--[[ 666GUI - Red Chaos, Fly & God Mode ]] local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local humanoid = char:WaitForChild("Humanoid") local guiName = "666GUI" -- Destroy old GUI if exists if player:FindFirstChild("PlayerGui"):FindFirstChild(guiName) then player.PlayerGui[guiName]:Destroy() end -- ======= GUI Setup ======= local screenGui = Instance.new("ScreenGui") screenGui.Name = guiName screenGui.ResetOnSpawn = false screenGui.Parent = player.PlayerGui local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 300, 0, 200) mainFrame.Position = UDim2.new(0.3, 0, 0.3, 0) mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) mainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) mainFrame.BorderSizePixel = 2 mainFrame.Parent = screenGui mainFrame.Active = true mainFrame.Draggable = true local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 40) title.Position = UDim2.new(0, 0, 0, 0) title.BackgroundTransparency = 1 title.Text = "666GUI" title.TextColor3 = Color3.new(1,0,0) title.Font = Enum.Font.SourceSansBold title.TextSize = 24 title.Parent = mainFrame local function createButton(parent, text, y) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1,0,0,35) btn.Position = UDim2.new(0,0,0,y) btn.BackgroundColor3 = Color3.fromRGB(50,50,50) btn.BorderColor3 = Color3.fromRGB(255,0,0) btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.SourceSansBold btn.TextSize = 16 btn.Text = text btn.Parent = parent return btn end -- ======= Buttons ======= local redBtn = createButton(mainFrame, "666", 50) local flyBtn = createButton(mainFrame, "Fly OFF", 100) local godBtn = createButton(mainFrame, "God Mode OFF", 150) -- ======= Feature Variables ======= local flyEnabled = false local godEnabled = false local flySpeed = 50 -- ======= Button Logic ======= redBtn.MouseButton1Click:Connect(function() for _, obj in pairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") then obj.Color = Color3.fromRGB(255,0,0) end end end) flyBtn.MouseButton1Click:Connect(function() flyEnabled = not flyEnabled flyBtn.Text = flyEnabled and "Fly ON" or "Fly OFF" end) godBtn.MouseButton1Click:Connect(function() godEnabled = not godEnabled godBtn.Text = godEnabled and "God Mode ON" or "God Mode OFF" end) -- ======= Fly Logic ======= local flyDirection = Vector3.new(0,0,0) UserInputService.InputBegan:Connect(function(input, g) if g then return end if flyEnabled then if input.KeyCode == Enum.KeyCode.W then flyDirection = Vector3.new(0,0,-1) end if input.KeyCode == Enum.KeyCode.S then flyDirection = Vector3.new(0,0,1) end if input.KeyCode == Enum.KeyCode.A then flyDirection = Vector3.new(-1,0,0) end if input.KeyCode == Enum.KeyCode.D then flyDirection = Vector3.new(1,0,0) end if input.KeyCode == Enum.KeyCode.Space then flyDirection = Vector3.new(0,1,0) end if input.KeyCode == Enum.KeyCode.LeftControl then flyDirection = Vector3.new(0,-1,0) end end end) UserInputService.InputEnded:Connect(function(input, g) if g then return end flyDirection = Vector3.new(0,0,0) end) RunService.Heartbeat:Connect(function(delta) if flyEnabled then hrp.Velocity = flyDirection * flySpeed end if godEnabled then humanoid.Health = humanoid.MaxHealth end end)