local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/NIcoGabrielRealYtr/Aether.lua-Library/refs/heads/main/Source"))() -- Create window local MainWindow = Library:CreateWindow({ Title = "Title", SubText = "SubTitle", Image = "rbxassetid://95259225424429", IsMobile = true }) local CombatTab = MainWindow:AddTab({ Text = "Tab", Icon = "rbxassetid://108020878442937" }) local AimSection = CombatTab:AddSection({ Title = "Left Section", Side = "Left" }) -- Add elements to section AimSection:AddToggle({ Text = "Toggle", Flag = "aimbot", Default = true, Callback = function(value) print("Aimbot:", value) end }) AimSection:AddSlider({ Text = "Slider", Flag = "aimbot_fov", Min = 0, Max = 360, Default = 120, Suffix = "°", Callback = function(value) print("FOV:", value) end }) AimSection:AddDropdown({ Text = "Hit Part", Flag = "hit_part", Options = {"Head", "Chest", "Legs"}, Default = "Head", Callback = function(value) print("Target:", value) end }) -- Add another section on the right side local VisualSection = CombatTab:AddSection({ Title = "Right Section", Side = "Right" }) VisualSection:AddColorPicker({ Text = "FOV Color", Flag = "fov_color", Default = Color3.fromRGB(255, 0, 0), Transparency = 0.5, Callback = function(color, alpha) print("Color set") end }) VisualSection:AddKeyPicker({ Text = "ESP Key", Flag = "esp_key", Default = "RightShift", Mode = "Toggle", Callback = function(value) print("Key state:", value) end }) Library:Notify({ Title = "Script Loaded!", Lifetime = 3 })