game:GetService("ReplicatedStorage").GiveMoney:FireServer(math.huge) game:GetService("ReplicatedStorage").Upgrade:FireServer("HeadChance", 0.01, math.huge) game:GetService("ReplicatedStorage").Upgrade:FireServer("Fliptime", 0.01, -math.huge) game:GetService("ReplicatedStorage").Upgrade:FireServer("ComboMulti", 0.01, math.huge) game:GetService("ReplicatedStorage").Upgrade:FireServer("CoinValue", 0.25, math.huge) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() for i = 1, 100 do game:GetService("ReplicatedStorage").TotalFlipPlusOne:FireServer() end end)