local player = game.Players.LocalPlayer local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) local frame = Instance.new("Frame", gui) frame.Size = UDim2.new(0, 300, 0, 650) frame.Position = UDim2.new(0, 20, 0, 20) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.Active = true frame.Draggable = true -- Rainbow effect task.spawn(function() while true do for hue = 0,1,0.01 do frame.BackgroundColor3 = Color3.fromHSV(hue,1,1) task.wait(0.05) end end end) -- Título local title = Instance.new("TextLabel", frame) title.Size = UDim2.new(1,0,0,50) title.Position = UDim2.new(0,0,0,0) title.Text = "7V0 admin" title.BackgroundTransparency = 1 title.Font = Enum.Font.SourceSansBold title.TextSize = 28 title.TextColor3 = Color3.new(1,1,1) -- Botón minimizar local minimized = false local minButton = Instance.new("TextButton", frame) minButton.Size = UDim2.new(0, 40, 0, 30) minButton.Position = UDim2.new(1, -45, 0, 10) minButton.Text = "-" minButton.Font = Enum.Font.SourceSansBold minButton.TextSize = 24 minButton.TextColor3 = Color3.new(1,1,1) minButton.BackgroundColor3 = Color3.fromRGB(60,60,60) minButton.BorderSizePixel = 0 -- Guardar todos los hijos que deben ocultarse local content = {} -- Función para registrar botones y texto local function registerContent(obj) table.insert(content, obj) end minButton.MouseButton1Click:Connect(function() minimized = not minimized for _, obj in ipairs(content) do obj.Visible = not minimized end end) -- Función para crear botones local function makeButton(text, y, callback) local b = Instance.new("TextButton", frame) b.Size = UDim2.new(1,-20,0,40) b.Position = UDim2.new(0,10,0,y) b.BackgroundColor3 = Color3.fromRGB(30,30,30) b.BorderSizePixel = 0 b.TextColor3 = Color3.new(1,1,1) b.Font = Enum.Font.SourceSansBold b.TextSize = 20 b.Text = text b.MouseButton1Click:Connect(callback) registerContent(b) return b end -- Jump buttons local jumpValues = {99,200,300,400,500} for i,v in ipairs(jumpValues) do makeButton("Jump "..v, 60 + i*50, function() local h = player.Character and player.Character:FindFirstChildOfClass("Humanoid") if h then h.JumpPower = v end end) end -- Speed buttons local speedValues = {50,150,500,999} for i,v in ipairs(speedValues) do makeButton("Speed "..v, 60 + (#jumpValues + i)*50, function() local h = player.Character and player.Character:FindFirstChildOfClass("Humanoid") if h then h.WalkSpeed = v end end) end -- Texto inferior local bottomText = Instance.new("TextLabel", frame) bottomText.Size = UDim2.new(1, -20, 0, 50) bottomText.Position = UDim2.new(0, 10, 0, 60 + (#jumpValues + #speedValues + 1)*50) bottomText.Text = "V2 created for obbys and normal games, yt: angelpuji2011, 😎" bottomText.BackgroundTransparency = 1 bottomText.TextColor3 = Color3.new(1,1,1) bottomText.Font = Enum.Font.SourceSans bottomText.TextSize = 16 bottomText.TextWrapped = true bottomText.TextXAlignment = Enum.TextXAlignment.Left registerContent(bottomText)