-- 0 Gravity Script local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local gravityEnabled = false local guiExists = false local function createGravityToggleButton() if guiExists then return end guiExists = true local screenGui = Instance.new("ScreenGui") screenGui.Parent = player:WaitForChild("PlayerGui") local button = Instance.new("TextButton") button.Size = UDim2.new(0, 120, 0, 50) button.Position = UDim2.new(0.5, -60, 0.05, 0) button.Text = "0 Gravity: Off" button.BackgroundColor3 = Color3.fromRGB(128, 0, 128) button.BackgroundTransparency = 0.6 button.Parent = screenGui button.TextColor3 = Color3.fromRGB(255, 0, 0) local closeButton = Instance.new("TextButton") closeButton.Size = UDim2.new(0, 15, 0, 15) closeButton.Position = UDim2.new(0.5, 70, 0.05, 0) closeButton.Text = "X" closeButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) closeButton.TextColor3 = Color3.fromRGB(255, 255, 255) closeButton.Parent = screenGui closeButton.MouseButton1Click:Connect(function() screenGui:Destroy() game.Workspace.Gravity = 196.2 gravityEnabled = false guiExists = false end) button.MouseButton1Click:Connect(function() if gravityEnabled then game.Workspace.Gravity = 196.2 button.Text = "0 Gravity: Off" button.TextColor3 = Color3.fromRGB(255, 0, 0) else game.Workspace.Gravity = 0 button.Text = "0 Gravity: On" button.TextColor3 = Color3.fromRGB(0, 255, 0) end gravityEnabled = not gravityEnabled end) end createGravityToggleButton() player.CharacterAdded:Connect(function(newCharacter) character = newCharacter humanoid = character:WaitForChild("Humanoid") wait(00.3) createGravityToggleButton() if gravityEnabled then game.Workspace.Gravity = 0 end end)