_G.sandwichLoop = true spawn(function() local player = game.Players.LocalPlayer while _G.sandwichLoop do local character = player.Character if character then local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then for _, part in pairs(workspace:GetChildren()) do if (part.Name == "Sandwich" or part.Name == "GoldenSandwich" or part.Name == "DiamondSandwich") and _G.sandwichLoop then humanoidRootPart.CFrame = part.CFrame wait(0.1) if part:FindFirstChild("ClickDetector") then part.ClickDetector:FireServer() end wait(0.1) end end end end wait(0.1) end end)