--https://github.com/brawler-567/GameSenseScripts/blob/main/unboxing.lua local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") while true do wait(0.1) for i = 0, 210 do local success, model = pcall(function() return workspace[""]:GetChildren()[9]:GetChildren()[i] end) if success and model then humanoidRootPart.CFrame = model:GetPivot() * CFrame.new(0, 3, 0) break end end end