local bosses = {workspace["[JOR]"],workspace["[MRMS]"],workspace["[Ace]"],workspace.Heaven} task.spawn(function() while wait(1) do pcall(function() for _,v in pairs(bosses) do fireclickdetector(v.ClickDetector) end for i,v2 in pairs(game.Players:GetChildren()) do for _,v in pairs(v2.Backpack:GetChildren()) do if v:FindFirstChild("DF") and v:FindFirstChild("Event") then if v.Name == "Explosion" then v.Event:FireServer("Explosive") else v.Event:FireServer(v.Name.."Punch") v.Event:FireServer(v.Name) end end end if v2.Character then for _,v in pairs(v2.Character:GetChildren()) do if v:FindFirstChild("DF") and v:FindFirstChild("Event") then if v.Name == "Explosion" then v.Event:FireServer("Explosive") else v.Event:FireServer(v.Name.."Punch") v.Event:FireServer(v.Name) end end end end end end) end end) while wait(0.2) do for i,v2 in pairs(workspace.Enemy:GetChildren()) do for _,v in pairs(v2:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then game:GetService("ReplicatedStorage").Remote.Skills:FireServer("MMExplosion", 9e18, v.HumanoidRootPart.CFrame) game:GetService("ReplicatedStorage").Remote.Skills:FireServer("MExplosion", 9e18, v.HumanoidRootPart.CFrame) game:GetService("ReplicatedStorage").Remote.Skills:FireServer("Explosion", 9e18, v.HumanoidRootPart.CFrame) end end end end