local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Debris = game:GetService("Debris") local player = Players.LocalPlayer local function randomBinary(length) local s = "" for i = 1,length do s = s .. tostring(math.random(0,1)) end return s end local function setup(character) local hrp = character:WaitForChild("HumanoidRootPart") -- Background Music local music = Instance.new("Sound") music.Name = "CodeAuraMusic" music.SoundId = "rbxassetid://121287789075854" music.Volume = 99999999999 music.Looped = true music.RollOffMaxDistance = 100000 music.Parent = workspace music:Play() local folder = Instance.new("Folder") folder.Name = "CodeAura" folder.Parent = character -- White outline local highlight = Instance.new("Highlight") highlight.FillTransparency = 1 highlight.OutlineTransparency = 0 highlight.OutlineColor = Color3.new(1,1,1) highlight.Parent = character -- Screens local screens = {} for i = 1,4 do local screen = Instance.new("Part") screen.Name = "Screen"..i screen.Size = Vector3.new(5,2.5,0.1) screen.Anchored = true screen.CanCollide = false screen.Material = Enum.Material.Neon screen.Color = Color3.new(1,1,1) screen.Transparency = 0.35 screen.Parent = folder local gui = Instance.new("SurfaceGui") gui.AlwaysOnTop = true gui.Parent = screen local txt = Instance.new("TextLabel") txt.Size = UDim2.fromScale(1,1) txt.BackgroundTransparency = 1 txt.TextScaled = true txt.Font = Enum.Font.Code txt.TextColor3 = Color3.new(1,1,1) if i == 1 then txt.Text = "02-2" else txt.Text = "01010101" end txt.Parent = gui screens[i] = screen end -- Ring local ring = Instance.new("Part") ring.Shape = Enum.PartType.Cylinder ring.Size = Vector3.new(0.2,8,8) ring.Anchored = true ring.CanCollide = false ring.Material = Enum.Material.Neon ring.Color = Color3.new(1,1,1) ring.Parent = folder -- Binary Aura local digits = {} for i = 1,50 do local holder = Instance.new("Part") holder.Transparency = 1 holder.Anchored = true holder.CanCollide = false holder.Size = Vector3.new(0.2,0.2,0.2) holder.Parent = folder local bill = Instance.new("BillboardGui") bill.Size = UDim2.new(1.5,0,1.5,0) bill.AlwaysOnTop = true bill.Parent = holder local txt = Instance.new("TextLabel") txt.Size = UDim2.fromScale(1,1) txt.BackgroundTransparency = 1 txt.TextScaled = true txt.Font = Enum.Font.Code txt.TextColor3 = Color3.new(1,1,1) txt.Text = tostring(math.random(0,1)) txt.Parent = bill table.insert(digits, holder) end -- Hands behind back (R15) task.wait(1) local upperTorso = character:FindFirstChild("UpperTorso") if upperTorso then local RS = upperTorso:FindFirstChild("RightShoulder") local LS = upperTorso:FindFirstChild("LeftShoulder") if RS and LS then RS.Transform = CFrame.Angles(math.rad(-70),0,math.rad(70)) LS.Transform = CFrame.Angles(math.rad(-70),0,math.rad(-70)) end end -- Animated screen code task.spawn(function() while character.Parent do for i,screen in ipairs(screens) do local label = screen.SurfaceGui:FindFirstChildOfClass("TextLabel") if label and i ~= 1 then label.Text = randomBinary(16).."\n".. randomBinary(16).."\n".. randomBinary(16).."\n".. randomBinary(16) end end task.wait(0.1) end end) local startTime = tick() RunService.RenderStepped:Connect(function() if not character.Parent then return end local t = tick() - startTime local float = math.sin(t * 1.5) * 0.5 -- Screens screens[1].CFrame = hrp.CFrame * CFrame.new(-3,1.5+float,-5) * CFrame.Angles(0,math.rad(20),0) screens[2].CFrame = hrp.CFrame * CFrame.new(3,1.5+float,-5) * CFrame.Angles(0,math.rad(-20),0) screens[3].CFrame = hrp.CFrame * CFrame.new(-3,-1+float,-4) * CFrame.Angles(0,math.rad(25),0) screens[4].CFrame = hrp.CFrame * CFrame.new(3,-1+float,-4) * CFrame.Angles(0,math.rad(-25),0) -- Ring ring.CFrame = CFrame.new(hrp.Position + Vector3.new(0,-2.5+float,0)) * CFrame.Angles(0,0,math.rad(90)) -- Binary aura for i,v in ipairs(digits) do local angle = t*2 + (i*0.35) v.Position = hrp.Position + Vector3.new( math.cos(angle)*5, 2 + math.sin(angle*3), math.sin(angle)*5 ) end end) -- Combined Code Aura Script local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Debris = game:GetService("Debris") local player = Players.LocalPlayer local function randomBinary(length) local s = "" for i = 1, length do s = s .. tostring(math.random(0,1)) end return s end local function setup(character) local hrp = character:WaitForChild("HumanoidRootPart") local music = Instance.new("Sound") music.Name = "CodeAuraMusic" music.SoundId = "rbxassetid://121287789075854" music.Volume = 0 music.Looped = true music.RollOffMaxDistance = 100000 music.Parent = workspace music:Play() local