local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Remote = LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("TrollGui"):WaitForChild("RemoteEvent") spawn(function() while true do for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer then local args = { player.Name, "Button3", "0" } Remote:FireServer(unpack(args)) wait(0.1) end end wait(0.5) end end) spawn(function() while true do for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer then local character = player.Character if character and character:FindFirstChild("Humanoid") then character.Humanoid.Health = 0 end end end wait(0.2) end end)