-- credit to dendenzzz getgenv().autoparry = true local VirtualManager = game:GetService("VirtualInputManager") local Stats = game:GetService('Stats') local Players = game:GetService('Players') local Player = Players.LocalPlayer or Players.PlayerAdded:Wait() local RunService = game:GetService('RunService') local parry_helper = loadstring(game:HttpGet("https://raw.githubusercontent.com/TripleScript/TripleHub/main/helper_.lua"))() local ero = false task.spawn(function() RunService.PreRender:Connect(function() if not getgenv().autoparry then return end local par = parry_helper.FindTargetBall() if not par then return end local hat = par.AssemblyLinearVelocity if par:FindFirstChild('zoomies') then hat = par.zoomies.VectorVelocity end local i = par.Position local j = Player.Character.PrimaryPart.Position local kil = (j - i).Unit local l = Player:DistanceFromCharacter(i) local m = kil:Dot(hat.Unit) local n = hat.Magnitude if m > 0 then local o = l - 5 local p = o / n if parry_helper.IsPlayerTarget(par) and p <= 0.55 and not ero then VirtualManager:SendMouseButtonEvent(0, 0, 0, true, game, 0) wait(0.01) ero = true end else ero = false end end) end)