-- Gui to Lua -- Version: 3.2 -- Instances: local _666Xploitzgui = Instance.new("ScreenGui") local _666 = Instance.new("Frame") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local TextButton_7 = Instance.new("TextButton") local TextButton_8 = Instance.new("TextButton") local TextButton_9 = Instance.new("TextButton") local TextButton_10 = Instance.new("TextButton") local TextButton_11 = Instance.new("TextButton") local TextButton_12 = Instance.new("TextButton") local TextButton_13 = Instance.new("TextButton") local TextButton_14 = Instance.new("TextButton") local TextButton_15 = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local TextButton_16 = Instance.new("TextButton") local TextButton_17 = Instance.new("TextButton") local TextButton_18 = Instance.new("TextButton") local TextButton_19 = Instance.new("TextButton") local TextButton_20 = Instance.new("TextButton") --Properties: _666Xploitzgui.Name = "666Xploitz gui" _666Xploitzgui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") _666Xploitzgui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling _666Xploitzgui.ResetOnSpawn = false _666.Name = "666" _666.Parent = _666Xploitzgui _666.BackgroundColor3 = Color3.fromRGB(0, 0, 0) _666.BorderColor3 = Color3.fromRGB(255, 0, 0) _666.Position = UDim2.new(0.474835873, 0, 0.361809045, 0) _666.Size = UDim2.new(0, 388, 0, 318) TextButton.Parent = _666 TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton.Position = UDim2.new(0, 0, 0.172955975, 0) TextButton.Size = UDim2.new(0, 100, 0, 50) TextButton.Font = Enum.Font.Merriweather TextButton.Text = "f3x" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextSize = 14.000 TextButton_2.Parent = _666 TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_2.Position = UDim2.new(0.257731944, 0, 0.172955975, 0) TextButton_2.Size = UDim2.new(0, 100, 0, 50) TextButton_2.Font = Enum.Font.Merriweather TextButton_2.Text = "music 1" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextSize = 14.000 TextButton_3.Parent = _666 TextButton_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_3.Position = UDim2.new(0.515463889, 0, 0.172955975, 0) TextButton_3.Size = UDim2.new(0, 100, 0, 50) TextButton_3.Font = Enum.Font.Merriweather TextButton_3.Text = "music 2" TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.TextSize = 14.000 TextButton_4.Parent = _666 TextButton_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_4.Position = UDim2.new(0, 0, 0.330188692, 0) TextButton_4.Size = UDim2.new(0, 100, 0, 50) TextButton_4.Font = Enum.Font.Merriweather TextButton_4.Text = "skybox" TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.TextSize = 14.000 TextButton_5.Parent = _666 TextButton_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_5.Position = UDim2.new(0.257731944, 0, 0.330188692, 0) TextButton_5.Size = UDim2.new(0, 100, 0, 50) TextButton_5.Font = Enum.Font.Merriweather TextButton_5.Text = "decal spam" TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.TextSize = 14.000 TextButton_6.Parent = _666 TextButton_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_6.Position = UDim2.new(0.515463889, 0, 0.330188692, 0) TextButton_6.Size = UDim2.new(0, 100, 0, 50) TextButton_6.Font = Enum.Font.Merriweather TextButton_6.Text = "fire all" TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_6.TextSize = 14.000 TextButton_7.Parent = _666 TextButton_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_7.Position = UDim2.new(0, 0, 0.487421393, 0) TextButton_7.Size = UDim2.new(0, 100, 0, 50) TextButton_7.Font = Enum.Font.Merriweather TextButton_7.Text = "savemap" TextButton_7.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_7.TextSize = 14.000 TextButton_8.Parent = _666 TextButton_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_8.Position = UDim2.new(0.257731944, 0, 0.487421393, 0) TextButton_8.Size = UDim2.new(0, 100, 0, 50) TextButton_8.Font = Enum.Font.Merriweather TextButton_8.Text = "loadmap" TextButton_8.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_8.TextSize = 14.000 TextButton_9.Parent = _666 TextButton_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_9.Position = UDim2.new(0.515463889, 0, 0.487421393, 0) TextButton_9.Size = UDim2.new(0, 100, 0, 50) TextButton_9.Font = Enum.Font.Merriweather TextButton_9.Text = "fog" TextButton_9.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_9.TextSize = 14.000 TextButton_10.Parent = _666 TextButton_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_10.Position = UDim2.new(0, 0, 0.644654095, 0) TextButton_10.Size = UDim2.new(0, 100, 0, 50) TextButton_10.Font = Enum.Font.Merriweather TextButton_10.Text = "night" TextButton_10.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_10.TextSize = 14.000 TextButton_11.Parent = _666 TextButton_11.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_11.Position = UDim2.new(0.257731944, 0, 0.644654095, 0) TextButton_11.Size = UDim2.new(0, 100, 0, 50) TextButton_11.Font = Enum.Font.Merriweather TextButton_11.Text = "day" TextButton_11.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_11.TextSize = 14.000 TextButton_12.Parent = _666 TextButton_12.