local gui = Instance.new("ScreenGui") local frame = Instance.new("Frame") local title = Instance.new("TextLabel") local titlee = Instance.new("TextLabel") local Speed_Finish = Instance.new("TextButton") local Speed_Finishh = Instance.new("TextButton") local closetab = Instance.new("TextButton") local closetabb = Instance.new("TextButton") local hotbar = Instance.new("Frame") local minitab = Instance.new("TextButton") local openmenu = Instance.new("TextButton") local openmenuu = Instance.new("TextButton") local BSpeed_Finish = Instance.new("TextButton") local BSpeed_Finishh = Instance.new("TextButton") local CSpeed_Finish = Instance.new("TextButton") local CSpeed_Finishh = Instance.new("TextButton") local DSpeed_Finish = Instance.new("TextButton") local ESpeed_Finish = Instance.new("TextButton") local DSpeed_Finishh = Instance.new("TextButton") local ESpeed_Finishh = Instance.new("TextButton") local FSpeed_Finish = Instance.new("TextButton") local FSpeed_Finishh = Instance.new("TextButton") local GSpeed_Finish = Instance.new("TextButton") local GGSpeed_Finish = Instance.new("TextButton") local GGGSpeed_Finish = Instance.new("TextButton") local gGSpeed_Finish = Instance.new("TextButton") local GGGGSpeed_Finish = Instance.new("TextButton") local GDGSpeed_Finish = Instance.new("TextButton") local framee = Instance.new("Frame") local minitabb = Instance.new("TextButton") wait(0) gui.Parent = game.Players.LocalPlayer.PlayerGui gui.Name = ("CustomChars") gui.ResetOnSpawn = false framee.Parent = gui framee.Name = ("MainFramee") framee.Size = UDim2.new(0.4, 0, 0.5, 0) framee.Active = true framee.Draggable = true framee.BackgroundColor3 = Color3.fromRGB(0, 0, 0) framee.BackgroundTransparency = 0.1 framee.BorderSizePixel = 5 framee.BorderColor3 = Color3.fromRGB(85, 255, 0) framee.Position = UDim2.new(.5,0,0,0) framee.Visible = false frame.Parent = gui frame.Name = ("MainFrame") frame.Size = UDim2.new(0.4, 0, 0.5, 0) frame.Active = true frame.Draggable = true frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BackgroundTransparency = 0.1 frame.BorderSizePixel = 5 frame.BorderColor3 = Color3.fromRGB(85, 255, 0) hotbar.Parent = gui hotbar.Name = ("Hotbar") hotbar.Size = UDim2.new(0.6, 0, 0.1, 0) hotbar.Active = true hotbar.Draggable = false hotbar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) hotbar.BackgroundTransparency = 0.1 hotbar.BorderSizePixel = 5 hotbar.BorderColor3 = Color3.fromRGB(85, 255, 0) hotbar.Position = UDim2.new(0.195, 0, 0.04, 0) hotbar.Visible = false title.Parent = gui.MainFrame title.Name = ("GODOOOD") title.Size = UDim2.new(0.5, 0, 0.2, 0) title.BackgroundTransparency = 1 title.TextColor3 = Color3.fromRGB(85, 255, 0) title.TextScaled = true title.Text = ("UT : THE RISE OF SOULS XTREME GUI") title.Font = ("Arcade") titlee.Parent = gui.MainFramee titlee.Name = ("GODOOOD") titlee.Size = UDim2.new(0.5, 0, 0.2, 0) titlee.BackgroundTransparency = 1 titlee.TextColor3 = Color3.fromRGB(85, 255, 0) titlee.TextScaled = true titlee.Text = ("Place Teleports") titlee.Font = ("Arcade") closetab.Parent = gui.MainFrame closetab.Name = ("Colose") closetab.Size = UDim2.new(0.1, 0, 0.05, 0) closetab.BackgroundTransparency = 0.1 closetab.BorderSizePixel = 3 closetab.BorderColor3 = Color3.fromRGB(85, 255, 0) closetab.Text = ("X") closetab.TextColor3 = Color3.fromRGB(85, 255, 0) closetab.BackgroundColor3 = Color3.fromRGB(0,0,0) closetab.TextScaled = true closetab.Position = UDim2.new(0.9, 0, 0, 0) closetab.Font = ("Arcade") closetabb.Parent = gui.MainFramee closetabb.Name = ("Colose") closetabb.Size = UDim2.new(0.1, 0, 0.05, 0) closetabb.BackgroundTransparency = 0.1 closetabb.BorderSizePixel = 3 closetabb.BorderColor3 = Color3.fromRGB(85, 255, 0) closetabb.Text = ("X") closetabb.TextColor3 = Color3.fromRGB(85, 255, 0) closetabb.BackgroundColor3 = Color3.fromRGB(0,0,0) closetabb.TextScaled = true closetabb.Position = UDim2.new(0.9, 0, 0, 0) closetabb.Font = ("Arcade") openmenu.Parent = gui.Hotbar openmenu.Name = ("OpenDaMain") openmenu.Size = UDim2.new(0.08, 0, 1, 0) openmenu.BackgroundTransparency = 0.1 openmenu.BorderSizePixel = 3 openmenu.BorderColor3 = Color3.fromRGB(85, 255, 0) openmenu.Text = ("Main Menu") openmenu.TextColor3 = Color3.fromRGB(85, 255, 0) openmenu.BackgroundColor3 = Color3.fromRGB(0,0,0) openmenu.TextScaled = true openmenu.Position = UDim2.new(0, 0, 0, 0) openmenu.Visible = false openmenu.Font = ("Arcade") openmenuu.Parent = gui.Hotbar openmenuu.Name = ("OpenDaMainn") openmenuu.Size = UDim2.new(0.083, 0, 1, 0) openmenuu.BackgroundTransparency = 0.1 openmenuu.BorderSizePixel = 3 openmenuu.BorderColor3 = Color3.fromRGB(85, 255, 0) openmenuu.Text = ("Place TP Menu") openmenuu.TextColor3 = Color3.fromRGB(85, 255, 0) openmenuu.BackgroundColor3 = Color3.fromRGB(0,0,0) openmenuu.TextScaled = true openmenuu.Position = UDim2.new(0.085, 0, 0, 0) openmenuu.Visible = false openmenuu.Font = ("Arcade") minitab.Parent = gui.MainFrame minitab.Name = ("Minimizeizie") minitab.Size = UDim2.new(0.1, 0, 0.05, 0) minitab.BackgroundTransparency = 0.1 minitab.BorderSizePixel = 3 minitab.BorderColor3 = Color3.fromRGB(85, 255, 0) minitab.Text = ("-") minitab.TextColor3 = Color3.fromRGB(85, 255, 0) minitab.BackgroundColor3 = Color3.fromRGB(0,0,0) minitab.TextScaled = true minitab.Position = UDim2.new(0.79, 0, 0, 0) minitab.Font = ("Arcade") minitabb.Parent = gui.MainFramee minitabb.Name = ("Minimizeizie") minitabb.Size = UDim2.new(0.1, 0, 0.05, 0) minitabb.BackgroundTransparency = 0.1 minitabb.BorderSizePixel = 3 minitabb.BorderColor3 = Color3.fromRGB(85, 255, 0) minitabb.Text = ("-") minitabb.TextColor3 = Color3.fromRGB(85, 255, 0) minitabb.BackgroundColor3 = Color3.fromRGB(0,0,0) minitabb.TextScaled = true minitabb.Position = UDim2.new(0.79, 0, 0, 0) minitabb.Font = ("Arcade") Speed_Finish.Parent = gui.MainFrame Speed_Finish.Name = ("End Game") Speed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) Speed_Finish.BackgroundTransparency = 0.1 Speed_Finish.BorderSizePixel = 3 Speed_Finish.BorderColor3 = Color3.fromRGB(85, 255, 0) Speed_Finish.Text = ("Open Place Teleporters Menu") Speed_Finish.TextColor3 = Color3.fromRGB(85, 255, 0) Speed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) Speed_Finish.TextScaled = true Speed_Finish.Position = UDim2.new(0, 8, 0.25, 0) Speed_Finish.Visible = true Speed_Finish.Font = ("Arcade") Speed_Finishh.Parent = gui.MainFramee Speed_Finishh.Name = ("End Game") Speed_Finishh.Size = UDim2.new(0.25, 0, 0.15, 0) Speed_Finishh.BackgroundTransparency = 0.1 Speed_Finishh.BorderSizePixel = 3 Speed_Finishh.BorderColor3 = Color3.fromRGB(35, 25, 0) Speed_Finishh.Text = ("Free Gaster") Speed_Finishh.TextColor3 = Color3.fromRGB(35, 55, 0) Speed_Finishh.BackgroundColor3 = Color3.fromRGB(0,0,0) Speed_Finishh.TextScaled = true Speed_Finishh.Position = UDim2.new(0, 8, 0.25, 0) Speed_Finishh.Visible = true Speed_Finishh.Font = ("Arcade") DSpeed_Finish.Parent = gui.MainFrame DSpeed_Finish.Name = ("myas") DSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) DSpeed_Finish.BackgroundTransparency = 0.1 DSpeed_Finish.BorderSizePixel = 3 DSpeed_Finish.BorderColor3 = Color3.fromRGB(85, 255, 0) DSpeed_Finish.Text = ("Kill People in void") DSpeed_Finish.TextColor3 = Color3.fromRGB(85, 255, 0) DSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) DSpeed_Finish.TextScaled = true DSpeed_Finish.Position = UDim2.new(0, 8, 0.45, 0) DSpeed_Finish.Visible = true DSpeed_Finish.Font = ("Arcade") DSpeed_Finishh.Parent = gui.MainFramee DSpeed_Finishh.Name = ("myas") DSpeed_Finishh.Size = UDim2.new(0.25, 0, 0.15, 0) DSpeed_Finishh.BackgroundTransparency = 0.1 DSpeed_Finishh.BorderSizePixel = 3 DSpeed_Finishh.BorderColor3 = Color3.fromRGB(85, 255, 0) DSpeed_Finishh.Text = ("Mission 3") DSpeed_Finishh.TextColor3 = Color3.fromRGB(85, 255, 0) DSpeed_Finishh.BackgroundColor3 = Color3.fromRGB(0,0,0) DSpeed_Finishh.TextScaled = true DSpeed_Finishh.Position = UDim2.new(0, 8, 0.45, 0) DSpeed_Finishh.Visible = true DSpeed_Finishh.Font = ("Arcade") BSpeed_Finish.Parent = gui.MainFrame BSpeed_Finish.Name = ("THE BUFFEREDAXY") BSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) BSpeed_Finish.BackgroundTransparency = 0.1 BSpeed_Finish.BorderSizePixel = 3 BSpeed_Finish.BorderColor3 = Color3.fromRGB(255, 0, 0) BSpeed_Finish.Text = ("Auto TP To Souls Farm") BSpeed_Finish.TextColor3 = Color3.fromRGB(255, 0, 0) BSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) BSpeed_Finish.TextScaled = true BSpeed_Finish.Position = UDim2.new(0, 155, 0.25, 0) BSpeed_Finish.Visible = true BSpeed_Finish.Font = ("Arcade") BSpeed_Finishh.Parent = gui.MainFramee BSpeed_Finishh.Name = ("THE BUFFEREDAXY") BSpeed_Finishh.Size = UDim2.new(0.25, 0, 0.15, 0) BSpeed_Finishh.BackgroundTransparency = 0.1 BSpeed_Finishh.BorderSizePixel = 3 BSpeed_Finishh.BorderColor3 = Color3.fromRGB(255, 0, 0) BSpeed_Finishh.Text = ("Mission 1") BSpeed_Finishh.TextColor3 = Color3.fromRGB(255, 0, 0) BSpeed_Finishh.BackgroundColor3 = Color3.fromRGB(0,0,0) BSpeed_Finishh.TextScaled = true BSpeed_Finishh.Position = UDim2.new(0, 155, 0.25, 0) BSpeed_Finishh.Visible = true BSpeed_Finishh.Font = ("Arcade") CSpeed_Finish.Parent = gui.MainFrame CSpeed_Finish.Name = ("DUSTETETETETERORRRRRRER") CSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) CSpeed_Finish.BackgroundTransparency = 0.1 CSpeed_Finish.BorderSizePixel = 3 CSpeed_Finish.BorderColor3 = Color3.fromRGB(198, 150, 0) CSpeed_Finish.Text = ("Kill any mission or boss") CSpeed_Finish.TextColor3 = Color3.fromRGB(218, 218, 5) CSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) CSpeed_Finish.TextScaled = true CSpeed_Finish.Position = UDim2.new(0, 305, 0.25, 0) CSpeed_Finish.Visible = true CSpeed_Finish.Font = ("Arcade") CSpeed_Finishh.Parent = gui.MainFramee CSpeed_Finishh.Name = ("DUSTETETETETERORRRRRRER") CSpeed_Finishh.Size = UDim2.new(0.25, 0, 0.15, 0) CSpeed_Finishh.BackgroundTransparency = 0.1 CSpeed_Finishh.BorderSizePixel = 3 CSpeed_Finishh.BorderColor3 = Color3.fromRGB(198, 0, 0) CSpeed_Finishh.Text = ("Mission 2") CSpeed_Finishh.TextColor3 = Color3.fromRGB(218, 218, 5) CSpeed_Finishh.BackgroundColor3 = Color3.fromRGB(0,0,0) CSpeed_Finishh.TextScaled = true CSpeed_Finishh.Position = UDim2.new(0, 305, 0.25, 0) CSpeed_Finishh.Visible = true CSpeed_Finishh.Font = ("Arcade") ESpeed_Finish.Parent = gui.MainFrame ESpeed_Finish.Name = ("realreal") ESpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) ESpeed_Finish.BackgroundTransparency = 0.1 ESpeed_Finish.BorderSizePixel = 3 ESpeed_Finish.BorderColor3 = Color3.fromRGB(85, 255, 0) ESpeed_Finish.Text = ("Spam Blue Soul") ESpeed_Finish.TextColor3 = Color3.fromRGB(85, 255, 0) ESpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) ESpeed_Finish.TextScaled = true ESpeed_Finish.Position = UDim2.new(0, 155, 0.45, 0) ESpeed_Finish.Visible = true ESpeed_Finish.Font = ("Arcade") ESpeed_Finishh.Parent = gui.MainFramee ESpeed_Finishh.Name = ("realreal") ESpeed_Finishh.Size = UDim2.new(0.25, 0, 0.15, 0) ESpeed_Finishh.BackgroundTransparency = 0.1 ESpeed_Finishh.BorderSizePixel = 3 ESpeed_Finishh.BorderColor3 = Color3.fromRGB(85, 255, 0) ESpeed_Finishh.Text = ("TP To Boss for Disbelief badge") ESpeed_Finishh.TextColor3 = Color3.fromRGB(85, 255, 0) ESpeed_Finishh.BackgroundColor3 = Color3.fromRGB(0,0,0) ESpeed_Finishh.TextScaled = true ESpeed_Finishh.Position = UDim2.new(0, 155, 0.45, 0) ESpeed_Finishh.Visible = true ESpeed_Finishh.Font = ("Arcade") FSpeed_Finish.Parent = gui.MainFrame FSpeed_Finish.Name = ("Grealreal") FSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) FSpeed_Finish.BackgroundTransparency = 0.1 FSpeed_Finish.BorderSizePixel = 3 FSpeed_Finish.BorderColor3 = Color3.fromRGB(255, 255, 255) FSpeed_Finish.Text = ("One Time Spam") FSpeed_Finish.TextColor3 = Color3.fromRGB(0, 255, 255) FSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) FSpeed_Finish.TextScaled = true FSpeed_Finish.Position = UDim2.new(0, 305, 0.45, 0) FSpeed_Finish.Visible = false FSpeed_Finish.Font = ("Arcade") FSpeed_Finishh.Parent = gui.MainFramee FSpeed_Finishh.Name = ("Grealreal") FSpeed_Finishh.Size = UDim2.new(0.25, 0, 0.15, 0) FSpeed_Finishh.BackgroundTransparency = 0.1 FSpeed_Finishh.BorderSizePixel = 3 FSpeed_Finishh.BorderColor3 = Color3.fromRGB(255, 255, 255) FSpeed_Finishh.Text = ("TP To Testing Area") FSpeed_Finishh.TextColor3 = Color3.fromRGB(0, 255, 255) FSpeed_Finishh.BackgroundColor3 = Color3.fromRGB(0,0,0) FSpeed_Finishh.TextScaled = true FSpeed_Finishh.Position = UDim2.new(0, 305, 0.45, 0) FSpeed_Finishh.Visible = true FSpeed_Finishh.Font = ("Arcade") GSpeed_Finish.Parent = gui.MainFrame GSpeed_Finish.Name = ("Grealreal") GSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) GSpeed_Finish.BackgroundTransparency = 0.1 GSpeed_Finish.BorderSizePixel = 3 GSpeed_Finish.BorderColor3 = Color3.fromRGB(99,99,99) GSpeed_Finish.Text = ("Buff Hp") GSpeed_Finish.TextColor3 = Color3.fromRGB(99,99,99) GSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) GSpeed_Finish.TextScaled = true GSpeed_Finish.Position = UDim2.new(0, 8, 0.65, 0) GSpeed_Finish.Visible = false GSpeed_Finish.Font = ("Arcade") GGSpeed_Finish.Parent = gui.MainFrame GGSpeed_Finish.Name = ("Grealreal") GGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) GGSpeed_Finish.BackgroundTransparency = 0.5 GGSpeed_Finish.BorderSizePixel = 3 GGSpeed_Finish.BorderColor3 = Color3.fromRGB(0,199,0) GGSpeed_Finish.Text = ("Get Spectate Gui") GGSpeed_Finish.TextColor3 = Color3.fromRGB(0,99,0) GGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) GGSpeed_Finish.TextScaled = true GGSpeed_Finish.Position = UDim2.new(0, 527, .15, 0) GGSpeed_Finish.Visible = false GGSpeed_Finish.Font = ("Arcade") GDGSpeed_Finish.Parent = gui.MainFrame GDGSpeed_Finish.Name = ("FUCKalreal") GDGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) GDGSpeed_Finish.BackgroundTransparency = 0.5 GDGSpeed_Finish.BorderSizePixel = 3 GDGSpeed_Finish.BorderColor3 = Color3.fromRGB(0,0,255) GDGSpeed_Finish.Text = ("FW") GDGSpeed_Finish.TextColor3 = Color3.fromRGB(255,0,0) GDGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) GDGSpeed_Finish.TextScaled = true GDGSpeed_Finish.Position = UDim2.new(0, 