if game:IsLoaded() then local plr = game.Players.LocalPlayer local hrp = plr.Character:WaitForChild("HumanoidRootPart") for _, level in ipairs(game.Workspace.CartRideWorkspace.Objects:GetChildren()) do if level:FindFirstChild("LevelSpawn") then firetouchinterest(hrp, level.LevelSpawn, 0) wait() firetouchinterest(hrp, level.LevelSpawn, 1) end end plr.Character:FindFirstChildOfClass("Humanoid").Health = 0 end