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_12.Position = UDim2.new(0.515463889, 0, 0.644654095, 0) TextButton_12.Size = UDim2.new(0, 100, 0, 50) TextButton_12.Font = Enum.Font.Merriweather TextButton_12.Text = "remove fog" TextButton_12.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_12.TextSize = 14.000 TextButton_13.Parent = _666 TextButton_13.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_13.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_13.Position = UDim2.new(0, 0, 0.801886797, 0) TextButton_13.Size = UDim2.new(0, 100, 0, 50) TextButton_13.Font = Enum.Font.Merriweather TextButton_13.Text = "bring all" TextButton_13.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_13.TextSize = 14.000 TextButton_14.Parent = _666 TextButton_14.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_14.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_14.Position = UDim2.new(0.257731944, 0, 0.801886797, 0) TextButton_14.Size = UDim2.new(0, 100, 0, 50) TextButton_14.Font = Enum.Font.Merriweather TextButton_14.Text = "shutdown" TextButton_14.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_14.TextSize = 14.000 TextButton_15.Parent = _666 TextButton_15.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_15.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_15.Position = UDim2.new(0.515463889, 0, 0.801886797, 0) TextButton_15.Size = UDim2.new(0, 100, 0, 50) TextButton_15.Font = Enum.Font.Merriweather TextButton_15.Text = "force chat" TextButton_15.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_15.TextSize = 14.000 TextLabel.Parent = _666 TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 388, 0, 50) TextLabel.Font = Enum.Font.LuckiestGuy TextLabel.Text = "666Xploitz gui" TextLabel.TextColor3 = Color3.fromRGB(255, 0, 0) TextLabel.TextSize = 32.000 TextButton_16.Parent = _666 TextButton_16.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_16.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_16.Position = UDim2.new(0.773195863, 0, 0.172955975, 0) TextButton_16.Size = UDim2.new(0, 88, 0, 50) TextButton_16.Font = Enum.Font.Merriweather TextButton_16.Text = "music 3" TextButton_16.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_16.TextSize = 14.000 TextButton_17.Parent = _666 TextButton_17.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_17.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_17.Position = UDim2.new(0.773195863, 0, 0.330188692, 0) TextButton_17.Size = UDim2.new(0, 88, 0, 50) TextButton_17.Font = Enum.Font.Merriweather TextButton_17.Text = "billboard gui" TextButton_17.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_17.TextSize = 14.000 TextButton_18.Parent = _666 TextButton_18.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_18.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_18.Position = UDim2.new(0.773195863, 0, 0.487421393, 0) TextButton_18.Size = UDim2.new(0, 88, 0, 50) TextButton_18.Font = Enum.Font.Merriweather TextButton_18.Text = "force chat v2" TextButton_18.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_18.TextSize = 14.000 TextButton_19.Parent = _666 TextButton_19.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_19.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_19.Position = UDim2.new(0.773195863, 0, 0.644654095, 0) TextButton_19.Size = UDim2.new(0, 88, 0, 50) TextButton_19.Font = Enum.Font.Merriweather TextButton_19.Text = "become faster" TextButton_19.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_19.TextSize = 14.000 TextButton_20.Parent = _666 TextButton_20.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_20.BorderColor3 = Color3.fromRGB(255, 0, 0) TextButton_20.Position = UDim2.new(0.773195863, 0, 0.801886797, 0) TextButton_20.Size = UDim2.new(0, 88, 0, 50) TextButton_20.Font = Enum.Font.Merriweather TextButton_20.Text = "kill all" TextButton_20.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_20.TextSize = 14.000 -- Scripts: local function EYYYG_fake_script() -- _666.LocalScript local script = Instance.new('LocalScript', _666) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(EYYYG_fake_script)() local function STAY_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") end) end coroutine.wrap(STAY_fake_script)() local function HYVPG_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 132046898251409") RequestCommand:InvokeServer(";pitch 0.4") RequestCommand:InvokeServer(";volume inf") end) end coroutine.wrap(HYVPG_fake_script)() local function RBSYYFI_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 112866115008172") RequestCommand:InvokeServer(";pitch 0.85") RequestCommand:InvokeServer(";volume inf") end) end coroutine.wrap(RBSYYFI_fake_script)() local function GRSHXMV_fake_script() -- TextButton_4.LocalScript local script = Instance.new('LocalScript', TextButton_4) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black") wait (0.5) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("112449985700326") end) end coroutine.wrap(GRSHXMV_fake_script)() local function NJME_fake_script() -- TextButton_5.LocalScript local script = Instance.new('LocalScript', TextButton_5) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("112449985700326") end) end