector3.new(3 , 3, 30), Vector3.new(4 , 3, 30), Vector3.new(5 , 3, 30), Vector3.new(6 , 3, 30), Vector3.new(7 , 3, 30), Vector3.new(8 , 3, 30), Vector3.new(9 , 3, 30), Vector3.new(10 , 3, 30), Vector3.new(11 , 3, 30), Vector3.new(12 , 3, 30), Vector3.new(13 , 3, 30), Vector3.new(14 , 3, 30), Vector3.new(15 , 3, 30), Vector3.new(16 , 3, 30), Vector3.new(17 , 3, 30), Vector3.new(18 , 3, 30), Vector3.new(19 , 3, 30), Vector3.new(20 , 3, 30), Vector3.new(21 , 3, 30), Vector3.new(22 , 3, 30), Vector3.new(23 , 3, 30), Vector3.new(24 , 3, 30), Vector3.new(25 , 3, 30), Vector3.new(26 , 3, 30), Vector3.new(27 , 3, 30), Vector3.new(28 , 3, 30), Vector3.new(28, 3, 6), Vector3.new(27, 3, 6), Vector3.new(26, 3, 6), Vector3.new(25, 3, 6), Vector3.new(24, 3, 6), Vector3.new(23, 3, 6), Vector3.new(22, 3, 6), Vector3.new(21, 3, 6), Vector3.new(21, 3, 17), Vector3.new(22, 3, 17), Vector3.new(23, 3, 17), Vector3.new(24, 3, 17), Vector3.new(25, 3, 17), Vector3.new(26, 3, 17), Vector3.new(27, 3, 17), Vector3.new(28, 3, 17), } for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then -- Przeniesienie narzÄ™dzia do postaci gracza tool.Parent = game.Players.LocalPlayer.Character -- Ustalanie indeksu pozycji chwytu local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] -- Ustawienie pozycji chwytu (GripPos), jeÅ›li narzÄ™dzie jest w postaci gracza if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end end }) -- Botão para Fire N4zi ToolsTab:AddButton({ Name = "Fire N4zi", Callback = function() local nametools = "crystal nazi lel" local oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Dupe Script", Text = "Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand", Duration = 5 }) local toolthatiwanttodupe = "PaperbagFire" local tools = "PaperbagFire" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m = 1, 2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) local duping = true for m = 1, 57 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "Hândlê" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") local toolgrip = true duping = false wait() local gripBase = CFrame.new(-0.290086746, 0.0755810738, -0.0109872818, 0.0439560413, 0.509705901, -0.859225094, -0.0591450632, -0.857220173, -0.511542261, -0.997281134, 0.0733042806, -0.00753343105) local gripPositions = { Vector3.new(0, 0, 0), Vector3.new(0, 0.5, 0), Vector3.new(0, 1, 0), Vector3.new(0, 1.5, 0), Vector3.new(0, 2, 0), Vector3.new(0, 2.5, 0), Vector3.new(0, 3, 0), Vector3.new(0, 3.5, 0), Vector3.new(0, 4, 0), Vector3.new(0, 4.5, 0), Vector3.new(0, 5, 0), Vector3.new(0, 5, -1), Vector3.new(0, 5, -2), Vector3.new(0, 5, -3), Vector3.new(0, 5, -4), Vector3.new(0, 5, -5), Vector3.new(0, 5, -6), Vector3.new(0, 5, -7), Vector3.new(0, 5, -8), Vector3.new(0, 5, -9), Vector3.new(0, 5, -10), Vector3.new(0, 5.5, -10), Vector3.new(0, 6, -10), Vector3.new(0, 6.5, -10), Vector3.new(0, 7, -10), Vector3.new(0, 7.5, -10), Vector3.new(0, 8, -10), Vector3.new(0, 8.5, -10), Vector3.new(0, 9, -10), Vector3.new(0, 9.5, -10), Vector3.new(0, 10, -10), Vector3.new(0, 10, -5), Vector3.new(0, 10, -4.5), Vector3.new(0, 10, -4), Vector3.new(0, 10, -3.5), Vector3.new(0, 10, -3), Vector3.new(0, 10, -2.5), Vector3.new(0, 10, -2), Vector3.new(0, 10, -1.5), Vector3.new(0, 10, -1), Vector3.new(0, 10, -0.5), Vector3.new(0, 10, 0), Vector3.new(0, 9, -5), Vector3.new(0, 8, -5), Vector3.new(0, 7, -5), Vector3.new(0, 6, -5), Vector3.new(0, 5, -5), Vector3.new(0, 4, -5), Vector3.new(0, 3, -5), Vector3.new(0, 2, -5), Vector3.new(0, 1, -5), Vector3.new(0, 0, -5), Vector3.new(0, 0, -10), Vector3.new(0, 0, -9), Vector3.new(0, 0, -8), Vector3.new(0, 0, -7), Vector3.new(0, 0, -6) } for _, pos in ipairs(gripPositions) do game.Players.LocalPlayer.Backpack[tools].Grip = gripBase + pos game.Players.LocalPlayer.Backpack[tools].Name = nametools end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe wait(0.5) for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == nametools then tool.Parent = game:GetService("Players").LocalPlayer.Character end end end }) -- Botão para Crystal N4zi ToolsTab:AddButton({ Name = "Crystal N4zi", Callback = function() local nametools = "crystal nazi lel" local oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Dupe Script", Text = "Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand", Duration = 5 }) local toolthatiwanttodupe = "Crystal" local tools = "Crystal" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m = 1, 2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) local duping = true for m = 1, 57 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "Hândlê" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") local