if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HitBox") then local lastPos = game.Players.LocalPlayer.Character.HitBox.CFrame local WC = game.Players.LocalPlayer.Character:FindFirstChild("HitBox").WeldConstraint local cloneOf_WC = WC:Clone() WC:Destroy() for i,v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and game.Players.LocalPlayer.Character and v.Character:FindFirstChild("HitBox") and game.Players.LocalPlayer.Character:FindFirstChild("HitBox") then for _ = 1, 10 do if not v.Character and game.Players.LocalPlayer.Character and v.Character:FindFirstChild("HitBox") and game.Players.LocalPlayer.Character.FindFirstChild("HitBox") then break end game.Players.LocalPlayer.Character.HitBox.CFrame = v.Character.HitBox.CFrame game.Players.LocalPlayer.Character.HitBox.Velocity = Vector3.new(500,500,500) task.wait() end end end game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = lastPos task.wait(0.1) if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HitBox") then game.Players.LocalPlayer.Character.HitBox.Velocity = Vector3.zero game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = lastPos game.Players.LocalPlayer.Character.HitBox.CFrame = lastPos cloneOf_WC.Parent = game.Players.LocalPlayer.Character.HitBox end end