local LMG2L = {}; local player = game:GetService("Players").LocalPlayer local RS = game:GetService("ReplicatedStorage") LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 3; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 380, 0, 304); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 176, 0, 10); LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 38, 232); LMG2L["Frame_2"].Active = true; LMG2L["Frame_2"].Draggable = true; LMG2L["TextLabel_3"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_3"]["BorderSizePixel"] = 3; LMG2L["TextLabel_3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_3"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_3"]["Size"] = UDim2.new(0, 380, 0, 62); LMG2L["TextLabel_3"]["BorderColor3"] = Color3.fromRGB(255, 38, 232); LMG2L["TextLabel_3"]["Text"] = [[8x6x0gui ultimate f3x reborn by 8x8x6x6x0]]; local function getf3x() local char = player.Character local backpack = player.Backpack for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local function hd(cmd) local sig = RS:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent sig:InvokeServer(cmd) end LMG2L["TextButton_4"] = Instance.new("TextButton", LMG2L["TextLabel_3"]); LMG2L["TextButton_4"]["Size"] = UDim2.new(0, 54, 0, 50); LMG2L["TextButton_4"]["Position"] = UDim2.new(0, 2, 0, 64); LMG2L["TextButton_4"]["Text"] = [[r6]]; LMG2L["TextButton_4"].MouseButton1Click:Connect(function() hd(";r6 me") end) LMG2L["TextButton_6"] = Instance.new("TextButton", LMG2L["TextButton_4"]); LMG2L["TextButton_6"]["Size"] = UDim2.new(0, 54, 0, 50); LMG2L["TextButton_6"]["Position"] = UDim2.new(0, 322, 0, 0); LMG2L["TextButton_6"]["Text"] = [[Re]]; LMG2L["TextButton_6"].MouseButton1Click:Connect(function() hd(";re me") end) LMG2L["TextButton_8"] = Instance.new("TextButton", LMG2L["TextButton_6"]); LMG2L["TextButton_8"]["Size"] = UDim2.new(0, 324, 0, 42); LMG2L["TextButton_8"]["Position"] = UDim2.new(0, -296, 0, 196); LMG2L["TextButton_8"]["Text"] = [[Realm (for emergency)]]; LMG2L["TextButton_8"].MouseButton1Click:Connect(function() hd(";btools me ;fogcolor black ;punish all") task.wait(0.5) local f3x = getf3x() if not f3x then return end local endpoint = f3x.SyncAPI.ServerEndpoint local function resize(p, s, c) endpoint:InvokeServer("SyncResize", {{["Part"] = p, ["CFrame"] = c, ["Size"] = s}}) end local function color(p, c) endpoint:InvokeServer("SyncColor", {{["Part"] = p, ["Color"] = c, ["UnionColoring"] = false}}) end local function material(p, m) endpoint:InvokeServer("SyncMaterial", {{["Part"] = p, ["Material"] = m}}) end local function trans(p, t) endpoint:InvokeServer("SyncMaterial", {{["Part"] = p, ["Transparency"] = t}}) end local function lock(p, b) endpoint:InvokeServer("SetLocked", {p}, b) end local function collide(p, b) endpoint:InvokeServer("SyncCollision", {{["Part"] = p, ["CanCollide"] = b}}) end local function decal(p, id, s) endpoint:InvokeServer("CreateTextures", {{["Part"] = p, ["Face"] = s, ["TextureType"] = "Decal"}}) endpoint:InvokeServer("SyncTexture", {{["Part"] = p, ["Face"] = s, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://"..id}}) end for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then if not v:IsDescendantOf(player.Character) then task.spawn(function() endpoint:InvokeServer("Remove", {v}) end) end end end local basePos = CFrame.new(0, 5, 0) local base = endpoint:InvokeServer("CreatePart", "Normal", basePos, workspace) resize(base, Vector3.new(512, 16, 512), basePos) material(base, Enum.Material.Concrete) color(base, Color3.new(0.513725, 0.513725, 0.513725)) lock(base, true) local spawnPos = CFrame.new(34.5, 8.1, -26) local spw = endpoint:InvokeServer("CreatePart", "Spawn", spawnPos, workspace) resize(spw, Vector3.new(20, 10, 20), spawnPos) lock(spw, true) decal(spw, "122316428447560", Enum.NormalId.Top) trans(spw, 1) local sky = endpoint:InvokeServer("CreatePart", "Normal", basePos, workspace) endpoint:InvokeServer("CreateMeshes", {{["Part"] = sky}}) endpoint:InvokeServer("SyncMesh", {{["Part"] = sky, ["MeshId"] = "rbxassetid://111891702759441", ["TextureId"] = "rbxassetid://134032086027559", ["Scale"] = Vector3.new(99999, 99999, 99999)}}) collide(sky, false) lock(sky, true) local rPos = CFrame.new(74.143, 24, -25.232) local rules = endpoint:InvokeServer("CreatePart", "Normal", rPos, workspace) collide(rules, false) decal(rules, "134032086027559", Enum.NormalId.Left) resize(rules, Vector3.new(4, 23, 37), rPos) local bPos = CFrame.new(1.143, 24, -25.232) local bad = endpoint:InvokeServer("CreatePart", "Normal", bPos, workspace) trans(bad, 1) collide(bad, false) decal(bad, "75444637376896", Enum.NormalId.Right) resize(bad, Vector3.new(4, 23, 37), bPos) hd(";res all ;r6 all ;time 14 ;music 134032086027559 ;volume inf ;pitch 0.99") end) LMG2L["TextButton_a"] = Instance.new("TextButton", LMG2L["TextButton_8"]); LMG2L["TextButton_a"]["Size"] = UDim2.new(0, 76, 0, 46); LMG2L["TextButton_a"]["Position"] = UDim2.new(0, 110, 0, -130); LMG2L["TextButton_a"]["Text"] = [[decal spam]]; LMG2L["TextButton_a"].MouseButton1Click:Connect(function() local f3x = getf3x() if not f3x then return end local endpoint = f3x.SyncAPI.ServerEndpoint local id = "88176589493298" for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") then task.spawn(function() endpoint:InvokeServer("SetLocked", {v}, false) for _, f in pairs({Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Right, Enum.NormalId.Left, Enum.NormalId.Bottom, Enum.NormalId.Top}) do endpoint:InvokeServer("CreateTextures", {{["Part"] = v, ["Face"] = f, ["TextureType"] = "Decal"}}) endpoint:InvokeServer("SyncTexture", {{["Part"] = v, ["Face"] = f, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://"..id}}) end end) end end end) LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["TextButton_a"]); LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 76, 0, 46); LMG2L["TextButton_c"]["Position"] = UDim2.new(0, -112, 0, 2); LMG2L["TextButton_c"]["Text"] = [[Skybox]]; LMG2L["TextButton_c"].MouseButton1Click:Connect(function() local f3x = getf3x() if not f3x then return end local endpoint = f3x.SyncAPI.ServerEndpoint local sky = endpoint:InvokeServer("CreatePart", "Normal", player.Character.HumanoidRootPart.CFrame, workspace) endpoint:InvokeServer("CreateMeshes", {{["Part"] = sky}}) endpoint:InvokeServer("SyncMesh", {{["Part"] = sky, ["MeshId"] = "rbxassetid://111891702759441", ["TextureId"] = "rbxassetid://88176589493298", ["Scale"] = Vector3.new(7200, 7200, 7200)}}) endpoint:InvokeServer("SyncCollision", {{["Part"] = sky, ["CanCollide"] = false}}) end) LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["TextButton_c"]); LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 50, 0, 46); LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 372, 0, -76); LMG2L["TextButton_e"]["Text"] = [[hint]]; LMG2L["TextButton_e"].MouseButton1Click:Connect(function() hd(";sh 8x8x6x6x0 was here!") end) LMG2L["TextButton_10"] = Instance.new("TextButton", LMG2L["TextButton_e"]); LMG2L["TextButton_10"]["Size"] = UDim2.new(0, 50, 0, 46); LMG2L["TextButton_10"]["Position"] = UDim2.new(0, 0, 0, 62); LMG2L["TextButton_10"]["Text"] = [[Message]]; LMG2L["TextButton_10"].MouseButton1Click:Connect(function() hd(";sm 