toolgrip = true duping = false wait() local gripBase = CFrame.new(-0.290086746, 0.0755810738, -0.0109872818, 0.0439560413, 0.509705901, -0.859225094, -0.0591450632, -0.857220173, -0.511542261, -0.997281134, 0.0733042806, -0.00753343105) local gripPositions = { Vector3.new(0, 0, 0), Vector3.new(0, 0.5, 0), Vector3.new(0, 1, 0), Vector3.new(0, 1.5, 0), Vector3.new(0, 2, 0), Vector3.new(0, 2.5, 0), Vector3.new(0, 3, 0), Vector3.new(0, 3.5, 0), Vector3.new(0, 4, 0), Vector3.new(0, 4.5, 0), Vector3.new(0, 5, 0), Vector3.new(0, 5, -1), Vector3.new(0, 5, -2), Vector3.new(0, 5, -3), Vector3.new(0, 5, -4), Vector3.new(0, 5, -5), Vector3.new(0, 5, -6), Vector3.new(0, 5, -7), Vector3.new(0, 5, -8), Vector3.new(0, 5, -9), Vector3.new(0, 5, -10), Vector3.new(0, 5.5, -10), Vector3.new(0, 6, -10), Vector3.new(0, 6.5, -10), Vector3.new(0, 7, -10), Vector3.new(0, 7.5, -10), Vector3.new(0, 8, -10), Vector3.new(0, 8.5, -10), Vector3.new(0, 9, -10), Vector3.new(0, 9.5, -10), Vector3.new(0, 10, -10), Vector3.new(0, 10, -5), Vector3.new(0, 10, -4.5), Vector3.new(0, 10, -4), Vector3.new(0, 10, -3.5), Vector3.new(0, 10, -3), Vector3.new(0, 10, -2.5), Vector3.new(0, 10, -2), Vector3.new(0, 10, -1.5), Vector3.new(0, 10, -1), Vector3.new(0, 10, -0.5), Vector3.new(0, 10, 0), Vector3.new(0, 9, -5), Vector3.new(0, 8, -5), Vector3.new(0, 7, -5), Vector3.new(0, 6, -5), Vector3.new(0, 5, -5), Vector3.new(0, 4, -5), Vector3.new(0, 3, -5), Vector3.new(0, 2, -5), Vector3.new(0, 1, -5), Vector3.new(0, 0, -5), Vector3.new(0, 0, -10), Vector3.new(0, 0, -9), Vector3.new(0, 0, -8), Vector3.new(0, 0, -7), Vector3.new(0, 0, -6) } for _, pos in ipairs(gripPositions) do game.Players.LocalPlayer.Backpack[tools].Grip = gripBase + pos game.Players.LocalPlayer.Backpack[tools].Name = nametools end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe wait(0.5) for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == nametools then tool.Parent = game:GetService("Players").LocalPlayer.Character end end end }) -- Botão para FireX N4zi ToolsTab:AddButton({ Name = "FireX N4zi", Callback = function() local nametools = "nazi firex lel" local oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Dupe Script", Text = "Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand", Duration = 5 }) local toolthatiwanttodupe = "FireX" local tools = "FireX" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m = 1, 2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) local duping = true for m = 1, 71 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "Hândlê" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") local toolgrip = true duping = false wait() local gripBase = CFrame.new(0.0538333468, -0.264812469, -0.0177594293, 0.999998629, 0, 0.00164011808, 0, 1, 0, -0.00164011808, 0, 0.999998629) local gripPositions = { Vector3.new(0, -2, 0), Vector3.new(0, -4, 0), Vector3.new(0, -6, 0), Vector3.new(0, -8, 0), Vector3.new(0, -10, 0), Vector3.new(0, -12, 0), Vector3.new(0, -14, 0), Vector3.new(1, -14, 0), Vector3.new(2, -14, 0), Vector3.new(3, -14, 0), Vector3.new(4, -14, 0), Vector3.new(5, -14, 0), Vector3.new(6, -14, 0), Vector3.new(7, -14, 0), Vector3.new(8, -14, 0), Vector3.new(9, -14, 0), Vector3.new(10, -14, 0), Vector3.new(11, -14, 0), Vector3.new(12, -14, 0), Vector3.new(13, -14, 0), Vector3.new(14, -14, 0), Vector3.new(15, -14, 0), Vector3.new(16, -14, 0), Vector3.new(17, -14, 0), Vector3.new(18, -14, 0), Vector3.new(19, -14, 0), Vector3.new(20, -14, 0), Vector3.new(20, -16, 0), Vector3.new(20, -18, 0), Vector3.new(20, -20, 0), Vector3.new(20, -22, 0), Vector3.new(20, -24, 0), Vector3.new(20, -26, 0), Vector3.new(20, -28, 0), Vector3.new(20, -30, 0), Vector3.new(10, -30, 0), Vector3.new(10, -28, 0), Vector3.new(10, -26, 0), Vector3.new(10, -24, 0), Vector3.new(10, -22, 0), Vector3.new(10, -20, 0), Vector3.new(10, -18, 0), Vector3.new(10, -16, 0), Vector3.new(10, -14, 0), Vector3.new(10, -12, 0), Vector3.new(10, -10, 0), Vector3.new(10, -8, 0), Vector3.new(10, -6, 0), Vector3.new(10, -4, 0), Vector3.new(10, -2, 0), Vector3.new(11, -2, 0), Vector3.new(12, -2, 0), Vector3.new(13, -2, 0), Vector3.new(14, -2, 0), Vector3.new(15, -2, 0), Vector3.new(16, -2, 0), Vector3.new(17, -2, 0), Vector3.new(18, -2, 0), Vector3.new(19, -2, 0), Vector3.new(20, -2, 0), Vector3.new(1, -30, 0), Vector3.new(0, -30, 0), Vector3.new(2, -30, 0), Vector3.new(3, -30, 0), Vector3.new(4, -30, 0), Vector3.new(5, -30, 0), Vector3.new(6, -30, 0), Vector3.new(7, -30, 0), Vector3.new(8, -30, 0), Vector3.new(9, -30, 0) } for _, pos in