local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Title = Instance.new("TextLabel") local SpeedInput = Instance.new("TextBox") local ApplyBtn = Instance.new("TextButton") -- Setup GUI Properties ScreenGui.Parent = game:GetService("CoreGui") ScreenGui.ResetOnSpawn = false MainFrame.Name = "SpeedChanger" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45) MainFrame.Position = UDim2.new(0.5, -100, 0.5, -50) MainFrame.Size = UDim2.new(0, 200, 0, 100) MainFrame.Active = true MainFrame.Draggable = true -- Allows you to move the menu Title.Parent = MainFrame Title.Size = UDim2.new(1, 0, 0, 30) Title.Text = "Speed Changer" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.BackgroundTransparency = 1 SpeedInput.Parent = MainFrame SpeedInput.Position = UDim2.new(0.1, 0, 0.4, 0) SpeedInput.Size = UDim2.new(0.8, 0, 0.25, 0) SpeedInput.PlaceholderText = "Enter Speed (Default: 16)" SpeedInput.Text = "" ApplyBtn.Parent = MainFrame ApplyBtn.Position = UDim2.new(0.1, 0, 0.7, 0) ApplyBtn.Size = UDim2.new(0.8, 0, 0.25, 0) ApplyBtn.Text = "Apply Speed" ApplyBtn.BackgroundColor3 = Color3.fromRGB(70, 70, 70) ApplyBtn.TextColor3 = Color3.fromRGB(255, 255, 255) -- Logic ApplyBtn.MouseButton1Click:Connect(function() local speed = tonumber(SpeedInput.Text) if speed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speed end end)