for _,item in pairs(game:GetService("Workspace").GLOBALTIME.clienttell:GetChildren()) do game:GetService("Players").LocalPlayer.startevent:FireServer("rellcoinshop", {ClassName = "Folder",Name = item.Name, ryoshop = {Name = "ryoshop", ClassName = "IntValue", Value = 0} } ) -- Get the Scroll Of the Item game:GetService("Players").LocalPlayer.startevent:FireServer("rellcoinshop", {ClassName = "Folder",Name = item.name.."scroll", ryoshop = {Name = "ryoshop", ClassName = "IntValue", Value = 0} } ) wait() end