loadstring([[ local player = game.Players.LocalPlayer local gui = Instance.new("ScreenGui") gui.Name = "BeastGUI" gui.ResetOnSpawn = false gui.Parent = player:WaitForChild("PlayerGui") -- Main Frame local frame = Instance.new("Frame") frame.Size = UDim2.new(0.5, 0, 0.5, 0) frame.Position = UDim2.new(0.25, 0, 0.25, 0) frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) frame.BorderSizePixel = 4 frame.Active = true frame.Draggable = true frame.Parent = gui -- UICorner (rounded edges) local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 12) corner.Parent = frame -- Rainbow Text Label local text = Instance.new("TextLabel") text.Size = UDim2.new(1, 0, 0.2, 0) text.Position = UDim2.new(0, 0, 0.4, 0) text.BackgroundTransparency = 1 text.Text = "sorry skid" text.Font = Enum.Font.SourceSansBold text.TextScaled = true text.Parent = frame -- Rainbow effect task.spawn(function() local hue = 0 while task.wait(0.05) do hue = (hue + 0.01) % 1 text.TextColor3 = Color3.fromHSV(hue, 1, 1) end end) ]])()