while true do local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("ReplicatedStorage").Resources.Client.MovementHandler.Stamina local closureName = "DrainStamina" local upvalueIndex = 1 local closureConstants = { [1] = 0, [2] = "DrainRateMulti", [3] = "MaxStamina", [4] = "DestroyDrainer", [5] = "BaseRegen", [6] = "tick" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value =67676767676767 --six sevennn :67: debug.setupvalue(closure, upvalueIndex, value) end