671, .15, 0) GDGSpeed_Finish.Visible = false GDGSpeed_Finish.Font = ("Arcade") GGGSpeed_Finish.Parent = gui.MainFrame GGGSpeed_Finish.Name = ("Grealreal") GGGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) GGGSpeed_Finish.BackgroundTransparency = 0.5 GGGSpeed_Finish.BorderSizePixel = 3 GGGSpeed_Finish.BorderColor3 = Color3.fromRGB(0,0,250) GGGSpeed_Finish.Text = ("Speed = Math.Random(50,100)") GGGSpeed_Finish.TextColor3 = Color3.fromRGB(0,0,255) GGGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) GGGSpeed_Finish.TextScaled = true GGGSpeed_Finish.Position = UDim2.new(0, 527, .32, 0) GGGSpeed_Finish.Visible = false GGGSpeed_Finish.Font = ("Arcade") GGGGSpeed_Finish.Parent = gui.MainFrame GGGGSpeed_Finish.Name = ("Grealreal") GGGGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) GGGGSpeed_Finish.BackgroundTransparency = 0.5 GGGGSpeed_Finish.BorderSizePixel = 3 GGGGSpeed_Finish.BorderColor3 = Color3.fromRGB(250,250,250) GGGGSpeed_Finish.Text = ("GOD MODE") GGGGSpeed_Finish.TextColor3 = Color3.fromRGB(250,255,255) GGGGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) GGGGSpeed_Finish.TextScaled = true GGGGSpeed_Finish.Position = UDim2.new(0, 527, .5,0) GGGGSpeed_Finish.Visible = false GGGGSpeed_Finish.Font = ("Arcade") gGSpeed_Finish.Parent = gui.MainFrame gGSpeed_Finish.Name = ("Grealreal") gGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) gGSpeed_Finish.BackgroundTransparency = 0.1 gGSpeed_Finish.BorderSizePixel = 3 gGSpeed_Finish.BorderColor3 = Color3.fromRGB(255,99,99) gGSpeed_Finish.Text = ("AutoFarm Coins") gGSpeed_Finish.TextColor3 = Color3.fromRGB(99,255,99) gGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) gGSpeed_Finish.TextScaled = true gGSpeed_Finish.Position = UDim2.new(0, 155, 0.65, 0) gGSpeed_Finish.Visible = false gGSpeed_Finish.Font = ("Arcade") closetab.MouseButton1Click:Connect(function() frame.Visible = false end) closetabb.MouseButton1Click:Connect(function() framee.Visible = false end) minitab.MouseButton1Click:Connect(function() hotbar.Visible = true frame.Visible = false openmenu.Visible = true end) minitabb.MouseButton1Click:Connect(function() hotbar.Visible = true framee.Visible = false openmenuu.Visible = true end) openmenu.MouseButton1Click:Connect(function() frame.Visible = true openmenu.Visible = false end) openmenuu.MouseButton1Click:Connect(function() framee.Visible = true openmenuu.Visible = false end) Speed_Finish.MouseButton1Click:Connect(function() framee.Visible = true end) Speed_Finishh.MouseButton1Click:Connect(function() local TeleportService = game:GetService("TeleportService") local level1Id = 7821904286 -- Change "0" to the place ID local player = game.Players.LocalPlayer if player then TeleportService:Teleport(level1Id, player) end end) FSpeed_Finish.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if v.ClassName == "Tool" then v.Parent = game:GetService("Players").LocalPlayer.Character end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren())do if v.ClassName == "Tool" then v:Activate() end end end) CSpeed_Finish.MouseButton1Click:Connect(function() sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", 112412400000) sethiddenproperty(game.Players.LocalPlayer, "MaxSimulationRadius", 112412400000) for i,d in pairs(game:GetService("Workspace"):GetDescendants()) do if d.ClassName == 'Humanoid' and d.Parent.Name ~= game.Players.LocalPlayer.Name then d.Health = 0 end end end) FSpeed_Finishh.MouseButton1Click:Connect(function() local TeleportService = game:GetService("TeleportService") local level1Id = 11069408744 -- Change "0" to the place ID local player = game.Players.LocalPlayer if player then TeleportService:Teleport(level1Id, player) end end) CSpeed_Finishh.MouseButton1Click:Connect(function() local TeleportService = game:GetService("TeleportService") local level1Id = 8065738280 -- Change "0" to the place ID local player = game.Players.LocalPlayer if player then TeleportService:Teleport(level1Id, player) end end) DSpeed_Finish.