-- E&F Inf Everything local EF = game:GetService("ReplicatedStorage")["E&F"] local plr = game:GetService("Players").LocalPlayer pcall(function() plr.PlayerGui:FindFirstChild("EFInfGUI"):Destroy() end) local gui = Instance.new("ScreenGui"); gui.Name="EFInfGUI"; gui.ResetOnSpawn=false; gui.Parent=plr.PlayerGui local main = Instance.new("Frame"); main.Size=UDim2.new(0,220,0,350); main.Position=UDim2.new(0.5,-110,0,20) main.BackgroundColor3=Color3.fromRGB(15,15,25); main.BorderSizePixel=0; main.Parent=gui; main.ClipsDescendants=true local dr,ds,sp main.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 or i.UserInputType==Enum.UserInputType.Touch then dr=true;ds=i.Position;sp=main.Position i.Changed:Connect(function() if i.UserInputState==Enum.UserInputState.End then dr=false end end) end end) game:GetService("UserInputService").InputChanged:Connect(function(i) if dr and (i.UserInputType==Enum.UserInputType.MouseMovement or i.UserInputType==Enum.UserInputType.Touch) then local d=i.Position-ds; main.Position=UDim2.new(sp.X.Scale,sp.X.Offset+d.X,sp.Y.Scale,sp.Y.Offset+d.Y) end end) local t=Instance.new("TextLabel",main); t.Size=UDim2.new(1,-30,0,25); t.BackgroundColor3=Color3.fromRGB(60,30,120) t.BorderSizePixel=0; t.Text=" Inf Everything"; t.TextColor3=Color3.fromRGB(220,220,220); t.TextSize=13; t.Font=Enum.Font.GothamBold; t.TextXAlignment=Enum.TextXAlignment.Left local x=Instance.new("TextButton",main); x.Size=UDim2.new(0,25,0,25); x.Position=UDim2.new(1,-27,0,0) x.BackgroundColor3=Color3.fromRGB(180,50,50); x.Text="X"; x.TextColor3=Color3.fromRGB(255,255,255); x.TextSize=12; x.Font=Enum.Font.GothamBold; x.BorderSizePixel=0 x.MouseButton1Click:Connect(function() gui:Destroy() end) local sf=Instance.new("ScrollingFrame",main); sf.Size=UDim2.new(1,-10,1,-30); sf.Position=UDim2.new(0,5,0,28) sf.BackgroundTransparency=1; sf.ScrollBarThickness=4; sf.BorderSizePixel=0; sf.CanvasSize=UDim2.new(0,0,0,0) sf.AutomaticCanvasSize=Enum.AutomaticSize.Y Instance.new("UIListLayout",sf).Padding=UDim.new(0,3) local function btn(name,fn) local b=Instance.new("TextButton",sf); b.Size=UDim2.new(1,-4,0,24) b.BackgroundColor3=Color3.fromRGB(40,40,55); b.Text=name b.TextColor3=Color3.fromRGB(200,200,200); b.TextSize=12; b.Font=Enum.Font.GothamBold; b.BorderSizePixel=0 b.MouseButton1Click:Connect(function() pcall(fn) end) end local function claim(rewards) EF.Quest.TryClaimQuestRF:InvokeServer(rewards) end btn("Inf Coins", function() claim({[1]={["Type"]="Eco",["ID"]="coin",["Number"]=1000000}}) end) btn("Inf All Potions", function() claim({ [1]={["Type"]="Potion",["ID"]="CoinPotion",["Number"]=1000000}, [2]={["Type"]="Potion",["ID"]="BodyPotion",["Number"]=1000000}, [3]={["Type"]="Potion",["ID"]="LegPotion",["Number"]=1000000}, [4]={["Type"]="Potion",["ID"]="ArmPotion",["Number"]=1000000}, [5]={["Type"]="Potion",["ID"]="LuckPotion",["Number"]=1000000}, }) end) btn("Inf Max/Super Potions", function() claim({ [1]={["Type"]="Potion",["ID"]="MaxCoinPotion",["Number"]=1000000}, [2]={["Type"]="Potion",["ID"]="MaxLegPotion",["Number"]=1000000}, [3]={["Type"]="Potion",["ID"]="MaxBodyPotion",["Number"]=1000000}, [4]={["Type"]="Potion",["ID"]="SuperLuckPotion",["Number"]=1000000}, }) end) btn("Inf Chris Currency", function() claim({[1]={["Type"]="Eco",["ID"]="chris",["Number"]=1000000}}) end) btn("Get Daily Pet", function() claim({[1]={["Type"]="Pet",["ID"]="Daily_1",["Number"]=1}}) end) btn("Get Friend Pet 1", function() claim({[1]={["Type"]="Pet",["ID"]="Friend_1",["Number"]=1}}) end) btn("Get Friend Pet 2", function() claim({[1]={["Type"]="Pet",["ID"]="Friend_2",["Number"]=1}}) end) btn("Inf All Crates", function() for _, id in ipairs({"1","2","3","4","5","6","7","8","9","10","1001"}) do pcall(function() EF.Box.AddBoxRE:FireServer(id, 1000000) end) end end) btn("Inf Spins", function() claim({[1]={["Type"]="Spin",["ID"]="1",["Number"]=1000000}}) end) btn("Inf TrainBoost", function() claim({[1]={["Type"]="TrainBoost",["Number"]=1000000}}) end) btn("Inf Rare Treasures", function() claim({ [1]={["Type"]="Treasure",["ID"]="1007",["Number"]=1000000}, [2]={["Type"]="Treasure",["ID"]="1006",["Number"]=1000000}, [3]={["Type"]="Treasure",["ID"]="1005",["Number"]=1000000}, }) end) btn("All Equipment", function() for egg = 1, 6 do for pet = 1, 5 do local id = "Egg"..egg.."