while true do wait(0.5) spawn(function() for i, v in pairs(game:GetService("Workspace").Arena.island5.Slapples:GetDescendants()) do if v:IsA("TouchTransmitter") then firetouchinterest(game.Players.LocalPlayer.Character.Head, v.Parent, 0) task.wait() firetouchinterest(game.Players.LocalPlayer.Character.Head, v.Parent, 1) end end end) end