--Auto Hit (DO NOT CHANGE THE VALUES!) if not game:IsLoaded() then game.Loaded:Wait() end while true do local hitBallArgs = { { CamPos = Vector3.new(0, 0, 0), HitPos = Vector3.new(0, 0, 0), HitBallType = 0, ClientTick = 0, CamDir = Vector3.new(0, 0, 0), AttackMoveSpeed = Vector3.new(0, 0, 0) } } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("HitBallRF"):InvokeServer(unpack(hitBallArgs)) task.wait() end --Auto Serve (YOU CAN CHANGE THE VALUES!) if not game:IsLoaded() then game.Loaded:Wait() end while true do local args = { { RotateType = 0, --0, 1, 2 ,3 Power = 100 --Speed Of The Ball (Max 100) } } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ServeRF"):InvokeServer(unpack(args)) task.wait() end