_"..pet pcall(function() claim({ [1]={["Type"]="hat",["ID"]=id,["Number"]=1}, [2]={["Type"]="ink",["ID"]=id,["Number"]=1}, [3]={["Type"]="neck",["ID"]=id,["Number"]=1}, }) end) end end for i = 1, 10 do pcall(function() claim({[1]={["Type"]="weapon",["ID"]=tostring(i),["Number"]=1}}) end) end end) btn("Inf Eggs", function() claim({[1]={["Type"]="Egg",["ID"]="1",["Number"]=1000000}}) end) btn("Get All Pets", function() claim({ [1]={["Type"]="Pet",["ID"]="Daily_1",["Number"]=1}, [2]={["Type"]="Pet",["ID"]="Friend_1",["Number"]=1}, [3]={["Type"]="Pet",["ID"]="Friend_2",["Number"]=1}, }) end) btn("Inf Boosts", function() claim({ [1]={["Type"]="Boost",["ID"]="CoinBoost",["Number"]=1000000}, [2]={["Type"]="Boost",["ID"]="LuckBoost",["Number"]=1000000}, }) end) btn("All Shovels", function() for _, id in ipairs({"1","2","3","4","5","6","7","1001","1002","1201","1202"}) do pcall(function() claim({[1]={["Type"]="Shovel",["ID"]=id,["Number"]=1}}) end) end end) btn("All Jetpacks", function() for _, id in ipairs({"1","2","3","4","5","6","7","8","9","10","1201","1202"}) do pcall(function() claim({[1]={["Type"]="Jetpack",["ID"]=id,["Number"]=1}}) end) end end) btn("All Trainers", function() for _, id in ipairs({"T1","T2","T3","Sign_1","OPTrainner_1","OPTrainner_2","Chris_1","Chris_2","Season1_Coach"}) do pcall(function() claim({[1]={["Type"]="Trainner",["ID"]=id,["Number"]=1}}) end) end end) btn("Inf Arm/Leg/Body", function() claim({ [1]={["Type"]="Eco",["ID"]="Arm",["Number"]=1000000}, [2]={["Type"]="Eco",["ID"]="Leg",["Number"]=1000000}, [3]={["Type"]="Eco",["ID"]="Body",["Number"]=1000000}, }) end) btn("Inf Rebirth Currency", function() claim({[1]={["Type"]="Eco",["ID"]="rebirth",["Number"]=1000000}}) end) btn("All Egg Pets (1-6)", function() for egg = 1, 6 do local ids = {} for pet = 1, 5 do table.insert(ids, {["Type"]="Pet",["ID"]="Egg"..egg.."_"..pet,["Number"]=1}) end pcall(function() claim(ids) end) end end) btn("All Event Pets", function() local ids = {} for i = 1, 5 do table.insert(ids, {["Type"]="Pet",["ID"]="Event_"..i,["Number"]=1}) end claim(ids) end) btn("All Chris Pets", function() local ids = {} for i = 1, 5 do table.insert(ids, {["Type"]="Pet",["ID"]="Chris_"..i,["Number"]=1}) end claim(ids) end) btn("All Robux Pets", function() local ids = {} for i = 1, 6 do table.insert(ids, {["Type"]="Pet",["ID"]="Robux"..i,["Number"]=1}) end claim(ids) end) btn("All Treasures", function() local ids = {} for i = 1, 20 do table.insert(ids, {["Type"]="Treasure",["ID"]=tostring(i),["Number"]=1000000}) end for i = 1001, 1007 do table.insert(ids, {["Type"]="Treasure",["ID"]=tostring(i),["Number"]=1000000}) end claim(ids) end) btn("Inf Wins", function() claim({[1]={["Type"]="Eco",["ID"]="win",["Number"]=1000000}}) end) btn("Inf Golden", function() claim({[1]={["Type"]="Eco",["ID"]="golden",["Number"]=1000000}}) end) btn("Inf ALL Boosts", function() claim({ [1]={["Type"]="Boost",["ID"]="Coin_1",["Number"]=1000000}, [2]={["Type"]="Boost",["ID"]="Luck_1",["Number"]=1000000}, [3]={["Type"]="Boost",["ID"]="Luck_2",["Number"]=1000000}, [4]={["Type"]="Boost",["ID"]="MoveSpeed_1",["Number"]=1000000}, [5]={["Type"]="Boost",["ID"]="Arm_1",["Number"]=1000000}, [6]={["Type"]="Boost",["ID"]="Leg_1",["Number"]=1000000}, [7]={["Type"]="Boost",["ID"]="Body_1",["Number"]=1000000}, }) end) btn("Rebirth", function() EF.Train.RebirthRE:FireServer() end)