local Lighting = game:GetService("Lighting") -- 1. Color Correction Settings Lighting.ColorCorrection.TintColor = Color3.new(255/255, 192/255, 183/255) Lighting.ColorCorrection.Saturation = 0.5 Lighting.ColorCorrection.Contrast = 0.1 Lighting.ColorCorrection.Brightness = 0.1 -- 2. Sky Color and Outdoor Lighting Lighting.OutdoorAmbient = Color3.new(255/255, 240/255, 180/255) Lighting.Ambient = Color3.new(150/255, 140/255, 130/255) -- 3. Adjusting the Sky's Horizon Color local Sky = Lighting:FindFirstChild("Sky") if Sky then Sky.HorizonColor3 = Color3.new(255/255, 255/255, 0/255) Sky.ZenithColor3 = Color3.new(255/255, 255/255, 200/255) end print("Indie Aesthetic Lighting Filter Applied!")