ipairs(gripPositions) do game.Players.LocalPlayer.Backpack[tools].Grip = gripBase + pos game.Players.LocalPlayer.Backpack[tools].Name = nametools end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe wait(0.5) for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") and tool.Name == nametools then tool.Parent = game:GetService("Players").LocalPlayer.Character end end end }) -- Seção para Aura Grip Section = ToolsTab:AddSection({ Name = "Aura Grip" }) -- Botão para Couch Aura ToolsTab:AddButton({ Name = "Couch Aura", Callback = function() nametools = "Couch Spray lel" oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand" ,Duration=5}) toolthatiwanttodupe = "Couch" tools = "Couch" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) duping = true for m=1, 124 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") toolgrip = true duping = false wait() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") print("done") wait(1) local TablaGripPos = { Vector3.new(0, 0, 0), Vector3.new(10, 0, 0), Vector3.new(20, 0, 0), Vector3.new(30, 0, 0), Vector3.new(40, 0, 0), Vector3.new(50, 0, 0), Vector3.new(60, 0, 0), Vector3.new(-0, 0, 0), Vector3.new(-10, 0, 0), Vector3.new(-20, 0, 0), Vector3.new(-30, 0, 0), Vector3.new(-40, 0, 0), Vector3.new(-50, 0, 0), Vector3.new(-60, 0, 0), Vector3.new(0, 0, 30), Vector3.new(10, 0, 30), Vector3.new(20, 0, 30), Vector3.new(30, 0, 30), Vector3.new(40, 0, 30), Vector3.new(50, 0, 30), Vector3.new(60, 0, 30), Vector3.new(-0, 0, 30), Vector3.new(-10, 0, 30), Vector3.new(-20, 0, 30), Vector3.new(-30, 0, 30), Vector3.new(-40, 0, 30), Vector3.new(-50, 0, 30), Vector3.new(-60, 0, 30), Vector3.new(0, 0, 45), Vector3.new(10, 0, 45), Vector3.new(20, 0, 45), Vector3.new(30, 0, 45), Vector3.new(40, 0, 45), Vector3.new(50, 0, 45), Vector3.new(60, 0, 45), Vector3.new(-0, 0, 45), Vector3.new(-10, 0, 45), Vector3.new(-20, 0, 45), Vector3.new(-30, 0, 45), Vector3.new(-40, 0, 45), Vector3.new(-50, 0, 45), Vector3.new(-60, 0, 45), Vector3.new(0, 0, 15), Vector3.new(10, 0, 15), Vector3.new(20, 0, 15), Vector3.new(30, 0, 15), Vector3.new(40, 0, 15), Vector3.new(50, 0, 15), Vector3.new(60, 0, 15), Vector3.new(-0, 0, 15), Vector3.new(-10, 0, 15), Vector3.new(-20, 0, 15), Vector3.new(-30, 0, 15), Vector3.new(-40, 0, 15), Vector3.new(-50, 0, 15), Vector3.new(-60, 0, 15), Vector3.new(0, 0, -15), Vector3.new(10, 0, -15), Vector3.new(20, 0, -15), Vector3.new(30, 0, -15), Vector3.new(40, 0, -15), Vector3.new(50, 0, -15), Vector3.new(60, 0, -15), Vector3.new(-0, 0, -15), Vector3.new(-10, 0, -15), Vector3.new(-20, 0, -15), Vector3.new(-30, 0, -15), Vector3.new(-40, 0, -15), Vector3.new(-50, 0, -15), Vector3.new(-60, 0, -15), Vector3.new(0, 0, -30), Vector3.new(10, 0, -30), Vector3.new(20, 0, -30), Vector3.new(30, 0, -30), Vector3.new(40, 0, -30), Vector3.new(50, 0, -30), Vector3.new(60, 0, -30), Vector3.new(-0, 0, -30), Vector3.new(-10, 0, -30), Vector3.new(-20, 0, -30), Vector3.new(-30, 0, -30), Vector3.new(-40, 0, -30), Vector3.new(-50, 0, -30), Vector3.new(-60, 0, -30), Vector3.new(0, 0, -30), Vector3.new(10, 0, -45), Vector3.new(20, 0, -45), Vector3.new(30, 0, -45), Vector3.new(40, 0, -45), Vector3.new(50, 0, -45), Vector3.new(60, 0, -45), Vector3.new(-0, 0, -45), Vector3.new(-10, 0, -45), Vector3.new(-20, 0, -45), Vector3.new(-30, 0, -45), Vector3.new(-40, 0, -45), Vector3.new(-50, 0, -45), Vector3.new(-60, 0, -45), Vector3.new(10, 0, -60), Vector3.new(20, 0, -60), Vector3.new(30, 0, -60), Vector3.new(40, 0, -60), Vector3.new(50, 0, -60), Vector3.new(60, 0, -60), Vector3.new(-0, 0, -60), Vector3.new(-10, 0, -60), Vector3.new(-20, 0, -60), Vector3.new(-30, 0, -60), Vector3.new(-40, 0, -60), Vector3.new(-50, 0, -60), Vector3.new(-60, 0, -60), Vector3.new(10, 0, -75), Vector3.new(20, 0, -75), Vector3.new(30, 0, -75), Vector3.new(40, 0, -75), Vector3.new(50, 0, -75), Vector3.new(60, 0, -75), Vector3.new(-0, 0, -75), Vector3.new(-10, 0, -75), Vector3.new(-20, 0, -75), Vector3.new(-30, 0, -75), Vector3.new(-40, 0, -75), Vector3.new(-50, 0, -75), Vector3.new(-60, 0, -75), } for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end end }) -- Botão para Fire Aura ToolsTab:AddButton({ Name = "Fire Aura", Callback = function() nametools = "fire Spray lel" oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand" ,Duration=5}) toolthatiwanttodupe = "PaperbagFire" tools = "PaperbagFire" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) duping = true for m=1, 124 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") toolgrip = true duping = false wait() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") print("done") wait(1) local