local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("ReplicatedStorage").Client.Combat local closureName = "new" local upvalueIndex = 1 local closureConstants = { [1] = "setmetatable", [2] = aux.placeholderUserdataConstant, [3] = "state", [4] = "previousState", [5] = "Moveset", [6] = "GetAttribute" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = 1 local elementIndex = "DrainStamina" local upvalue = debug.getupvalue(closure, upvalueIndex) if upvalue then upvalue[elementIndex] = value else warn("Error: Upvalue or closure not found.") end