local args = { [1] = "Teleport" } game:GetService("Players").LocalPlayer.Character.clientMain.Remote:FireServer(unpack(args)) --add local args = { [1] = "Teleport" } game:GetService("Players").LocalPlayer.Character.clientMain.Remote:FireServer(unpack(args)) --add local args = { [1] = "Teleport" } game:GetService("Players").LocalPlayer.Character.clientMain.Remote:FireServer(unpack(args)) --you can add more if you want