TablaGripPos = { Vector3.new(0, 0, 0), Vector3.new(10, 0, 0), Vector3.new(20, 0, 0), Vector3.new(30, 0, 0), Vector3.new(40, 0, 0), Vector3.new(50, 0, 0), Vector3.new(60, 0, 0), Vector3.new(-0, 0, 0), Vector3.new(-10, 0, 0), Vector3.new(-20, 0, 0), Vector3.new(-30, 0, 0), Vector3.new(-40, 0, 0), Vector3.new(-50, 0, 0), Vector3.new(-60, 0, 0), Vector3.new(0, 0, 30), Vector3.new(10, 0, 30), Vector3.new(20, 0, 30), Vector3.new(30, 0, 30), Vector3.new(40, 0, 30), Vector3.new(50, 0, 30), Vector3.new(60, 0, 30), Vector3.new(-0, 0, 30), Vector3.new(-10, 0, 30), Vector3.new(-20, 0, 30), Vector3.new(-30, 0, 30), Vector3.new(-40, 0, 30), Vector3.new(-50, 0, 30), Vector3.new(-60, 0, 30), Vector3.new(0, 0, 45), Vector3.new(10, 0, 45), Vector3.new(20, 0, 45), Vector3.new(30, 0, 45), Vector3.new(40, 0, 45), Vector3.new(50, 0, 45), Vector3.new(60, 0, 45), Vector3.new(-0, 0, 45), Vector3.new(-10, 0, 45), Vector3.new(-20, 0, 45), Vector3.new(-30, 0, 45), Vector3.new(-40, 0, 45), Vector3.new(-50, 0, 45), Vector3.new(-60, 0, 45), Vector3.new(0, 0, 15), Vector3.new(10, 0, 15), Vector3.new(20, 0, 15), Vector3.new(30, 0, 15), Vector3.new(40, 0, 15), Vector3.new(50, 0, 15), Vector3.new(60, 0, 15), Vector3.new(-0, 0, 15), Vector3.new(-10, 0, 15), Vector3.new(-20, 0, 15), Vector3.new(-30, 0, 15), Vector3.new(-40, 0, 15), Vector3.new(-50, 0, 15), Vector3.new(-60, 0, 15), Vector3.new(0, 0, -15), Vector3.new(10, 0, -15), Vector3.new(20, 0, -15), Vector3.new(30, 0, -15), Vector3.new(40, 0, -15), Vector3.new(50, 0, -15), Vector3.new(60, 0, -15), Vector3.new(-0, 0, -15), Vector3.new(-10, 0, -15), Vector3.new(-20, 0, -15), Vector3.new(-30, 0, -15), Vector3.new(-40, 0, -15), Vector3.new(-50, 0, -15), Vector3.new(-60, 0, -15), Vector3.new(0, 0, -30), Vector3.new(10, 0, -30), Vector3.new(20, 0, -30), Vector3.new(30, 0, -30), Vector3.new(40, 0, -30), Vector3.new(50, 0, -30), Vector3.new(60, 0, -30), Vector3.new(-0, 0, -30), Vector3.new(-10, 0, -30), Vector3.new(-20, 0, -30), Vector3.new(-30, 0, -30), Vector3.new(-40, 0, -30), Vector3.new(-50, 0, -30), Vector3.new(-60, 0, -30), Vector3.new(0, 0, -30), Vector3.new(10, 0, -45), Vector3.new(20, 0, -45), Vector3.new(30, 0, -45), Vector3.new(40, 0, -45), Vector3.new(50, 0, -45), Vector3.new(60, 0, -45), Vector3.new(-0, 0, -45), Vector3.new(-10, 0, -45), Vector3.new(-20, 0, -45), Vector3.new(-30, 0, -45), Vector3.new(-40, 0, -45), Vector3.new(-50, 0, -45), Vector3.new(-60, 0, -45), Vector3.new(10, 0, -60), Vector3.new(20, 0, -60), Vector3.new(30, 0, -60), Vector3.new(40, 0, -60), Vector3.new(50, 0, -60), Vector3.new(60, 0, -60), Vector3.new(-0, 0, -60), Vector3.new(-10, 0, -60), Vector3.new(-20, 0, -60), Vector3.new(-30, 0, -60), Vector3.new(-40, 0, -60), Vector3.new(-50, 0, -60), Vector3.new(-60, 0, -60), Vector3.new(10, 0, -75), Vector3.new(20, 0, -75), Vector3.new(30, 0, -75), Vector3.new(40, 0, -75), Vector3.new(50, 0, -75), Vector3.new(60, 0, -75), Vector3.new(-0, 0, -75), Vector3.new(-10, 0, -75), Vector3.new(-20, 0, -75), Vector3.new(-30, 0, -75), Vector3.new(-40, 0, -75), Vector3.new(-50, 0, -75), Vector3.new(-60, 0, -75), } for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end end }) -- Botão para Water Aura ToolsTab:AddButton({ Name = "Water Aura", Callback = function() nametools = "water Spray lel" oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand" ,Duration=5}) toolthatiwanttodupe = "WateringCan" tools = "WateringCan" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) duping = true for m=1, 124 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") toolgrip = true duping = false wait() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") print("done") wait(1) local TablaGripPos = { Vector3.new(0, 0, 0), Vector3.new(10, 0, 0), Vector3.new(20, 0, 0), Vector3.new(30, 0, 0), Vector3.new(40, 0, 0), Vector3.new(50, 0, 0), Vector3.new(60, 0, 0), Vector3.new(-0, 0, 0), Vector3.new(-10, 0, 0), Vector3.new(-20, 0, 0), Vector3.new(-30, 0, 0), Vector3.new(-40, 0, 0), Vector3.new(-50, 0, 0), Vector3.new(-60, 0, 0), Vector3.new(0, 0, 30), Vector3.new(10, 0, 30), Vector3.new(20, 0, 30), Vector3.new(30, 0, 30), Vector3.new(40, 0, 30), Vector3.new(50, 0, 30), Vector3.new(60, 0, 30), Vector3.new(-0, 0, 30), Vector3.new(-10, 0, 30), Vector3.new(-20, 0, 30), Vector3.new(-30, 0, 30), Vector3.new(-40, 0, 30), Vector3.new(-50, 0, 30), Vector3.new(-60, 0, 30), Vector3.new(0, 0, 45), Vector3.new(10, 0, 45), Vector3.new(20, 0, 45), Vector3.new(30, 0, 45), Vector3.new(40, 0, 45), Vector3.new(50, 0, 45), Vector3.new(60, 0, 45), Vector3.new(-0, 0, 45), Vector3.new(-10, 0, 45), Vector3.new(-20, 