-- FINAL VERSION - 0.3s delay (super safe + 100% collection rate for all 809 coins) local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local coinsFolder = workspace:WaitForChild("Coins") local coins = {} for _, obj in ipairs(coinsFolder:GetChildren()) do if obj:IsA("BasePart") and obj:FindFirstChild("TouchInterest") then table.insert(coins, obj) end end print("Starting collection of " .. #coins .. " coins with 0.3s delay... (takes ~4 minutes total)") local oldCFrame = hrp.CFrame local collected = 0 hrp.AssemblyLinearVelocity = Vector3.new(0,0,0) hrp.AssemblyAngularVelocity = Vector3.new(0,0,0) for i, coin in ipairs(coins) do if coin and coin.Parent then -- coin still exists = not collected yet hrp.CFrame = coin.CFrame print("Collected coin " .. coin.Name .. " (" .. i .. "/809)") collected += 1 task.wait(0.3) -- 0.3 seconds as requested - extremely safe, no misses end end hrp.CFrame = oldCFrame print("DONE! You now have " .. collected .. "/809 Meowl Coins 🐱💰")