-- must run multiple times ya dupes last catch by how many times u did it under there local remotes = require(game:GetService("ReplicatedStorage").client.Modules.RemoteEventClient); local vector3_zero = Vector3.zero; for i = 1,10 do -- dont go over 100 or laggy remotes:GetRemoteEvent("RodThrow").dispatch:FireServer({ vector3_zero, vector3_zero, 9e9, false }); remotes:GetRemoteEvent("EndStruggle").dispatch:FireServer({ true, vector3_zero }); end