coroutine.wrap(NJME_fake_script)() local function REOPNHB_fake_script() -- TextButton_6.LocalScript local script = Instance.new('LocalScript', TextButton_6) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local function applyDecorationToPart(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 8 } } } local buildingTools = nil local player = game:GetService("Players").LocalPlayer -- Search for the tool in Character and Backpack for _, item in pairs(player.Character:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then buildingTools = item break end end if not buildingTools then for _, item in pairs(player.Backpack:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then buildingTools = item break end end end if buildingTools then buildingTools.SyncAPI.ServerEndpoint:InvokeServer(unpack(argsCreate)) buildingTools.SyncAPI.ServerEndpoint:InvokeServer(unpack(argsSync)) elseif not warned then warn("Building tool not found") warned = true end end local function applyDecorationToAllParts(workspaceObject) for _, obj in pairs(workspaceObject:GetDescendants()) do if obj:IsA("Part") or obj:IsA("MeshPart") then applyDecorationToPart(obj) end end end applyDecorationToAllParts(workspace) end) end coroutine.wrap(REOPNHB_fake_script)() local function XGHRZTL_fake_script() -- TextButton_7.LocalScript local script = Instance.new('LocalScript', TextButton_7) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";savemap") end) end coroutine.wrap(XGHRZTL_fake_script)() local function QLUIQS_fake_script() -- TextButton_8.LocalScript local script = Instance.new('LocalScript', TextButton_8) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";loadmap") end) end coroutine.wrap(QLUIQS_fake_script)() local function ELRJGAF_fake_script() -- TextButton_9.LocalScript local script = Instance.new('LocalScript', TextButton_9) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fog 60") RequestCommand:InvokeServer(";fogcolor black") end) end coroutine.wrap(ELRJGAF_fake_script)() local function UTDS_fake_script() -- TextButton_10.LocalScript local script = Instance.new('LocalScript', TextButton_10) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 23") end) end coroutine.wrap(UTDS_fake_script)() local function WCVLM_fake_script() -- TextButton_11.LocalScript local script = Instance.new('LocalScript', TextButton_11) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 9") end) end coroutine.wrap(WCVLM_fake_script)() local function GBDQ_fake_script() -- TextButton_12.LocalScript local script = Instance.new('LocalScript', TextButton_12) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfog") end) end coroutine.wrap(GBDQ_fake_script)() local function JAXNNQQ_fake_script() -- TextButton_13.LocalScript local script = Instance.new('LocalScript', TextButton_13) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";bring all") end) end coroutine.wrap(JAXNNQQ_fake_script)() local function GGIAIMF_fake_script() -- TextButton_14.LocalScript local script = Instance.new('LocalScript', TextButton_14) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";shutdown") end) end coroutine.wrap(GGIAIMF_fake_script)() local function YXXHQJ_fake_script() -- TextButton_15.LocalScript local script = Instance.new('LocalScript', TextButton_15) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";chat others 666Xploitz is back!") wait(0.2) RequestCommand:InvokeServer(";chat others no one escapes 666Xploitz!") wait(0.2) RequestCommand:InvokeServer(";chat others this server is going to be rekt!") wait(0.2) RequestCommand:InvokeServer(";chat others All hail 666Xploitz!") end) end coroutine.wrap(YXXHQJ_fake_script)() local function DNUU_fake_script() -- TextButton_16.LocalScript local script = Instance.new('LocalScript', TextButton_16) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 119013059259330") RequestCommand:InvokeServer(";pitch 0.9") RequestCommand:InvokeServer(";volume inf") end) end coroutine.wrap(DNUU_fake_script)() local function WHMD_fake_script() -- TextButton_17.LocalScript local script = Instance.new('LocalScript', TextButton_17) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titler me 6 6 6 X p l o i t z") end) end coroutine.wrap(WHMD_fake_script)() local function VEQORA_fake_script() -- TextButton_18.LocalScript local script = Instance.new('LocalScript', TextButton_18) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";chat others LOL!") wait(0.3) RequestCommand:InvokeServer(";chat others 666Xploitz rekt this server!") wait (0.3) RequestCommand:InvokeServer(";chat others Hacked by 666Xploitz!") end) end coroutine.wrap(VEQORA_fake_script)() local function TUAFGSI_fake_script() -- TextButton_19.LocalScript local script = Instance.new('LocalScript', TextButton_19) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";speed me 55") end) end coroutine.wrap(TUAFGSI_fake_script)() local function NEGY_fake_script() -- TextButton_20.LocalScript local script = Instance.new('LocalScript', TextButton_20) local button = script.Parent button.MouseButton1Click:Connect(function() print("Button clicked!") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kill others") end) end coroutine.wrap(NEGY_fake_script)()