local replicatedStorage = game:GetService("ReplicatedStorage") local weaponRemote = replicatedStorage["E&F"].Weapon.BuyWeaponRE if not weaponRemote then warn("Remote not found!") return end local idsToTest = {1001, 1004, 1007, 1008, 1005, 1002, 1003, 1006} for _, id in ipairs(idsToTest) do print("Firing with ID:", id) weaponRemote:FireServer(id) wait(1) end