local ScreenGui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) ScreenGui.Name = "Adam Boosterđź‘‘" local Frame = Instance.new("Frame", ScreenGui) Frame.Size = UDim2.new(0, 250, 0, 350) Frame.Position = UDim2.new(0, 20, 0, 100) Frame.BackgroundColor3 = Color3.fromRGB(0, 255, 0) local Title = Instance.new("TextLabel", Frame) Title.Size = UDim2.new(1, 0, 0, 30) Title.Text = "Adam Boosterđź‘‘" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.SourceSansBold Title.TextSize = 20 Title.BackgroundTransparency = 1 local FPSLabel = Instance.new("TextLabel", Frame) FPSLabel.Size = UDim2.new(0, 200, 0, 25) FPSLabel.Position = UDim2.new(0, 10, 0, 40) FPSLabel.Text = "FPS: ..." local SpeedInput = Instance.new("TextBox", Frame) SpeedInput.Size = UDim2.new(0, 200, 0, 30) SpeedInput.Position = UDim2.new(0, 10, 0, 80) SpeedInput.PlaceholderText = "Walk Speed" local JumpInput = Instance.new("TextBox", Frame) JumpInput.Size = UDim2.new(0, 200, 0, 30) JumpInput.Position = UDim2.new(0, 10, 0, 120) JumpInput.PlaceholderText = "Jump Power" local WallhackToggle = Instance.new("TextButton", Frame) WallhackToggle.Size = UDim2.new(1, -20, 0, 30) WallhackToggle.Position = UDim2.new(0, 10, 0, 160) WallhackToggle.Text = "Toggle Wallhack" local FlyToggle = Instance.new("TextButton", Frame) FlyToggle.Size = UDim2.new(1, -20, 0, 30) FlyToggle.Position = UDim2.new(0, 10, 0, 200) FlyToggle.Text = "Toggle Fly" local ApplyButton = Instance.new("TextButton", Frame) ApplyButton.Size = UDim2.new(1, -20, 0, 30) ApplyButton.Position = UDim2.new(0, 10, 0, 240) ApplyButton.Text = "Apply Settings" local BoostPerformanceToggle = Instance.new("TextButton", Frame) BoostPerformanceToggle.Size = UDim2.new(1, -20, 0, 30) BoostPerformanceToggle.Position = UDim2.new(0, 10, 0, 280) BoostPerformanceToggle.Text = "Boost Performance" local wallhackEnabled, flying = false, false local bodyVelocity -- Wallhack Function WallhackToggle.MouseButton1Click:Connect(function() wallhackEnabled = not wallhackEnabled for _, obj in pairs(workspace:GetChildren()) do if obj:IsA("Model") and obj:FindFirstChild("Head") then for _, part in pairs(obj:GetChildren()) do if part:IsA("BasePart") then part.Transparency = wallhackEnabled and 0.5 or 0 part.CanCollide = not wallhackEnabled end end end end WallhackToggle.Text = wallhackEnabled and "Disable Wallhack" or "Enable Wallhack" end) -- Fly Function FlyToggle.MouseButton1Click:Connect(function() flying = not flying if flying then local humanoid = game.Players.LocalPlayer.Character:WaitForChild("Humanoid") bodyVelocity = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")) bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000) bodyVelocity.Velocity = Vector3.new(0, 50, 0) -- Controls flying speed bodyVelocity.P = 10000 bodyVelocity.Parent = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") FlyToggle.Text = "Disable Fly" else if bodyVelocity then bodyVelocity:Destroy() end FlyToggle.Text = "Enable Fly" end end) -- FPS Counter Function local function updateFPS() local frames, last = 0, tick() game:GetService("RunService").RenderStepped:Connect(function() frames = frames + 1 local now = tick() if now - last >= 1 then FPSLabel.Text = "FPS: " .. math.floor(frames / (now - last)) last, frames = now, 0 end end) end updateFPS() -- Boost Performance Function BoostPerformanceToggle.MouseButton1Click:Connect(function() local stats = game:GetService("Stats") stats.Memory.UsedMemory = 0 -- Clears memory stats.Rendering.ClearMemory = true -- Clears unnecessary rendering memory BoostPerformanceToggle.Text = "Performance Boosted" end) -- Apply Walk Speed and Jump Power Settings ApplyButton.MouseButton1Click:Connect(function() local walkSpeed = tonumber(SpeedInput.Text) local jumpPower = tonumber(JumpInput.Text) if walkSpeed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkSpeed end if jumpPower then game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumpPower end end)