local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "🎫 Admin Panel", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "Rayfield Interface Suite", LoadingSubtitle = "by Sirius", Theme = "Default", -- Check https://[Log in to view URL] DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Admin Hub" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = true, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "Visit https://loot-link.com/s?WJtTfb3X for your key, (SAVES FOREVER) ", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"orange", "greengrass", "helloworld!", "script101", "acceptmein", "(updates every 3 days)"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local MainTab = Window:CreateTab("🙏 OP Stuff", nil) -- Title, Image local MainSection = MainTab:CreateSection("Main") Rayfield:Notify({ Title = "Execution Succesful!", Content = "Admin has been loaded into your screen, and will work.", Duration = 5, Image = nil, }) local Button = Tab:CreateButton({ Name = "Infinite Jump", Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) end, }) local Slider = MainTab:CreateSlider({ Name = "Walkspeed", Range = {0, 300}, Increment = 1, Suffix = "Speed", CurrentValue = 16, Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Value) game.Players.LocalPlayer.Characters.Humanoid.WalkSpeed = (Value) end, }) local Dropdown = MainTab:CreateDropdown({ Name = "Random Teleports", Options = {"Teleport1","Teleport2"}, CurrentOption = {"None"}, MultipleOptions = false, Flag = "RandomTps", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Options) print("GBI - Loading Up The GBI for Roblox Executors, player.") end, }} local TeleportTab = Window:CreateTab("💀 Trolls", nil) -- Title, Image local Section = TeleportTab:CreateSection("Prints, (teleport prints) ") local Button = TeleportTab:CreateButton({ Name = "Print in console: im in your walls", print('im in your walls') -- The function that takes place when the button is pressed end, }) local Button = TeleportTab:CreateButton({ Name = "Print in console: leave the game or I bomb", print('leave the game or I bomb') -- The function that takes place when the button is pressed end, }) local Button = TeleportTab:CreateButton({ Name = "Print in console: Builderman has joined the game.", print('Builderman has joined the game.') -- The function that takes place when the button is pressed end, }) local Button = TeleportTab:CreateButton({ Name = "Run HD Admin or Add HD Admin to your game. (BACKDOORS ONLY) ", require(7192763922).load("playername") -- The function that takes place when the button is pressed end, }) local Button = TeleportTab:CreateButton({ Name = "Delete UI", Rayfield:Destroy() -- The function that takes place when the button is pressed end, })