0, 45), Vector3.new(-30, 0, 45), Vector3.new(-40, 0, 45), Vector3.new(-50, 0, 45), Vector3.new(-60, 0, 45), Vector3.new(0, 0, 15), Vector3.new(10, 0, 15), Vector3.new(20, 0, 15), Vector3.new(30, 0, 15), Vector3.new(40, 0, 15), Vector3.new(50, 0, 15), Vector3.new(60, 0, 15), Vector3.new(-0, 0, 15), Vector3.new(-10, 0, 15), Vector3.new(-20, 0, 15), Vector3.new(-30, 0, 15), Vector3.new(-40, 0, 15), Vector3.new(-50, 0, 15), Vector3.new(-60, 0, 15), Vector3.new(0, 0, -15), Vector3.new(10, 0, -15), Vector3.new(20, 0, -15), Vector3.new(30, 0, -15), Vector3.new(40, 0, -15), Vector3.new(50, 0, -15), Vector3.new(60, 0, -15), Vector3.new(-0, 0, -15), Vector3.new(-10, 0, -15), Vector3.new(-20, 0, -15), Vector3.new(-30, 0, -15), Vector3.new(-40, 0, -15), Vector3.new(-50, 0, -15), Vector3.new(-60, 0, -15), Vector3.new(0, 0, -30), Vector3.new(10, 0, -30), Vector3.new(20, 0, -30), Vector3.new(30, 0, -30), Vector3.new(40, 0, -30), Vector3.new(50, 0, -30), Vector3.new(60, 0, -30), Vector3.new(-0, 0, -30), Vector3.new(-10, 0, -30), Vector3.new(-20, 0, -30), Vector3.new(-30, 0, -30), Vector3.new(-40, 0, -30), Vector3.new(-50, 0, -30), Vector3.new(-60, 0, -30), Vector3.new(0, 0, -30), Vector3.new(10, 0, -45), Vector3.new(20, 0, -45), Vector3.new(30, 0, -45), Vector3.new(40, 0, -45), Vector3.new(50, 0, -45), Vector3.new(60, 0, -45), Vector3.new(-0, 0, -45), Vector3.new(-10, 0, -45), Vector3.new(-20, 0, -45), Vector3.new(-30, 0, -45), Vector3.new(-40, 0, -45), Vector3.new(-50, 0, -45), Vector3.new(-60, 0, -45), Vector3.new(10, 0, -60), Vector3.new(20, 0, -60), Vector3.new(30, 0, -60), Vector3.new(40, 0, -60), Vector3.new(50, 0, -60), Vector3.new(60, 0, -60), Vector3.new(-0, 0, -60), Vector3.new(-10, 0, -60), Vector3.new(-20, 0, -60), Vector3.new(-30, 0, -60), Vector3.new(-40, 0, -60), Vector3.new(-50, 0, -60), Vector3.new(-60, 0, -60), Vector3.new(10, 0, -75), Vector3.new(20, 0, -75), Vector3.new(30, 0, -75), Vector3.new(40, 0, -75), Vector3.new(50, 0, -75), Vector3.new(60, 0, -75), Vector3.new(-0, 0, -75), Vector3.new(-10, 0, -75), Vector3.new(-20, 0, -75), Vector3.new(-30, 0, -75), Vector3.new(-40, 0, -75), Vector3.new(-50, 0, -75), Vector3.new(-60, 0, -75), } for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end end }) -- Botão para Light Aura ToolsTab:AddButton({ Name = "Light Aura", Callback = function() nametools = "light Spray lel" oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification",{Title="Dupe Script",Text="Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand" ,Duration=5}) toolthatiwanttodupe = "FlashLight" tools = "FlashLight" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) duping = true for m=1, 124 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") toolgrip = true duping = false wait() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") print("done") wait(1) local TablaGripPos = { Vector3.new(0, 0, 0), Vector3.new(10, 0, 0), Vector3.new(20, 0, 0), Vector3.new(30, 0, 0), Vector3.new(40, 0, 0), Vector3.new(50, 0, 0), Vector3.new(60, 0, 0), Vector3.new(-0, 0, 0), Vector3.new(-10, 0, 0), Vector3.new(-20, 0, 0), Vector3.new(-30, 0, 0), Vector3.new(-40, 0, 0), Vector3.new(-50, 0, 0), Vector3.new(-60, 0, 0), Vector3.new(0, 0, 30), Vector3.new(10, 0, 30), Vector3.new(20, 0, 30), Vector3.new(30, 0, 30), Vector3.new(40, 0, 30), Vector3.new(50, 0, 30), Vector3.new(60, 0, 30), Vector3.new(-0, 0, 30), Vector3.new(-10, 0, 30), Vector3.new(-20, 0, 30), Vector3.new(-30, 0, 30), Vector3.new(-40, 0, 30), Vector3.new(-50, 0, 30), Vector3.new(-60, 0, 30), Vector3.new(0, 0, 45), Vector3.new(10, 0, 45), Vector3.new(20, 0, 45), Vector3.new(30, 0, 45), Vector3.new(40, 0, 45), Vector3.new(50, 0, 45), Vector3.new(60, 0, 45), Vector3.new(-0, 0, 45), Vector3.new(-10, 0, 45), Vector3.new(-20, 0, 45), Vector3.new(-30, 0, 45), Vector3.new(-40, 0, 45), Vector3.new(-50, 0, 45), Vector3.new(-60, 0, 45), Vector3.new(0, 0, 15), Vector3.new(10, 0, 15), Vector3.new(20, 0, 15), Vector3.new(30, 0, 15), Vector3.new(40, 0, 15), Vector3.new(50, 0, 15), Vector3.new(60, 0, 15), Vector3.new(-0, 0, 15), Vector3.new(-10, 0, 15), Vector3.new(-20, 0, 15), Vector3.new(-30, 0, 15), Vector3.new(-40, 0, 15), Vector3.new(-50, 0, 15), Vector3.new(-60, 0, 15), Vector3.new(0, 0, -15), Vector3.new(10, 0, -15), Vector3.new(20, 0, -15), Vector3.new(30, 0, -15), Vector3.new(40, 0, -15), Vector3.new(50, 0, -15), Vector3.new(60, 0, -15), Vector3.new(-0, 0, -15), Vector3.new(-10, 0, -15), Vector3.new(-20, 0, -15), Vector3.new(-30, 0, -15), Vector3.new(-40, 0, -15), Vector3.new(-50, 0, -15), Vector3.new(-60, 0, -15), Vector3.new(0, 0, -30), Vector3.new(10, 