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(1370.45154, -60.0966835, 254.532532, 0, 0, 1, 0, 1, -0, -1, 0, 0) end) DSpeed_Finishh.MouseButton1Click:Connect(function() local TeleportService = game:GetService("TeleportService") local level1Id = 8747878640 -- Change "0" to the place ID local player = game.Players.LocalPlayer if player then TeleportService:Teleport(level1Id, player) end end) ESpeed_Finish.MouseButton1Click:Connect(function() while true do wait(0.1) game.Players.LocalPlayer.Character.Heart.Soul.FireBlue:FireServer() game.Players.LocalPlayer.Character.Heart.Soul.FireBlue2:FireServer() end end) ESpeed_Finishh.MouseButton1Click:Connect(function() local TeleportService = game:GetService("TeleportService") local level1Id = 8107164608 -- Change "0" to the place ID local player = game.Players.LocalPlayer if player then TeleportService:Teleport(level1Id, player) end end) GSpeed_Finish.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new( 8200.71777, 772.642883, -5380.16162, -9.53674316e-06, -0.0191621184, -0.999816418, 0.999999464, -0.00103521347, 1.03712082e-05, -0.00103524327, -0.999815881, 0.019162178) wait(6) game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 end) gGSpeed_Finish.MouseButton1Click:Connect(function() end) BSpeed_Finish.MouseButton1Click:Connect(function() while true do wait(.1) for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Soul" then game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = v.Heart.CFrame end end end end) BSpeed_Finishh.MouseButton1Click:Connect(function() local TeleportService = game:GetService("TeleportService") local level1Id = 8059900607 -- Change "0" to the place ID local player = game.Players.LocalPlayer if player then TeleportService:Teleport(level1Id, player) end end) GGSpeed_Finish.MouseButton1Click:Connect(function() local x = game.ReplicatedFirst.REF:Clone() x.Parent = game.Players.LocalPlayer.PlayerGui end) GGGSpeed_Finish.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = math.random(50,100) end) GDGSpeed_Finish.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(412.874725, 772.434509, -27058.3164, 9.47713852e-06, 0.0191621184, 0.999816418, 0.999999464, -0.00103521347, 1.03712082e-05, 0.00103524327, 0.999815881, -0.019162178) end) GGGGSpeed_Finish.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(206.424911, 867.730713, -5385.64209, 0, 0, -1, -1, 0, 0, 0, 1, 0) wait(1) local x = game.Players. LocalPlayer.Character. HumanoidRootPart. CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(130.147705, 771.247375, -5329.77686, -0.00100660324, -0.999815822, 0.0191653259, 0.999999523, -0.00100660324, 9.64663923e-06, 9.64663923e-06, 0.0191653259, 0.999816298) wait(2) game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(-66.211853, 20, -66.9095764, 1, 0, 0, 0, 1, 0, 0, 0, 1) game.Players.LocalPlayer.Character.Chesta:Remove() end) while true do if openmenu.Visible == false and frame.Visible == true and openmenuu.Visible == false and framee.Visible == true and hotbar.Visible == true then hotbar.Visible = false wait(0.01) end wait(0.01) end