local plr = game.Players.LocalPlayer local chr = plr.Character while wait() do local args = { "queue" } game:GetService("ReplicatedStorage"):WaitForChild("remotes"):WaitForChild("champions"):FireServer(unpack(args)) for i,v in pairs(workspace.Live:GetChildren()) do if v.Name ~= chr.Name then v.Humanoid.RigType = "R15" wait(0.1) v.Humanoid.RigType = "R6" end end end