-- NO DASH COOLDOWN (CharacterServer Client Bypass) -- Targets the "G2.cfolder" cooldown system local LocalPlayer = game:GetService("Players").LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() -- 1. Immediate Cleanup Loop -- This deletes cooldown folders the moment they appear task.spawn(function() while task.wait() do if Character then local side = Character:FindFirstChild("SideCooldown") local main = Character:FindFirstChild("MainCooldown") if side then side:Destroy() end if main then main:Destroy() end end end end) -- 2. The "NoDash" Attribute Bypass -- The script checks for a "NoDash" attribute before starting. We force it to false. Character:SetAttribute("NoDash", false) Character:GetAttributeChangedSignal("NoDash"):Connect(function() Character:SetAttribute("NoDash", false) end) -- 3. Humanoid State Fix -- The script disables dashing if the Humanoid is in certain states. -- This keeps the state clean. local humanoid = Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) end print("Infinite Dash Active: Cooldown Folders Suppressed.")