0, -30), Vector3.new(20, 0, -30), Vector3.new(30, 0, -30), Vector3.new(40, 0, -30), Vector3.new(50, 0, -30), Vector3.new(60, 0, -30), Vector3.new(-0, 0, -30), Vector3.new(-10, 0, -30), Vector3.new(-20, 0, -30), Vector3.new(-30, 0, -30), Vector3.new(-40, 0, -30), Vector3.new(-50, 0, -30), Vector3.new(-60, 0, -30), Vector3.new(0, 0, -30), Vector3.new(10, 0, -45), Vector3.new(20, 0, -45), Vector3.new(30, 0, -45), Vector3.new(40, 0, -45), Vector3.new(50, 0, -45), Vector3.new(60, 0, -45), Vector3.new(-0, 0, -45), Vector3.new(-10, 0, -45), Vector3.new(-20, 0, -45), Vector3.new(-30, 0, -45), Vector3.new(-40, 0, -45), Vector3.new(-50, 0, -45), Vector3.new(-60, 0, -45), Vector3.new(10, 0, -60), Vector3.new(20, 0, -60), Vector3.new(30, 0, -60), Vector3.new(40, 0, -60), Vector3.new(50, 0, -60), Vector3.new(60, 0, -60), Vector3.new(-0, 0, -60), Vector3.new(-10, 0, -60), Vector3.new(-20, 0, -60), Vector3.new(-30, 0, -60), Vector3.new(-40, 0, -60), Vector3.new(-50, 0, -60), Vector3.new(-60, 0, -60), Vector3.new(10, 0, -75), Vector3.new(20, 0, -75), Vector3.new(30, 0, -75), Vector3.new(40, 0, -75), Vector3.new(50, 0, -75), Vector3.new(60, 0, -75), Vector3.new(-0, 0, -75), Vector3.new(-10, 0, -75), Vector3.new(-20, 0, -75), Vector3.new(-30, 0, -75), Vector3.new(-40, 0, -75), Vector3.new(-50, 0, -75), Vector3.new(-60, 0, -75), } for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("", tool.Name, "") end end end end }) -- Botão para Smoke Aura ToolsTab:AddButton({ Name = "Smoke Aura", Callback = function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Dupe Script", Text = "Please do not equip any tools or unequip tools or click tools on inventory. It will break the script.", Button1 = "I understand", Duration = 5 }) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait(0.3) for i = 1, 124 do local args = { [1] = "PickingTools", [2] = "FireHose" } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Too1l"):InvokeServer(unpack(args)) local args = { [1] = "FireHose", [2] = "DestroyFireHose" } game:GetService("Players").LocalPlayer.Backpack.FireHose.ToolSound:FireServer(unpack(args)) end local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Health = 0 end wait(8) local TablaGripPos = { Vector3.new(0, 0, 0), Vector3.new(10, 0, 0), Vector3.new(20, 0, 0), Vector3.new(30, 0, 0), Vector3.new(40, 0, 0), Vector3.new(50, 0, 0), Vector3.new(60, 0, 0), Vector3.new(-0, 0, 0), Vector3.new(-10, 0, 0), Vector3.new(-20, 0, 0), Vector3.new(-30, 0, 0), Vector3.new(-40, 0, 0), Vector3.new(-50, 0, 0), Vector3.new(-60, 0, 0), Vector3.new(0, 0, 30), Vector3.new(10, 0, 30), Vector3.new(20, 0, 30), Vector3.new(30, 0, 30), Vector3.new(40, 0, 30), Vector3.new(50, 0, 30), Vector3.new(60, 0, 30), Vector3.new(-0, 0, 30), Vector3.new(-10, 0, 30), Vector3.new(-20, 0, 30), Vector3.new(-30, 0, 30), Vector3.new(-40, 0, 30), Vector3.new(-50, 0, 30), Vector3.new(-60, 0, 30), Vector3.new(0, 0, 45), Vector3.new(10, 0, 45), Vector3.new(20, 0, 45), Vector3.new(30, 0, 45), Vector3.new(40, 0, 45), Vector3.new(50, 0, 45), Vector3.new(60, 0, 45), Vector3.new(-0, 0, 45), Vector3.new(-10, 0, 45), Vector3.new(-20, 0, 45), Vector3.new(-30, 0, 45), Vector3.new(-40, 0, 45), Vector3.new(-50, 0, 45), Vector3.new(-60, 0, 45), Vector3.new(0, 0, 15), Vector3.new(10, 0, 15), Vector3.new(20, 0, 15), Vector3.new(30, 0, 15), Vector3.new(40, 0, 15), Vector3.new(50, 0, 15), Vector3.new(60, 0, 15), Vector3.new(-0, 0, 15), Vector3.new(-10, 0, 15), Vector3.new(-20, 0, 15), Vector3.new(-30, 0, 15), Vector3.new(-40, 0, 15), Vector3.new(-50, 0, 15), Vector3.new(-60, 0, 15), Vector3.new(0, 0, -15), Vector3.new(10, 0, -15), Vector3.new(20, 0, -15), Vector3.new(30, 0, -15), Vector3.new(40, 0, -15), Vector3.new(50, 0, -15), Vector3.new(60, 0, -15), Vector3.new(-0, 0, -15), Vector3.new(-10, 0, -15), Vector3.new(-20, 0, -15), Vector3.new(-30, 0, -15), Vector3.new(-40, 0, -15), Vector3.new(-50, 0, -15), Vector3.new(-60, 0, -15), Vector3.new(0, 0, -30), Vector3.new(10, 0, -30), Vector3.new(20, 0, -30), Vector3.new(30, 0, -30), Vector3.new(40, 0, -30), Vector3.new(50, 0, -30), Vector3.new(60, 0, -30), Vector3.new(-0, 0, -30), Vector3.new(-10, 0, -30), Vector3.new(-20, 0, -30), Vector3.new(-30, 0, -30), Vector3.new(-40, 0, -30), Vector3.new(-50, 0, -30), Vector3.new(-60, 0, -30), Vector3.new(0, 0, -30), Vector3.new(10, 0, -45), Vector3.new(20, 0, -45), Vector3.new(30, 0, -45), Vector3.new(40, 0, -45), Vector3.new(50, 0, -45), Vector3.new(60, 0, -45), Vector3.new(-0, 0, -45), Vector3.new(-10, 0, -45), Vector3.new(-20, 0, -45), Vector3.new(-30, 0, -45), Vector3.new(-40, 0, -45), Vector3.new(-50, 