local pet_amount = 10 --Change to whatever, this game has no trading though function random_number_string(n) local t = {} for i = 1, n do t[i] = math.random(0, 9) end return table.concat(t, "") end local args = { [1] = { [1] = "Pro Lebron", [2] = false, [3] = "Huge", [4] = "" }, [2] = "Pets" } function give_pet() args[1][4] = random_number_string(16) game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("AddValueToTable"):FireServer(unpack(args)) end for i=1, pet_amount do give_pet() task.wait() end