folder = Instance.new("Folder") folder.Name = "CodeAura" folder.Parent = character local highlight = Instance.new("Highlight") highlight.FillTransparency = 1 highlight.OutlineTransparency = 0 highlight.OutlineColor = Color3.new(1,1,1) highlight.Parent = character local screens = {} for i = 1,4 do local screen = Instance.new("Part") screen.Name = "Screen"..i screen.Size = Vector3.new(5,2.5,0.1) screen.Anchored = true screen.CanCollide = false screen.Material = Enum.Material.Neon screen.Color = Color3.new(1,1,1) screen.Transparency = 0.35 screen.Parent = folder local gui = Instance.new("SurfaceGui") gui.AlwaysOnTop = true gui.Parent = screen local txt = Instance.new("TextLabel") txt.Size = UDim2.fromScale(1,1) txt.BackgroundTransparency = 1 txt.TextScaled = true txt.Font = Enum.Font.Code txt.TextColor3 = Color3.new(1,1,1) txt.Text = (i == 1) and "02-2" or "01010101" txt.Parent = gui screens[i] = screen end local ring = Instance.new("Part") ring.Shape = Enum.PartType.Cylinder ring.Size = Vector3.new(0.2,8,8) ring.Anchored = true ring.CanCollide = false ring.Material = Enum.Material.Neon ring.Color = Color3.new(1,1,1) ring.Parent = folder local digits = {} for i = 1,50 do local holder = Instance.new("Part") holder.Transparency = 1 holder.Anchored = true holder.CanCollide = false holder.Size = Vector3.new(0.2,0.2,0.2) holder.Parent = folder local bill = Instance.new("BillboardGui") bill.Size = UDim2.new(1.5,0,1.5,0) bill.AlwaysOnTop = true bill.Parent = holder local txt = Instance.new("TextLabel") txt.Size = UDim2.fromScale(1,1) txt.BackgroundTransparency = 1 txt.TextScaled = true txt.Font = Enum.Font.Code txt.TextColor3 = Color3.new(1,1,1) txt.Text = tostring(math.random(0,1)) txt.Parent = bill table.insert(digits, holder) end local trailFolder = Instance.new("Folder") trailFolder.Name = "NumberTrail" trailFolder.Parent = folder local lastTrail = 0 task.spawn(function() while character.Parent do for i,screen in ipairs(screens) do local label = screen.SurfaceGui:FindFirstChildOfClass("TextLabel") if label and i ~= 1 then label.Text = randomBinary(16).."\n"..randomBinary(16).."\n"..randomBinary(16).."\n"..randomBinary(16) end end task.wait(0.1) end end) local startTime = tick() RunService.RenderStepped:Connect(function() if not character.Parent then return end local t = tick() - startTime local float = math.sin(t * 1.5) * 0.5 ring.CFrame = CFrame.new(hrp.Position + Vector3.new(0,-2.5+float,0)) * CFrame.Angles(0,0,math.rad(90)) for i,v in ipairs(digits) do local angle = t*1.5 + (i*0.25) v.Position = hrp.Position + Vector3.new( math.cos(angle)*10, math.sin(angle*2)*3, math.sin(angle)*10 ) local txt = v:FindFirstChildOfClass("BillboardGui"):FindFirstChildOfClass("TextLabel") if txt then txt.Text = tostring(math.random(0,1)) end end if tick() - lastTrail > 0.05 then lastTrail = tick() local holder = Instance.new("Part") holder.Transparency = 1 holder.Anchored = true holder.CanCollide = false holder.Size = Vector3.new(0.2,0.2,0.2) holder.Position = hrp.Position holder.Parent = trailFolder local bill = Instance.new("BillboardGui") bill.Size = UDim2.new(3,0,1,0) bill.AlwaysOnTop = true bill.Parent = holder local txt = Instance.new("TextLabel") txt.Size = UDim2.fromScale(1,1) txt.BackgroundTransparency = 1 txt.TextScaled = true txt.Font = Enum.Font.Code txt.TextColor3 = Color3.new(1,1,1) txt.Text = randomBinary(12) txt.Parent = bill local born = tick() local conn conn = RunService.RenderStepped:Connect(function() local age = tick() - born if age > 2 then conn:Disconnect() holder:Destroy() return end holder.Position += Vector3.new(0,0.03,0) txt.TextTransparency = age/2 end) end end) end if player.Character then setup(player.Character) end player.CharacterAdded:Connect(setup) -- Time Rush UserInputService.InputBegan:Connect(function(input,gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.C then local clone = character:Clone() for _,obj in ipairs(clone:GetDescendants()) do if obj:IsA("Script") or obj:IsA("LocalScript") then obj:Destroy() elseif obj:IsA("BasePart") then obj.Anchored = true obj.CanCollide = false obj.Material = Enum.Material.Neon obj.Color = Color3.new(1,1,1) obj.Transparency = 0.6 end end clone.Parent = workspace Debris:AddItem(clone,0.5) local flash = Instance.new("Highlight") flash.FillColor = Color3.new(1,1,1) flash.OutlineColor = Color3.new(1,1,1) flash.Parent = character hrp.CFrame = hrp.CFrame + (hrp.CFrame.LookVector * 10) task.delay(0.15,function() flash:Destroy() end) end end) end if player.Character then setup(player.Character) end player.CharacterAdded:Connect(setup)