0, -45), Vector3.new(-60, 0, -45), Vector3.new(10, 0, -60), Vector3.new(20, 0, -60), Vector3.new(30, 0, -60), Vector3.new(40, 0, -60), Vector3.new(50, 0, -60), Vector3.new(60, 0, -60), Vector3.new(-0, 0, -60), Vector3.new(-10, 0, -60), Vector3.new(-20, 0, -60), Vector3.new(-30, 0, -60), Vector3.new(-40, 0, -60), Vector3.new(-50, 0, -60), Vector3.new(-60, 0, -60), Vector3.new(10, 0, -75), Vector3.new(20, 0, -75), Vector3.new(30, 0, -75), Vector3.new(40, 0, -75), Vector3.new(50, 0, -75), Vector3.new(60, 0, -75), Vector3.new(-0, 0, -75), Vector3.new(-10, 0, -75), Vector3.new(-20, 0, -75), Vector3.new(-30, 0, -75), Vector3.new(-40, 0, -75), Vector3.new(-50, 0, -75), Vector3.new(-60, 0, -75) } for i, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character local gripPosIndex = math.min(i, #TablaGripPos) local gripPos = TablaGripPos[gripPosIndex] if tool:IsDescendantOf(game.Players.LocalPlayer.Character) then tool.GripPos = gripPos else warn("Ferramenta ", tool.Name, " não está no personagem.") end end end end }) -- Seção para D1ck Grip Section = ToolsTab:AddSection({ Name = "D1ck Grip" }) -- Botão para Black D1ck ToolsTab:AddButton({ Name = "Black D1ck", Callback = function() oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame toolthatiwanttodupe = "Box" tools = "Box" if game.Players.LocalPlayer.Character.Humanoid.Sit == true then task.wait() game.Players.LocalPlayer.Character.Humanoid.Sit = false end wait(0.1) local args = { [1] = "ClearAllTools" } cleartoolremote:FireServer(unpack(args)) if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end for m=1,2 do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999.414, -490, 999999999.414, 0.974360406, -0.175734088, 0.14049761, -0.133441404, 0.0514053069, 0.989722729, -0.181150302, -0.983094692, 0.0266370922) end task.wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) duping = true for m=1, 76 do if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end local args = { [1] = "PickingTools", [2] = toolthatiwanttodupe } picktoolremote:InvokeServer(unpack(args)) game:GetService("Players").LocalPlayer.Backpack:WaitForChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character if duping == false then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false return end wait() game:GetService("Players").LocalPlayer.Character[toolthatiwanttodupe]:FindFirstChild("Handle").Name = "H⁥a⁥n⁥d⁥l⁥e" game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Backpack game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(toolthatiwanttodupe).Parent = game.Players.LocalPlayer.Character repeat if game:GetService("Workspace"):FindFirstChild("Camera") then game:GetService("Workspace"):FindFirstChild("Camera"):Destroy() end wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild(toolthatiwanttodupe) == nil end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") == nil repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") toolgrip = true duping = false wait(1) game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -1.5, 0) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, 2) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, 6) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, 8) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, -8) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, -6) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, 0, -2) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -1, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -2, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -3, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -4, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -5, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -6, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -7, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -8, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -9, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10, -10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, -9) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, -8) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, -6) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10, -5) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -11.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -12.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -13.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -14.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -15.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -16.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -17.