While wait() do local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args))local args = { [1] = game:GetService("Players").LocalPlayer } game:GetService("ReplicatedStorage").Events.Cash:FireServer(unpack(args)) End