-- this was made using remote spy -- SELECT IF YOU WANT AUTOREBIRTH OR NOT, ITS ON BY DEFAULT -- IF YOU WANT TO DEACTIVATE THE SCRIPT JUST REJOIN auto_rebirth == true while true do -- this tells the server we dropped a ball local Event = game:GetService("ReplicatedStorage").Remotes.DropBall Event:FireServer( { -- these vales are the value of the balls, -- i didnt understand how this worked but doesnt -- matter cuz they all guve the same exp m = 1, e = 1 } ) -- this tells the server the ball we dropped falled on the x10 box local Event = game:GetService("ReplicatedStorage").Remotes.BallLanded Event:FireServer( 11 ) if auto_rebirth == true do -- this lets us rebirth instantly by adding it to the loop local Event = game:GetService("ReplicatedStorage").Remotes.Rebirth Event:FireServer() end -- we wait so we dont explode() Wait(0.001) end