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -18.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -19.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -20.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -21.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -22.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -23.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -24.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -25.5, -4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -26, -3.5) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -27, -2.5) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -27, -1.5) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -27, -1.5) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -1, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -2, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -3, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -4, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -5, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -6, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -7, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -8, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -9, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10, 10) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, 9) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, 8) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, 6) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10, 5) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -10.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -11.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -12.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -13.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -14.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -15.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -16.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -17.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -18.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -19.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -20.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -21.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -22.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -23.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -24.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -25.5, 4) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -26, 3) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -27, 2) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Backpack[tools].Grip = CFrame.new(-0.784089804, 0.623452663, 0.928474426, 0.611631632, 0.0202812403, -0.790882647, 0.107864097, 0.988198876, 0.108758211, 0.783755124, -0.151827812, 0.602226019) + Vector3.new(0, -27, 0) game.Players.LocalPlayer.Backpack[tools].Name = "Big Black Dick Lmao" game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe wait(0.5) for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then if tool.Name == nametools then tool.Parent = game:GetService("Players").LocalPlayer.Character end end end end }) local UniversalTab = Window:MakeTab({"Scripts Universais", "plane"}) -- Seção para Scripts Universais Section = UniversalTab:AddSection({ Name = "Scripts Universais" }) -- Botão para Rael Hub Brook UniversalTab:AddButton({ Name = "Rael Hub Brook", Callback = function() loadstring(game:HttpGet("https://rawscripts.net/raw/The-Mimic-Rael-Hub-20921"))() end }) -- Botão para ShiftLock UniversalTab:AddButton({ Name = "ShiftLock", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/N2tiHgyv"))() end }) -- Botão para Ghost Hub UniversalTab:AddButton({ Name = "Ghost Hub", Callback = function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-GhostHub-16534"))() end }) -- Botão para Infinite Yield UniversalTab:AddButton({ Name = "InfiniteYield - Cmd", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))() end }) -- Botão para TP Tool UniversalTab:AddButton({ Name = "TP Tool", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/err0r129/KptHadesBlair/main/Bao.lua"))() end }) -- Botão para Fly Gui UniversalTab:AddButton({ Name = "Fly Gui", Callback = function() loadstring(game:HttpGet("https://scriptblox.com/raw/Universal-Script-Fly-v3-7412"))() end }) -- Botão para Nameless Admin UniversalTab:AddButton({ Name = "Nameless Admin - Cmd", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/NamelessAdmin/main/Source"))() end }) UniversalTab:AddButton({ Name = "Telekinesis", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/SAZXHUB/Control-update/main/README.md", true))() end })