local Players = game:GetService("Players") local LP = Players.LocalPlayer local S = 5 local function apply(char) local hb = char:FindFirstChild("HeadHitbox") if hb then hb.Size *= S hb.Transparency = 0.5 hb.CanCollide = false end end local function hook(p) if p == LP then return end if p.Character then apply(p.Character) end p.CharacterAdded:Connect(function(c) task.wait(1); apply(c) end) end for _, p in ipairs(Players:GetPlayers()) do hook(p) end Players.PlayerAdded:Connect(hook)