8x8x6x6x0 was here!") end) LMG2L["TextButton_12"] = Instance.new("TextButton", LMG2L["TextButton_10"]); LMG2L["TextButton_12"]["Size"] = UDim2.new(0, 78, 0, 46); LMG2L["TextButton_12"]["Position"] = UDim2.new(0, -146, 0, 12); LMG2L["TextButton_12"]["Text"] = [[unanchor]]; LMG2L["TextButton_12"].MouseButton1Click:Connect(function() local f3x = getf3x() if not f3x then return end for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then task.spawn(function() f3x.SyncAPI.ServerEndpoint:InvokeServer("SyncAnchor", {{["Part"] = v, ["Anchored"] = false}}) end) end end end) LMG2L["TextButton_14"] = Instance.new("TextButton", LMG2L["TextButton_12"]); LMG2L["TextButton_14"]["Size"] = UDim2.new(0, 78, 0, 46); LMG2L["TextButton_14"]["Position"] = UDim2.new(0, -226, 0, 64); LMG2L["TextButton_14"]["Text"] = [[skeletons skybox]]; LMG2L["TextButton_14"].MouseButton1Click:Connect(function() local f3x = getf3x() if not f3x then return end local sky = f3x.SyncAPI.ServerEndpoint:InvokeServer("CreatePart", "Normal", player.Character.HumanoidRootPart.CFrame, workspace) f3x.SyncAPI.ServerEndpoint:InvokeServer("CreateMeshes", {{["Part"] = sky}}) f3x.SyncAPI.ServerEndpoint:InvokeServer("SyncMesh", {{["Part"] = sky, ["MeshId"] = "rbxassetid://111891702759441", ["Scale"] = Vector3.new(8000, 8000, 8000)}}) end) LMG2L["TextButton_16"] = Instance.new("TextButton", LMG2L["TextButton_14"]); LMG2L["TextButton_16"]["Size"] = UDim2.new(0, 78, 0, 46); LMG2L["TextButton_16"]["Position"] = UDim2.new(0, 114, 0, 2); LMG2L["TextButton_16"]["Text"] = [[kill others]]; LMG2L["TextButton_16"].MouseButton1Click:Connect(function() hd(";kill others") end) LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["TextButton_16"]); LMG2L["TextButton_18"]["Size"] = UDim2.new(0, 50, 0, 50); LMG2L["TextButton_18"]["Position"] = UDim2.new(0, -202, 0, -138); LMG2L["TextButton_18"]["Text"] = [[theme]]; LMG2L["TextButton_18"].MouseButton1Click:Connect(function() hd(";music 139874564810808 ;volume inf") end) LMG2L["TextButton_1a"] = Instance.new("TextButton", LMG2L["TextButton_18"]); LMG2L["TextButton_1a"]["Size"] = UDim2.new(0, 52, 0, 46); LMG2L["TextButton_1a"]["Position"] = UDim2.new(0, 0, 0, 64); LMG2L["TextButton_1a"]["Text"] = [[untheme]]; LMG2L["TextButton_1a"].MouseButton1Click:Connect(function() hd(";unmusic") end) LMG2L["TextButton_1c"] = Instance.new("TextButton", LMG2L["TextButton_1a"]); LMG2L["TextButton_1c"]["Size"] = UDim2.new(0, 76, 0, 44); LMG2L["TextButton_1c"]["Position"] = UDim2.new(0, 314, 0, 76); LMG2L["TextButton_1c"]["Text"] = [[bring all]]; LMG2L["TextButton_1c"].MouseButton1Click:Connect(function() hd(";bring all") end) LMG2L["TextButton_1e"] = Instance.new("TextButton", LMG2L["TextButton_1c"]); LMG2L["TextButton_1e"]["Size"] = UDim2.new(0, 50, 0, 44); LMG2L["TextButton_1e"]["Position"] = UDim2.new(0, -312, 0, -14); LMG2L["TextButton_1e"]["Text"] = [[btools]]; LMG2L["TextButton_1e"].MouseButton1Click:Connect(function() hd(";btools me") end) LMG2L["TextButton_20"] = Instance.new("TextButton", LMG2L["TextButton_1e"]); LMG2L["TextButton_20"]["Size"] = UDim2.new(0, 50, 0, 44); LMG2L["TextButton_20"]["Position"] = UDim2.new(0, 460, 0, -4); LMG2L["TextButton_20"]["Text"] = [[disco]]; LMG2L["TextButton_20"].MouseButton1Click:Connect(function() hd(";disco") end) for _, v in pairs(LMG2L["Frame_2"]:GetDescendants()) do if v:IsA("TextButton") then v.BackgroundColor3 = Color3.fromRGB(0, 0, 0) v.TextColor3 = Color3.fromRGB(255, 255, 255) v.BorderColor3 = Color3.fromRGB(255, 38, 232) v.BorderSizePixel = 3 end end return LMG2L["ScreenGui_1"]