repeat task.wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character if not game:IsLoaded() then game.Loaded:Wait() end print("Supported game!") local creator = game.CreatorId local games = { [8605341] = 'https://raw.githubusercontent.com/x2zu/loader/refs/heads/main/ObfSource/Pixel%20Blade.lua', [35980748] = 'https://raw.githubusercontent.com/x2zu/loader/main/ObfSource/My%20Fishing%20Pier.lua', [3739465] = 'https://raw.githubusercontent.com/x2zu/loader/main/ObfSource/Dungeon%20Heroes.lua', [35812225] = 'https://raw.githubusercontent.com/x2zu/loader/refs/heads/main/ObfSource/Anime%20Shadow2.lua', [4372130] = 'https://raw.githubusercontent.com/x2zu/loader/main/ObfSource/BloxFruits.lua', -- Blox Fruits [35789249] = 'https://raw.githubusercontent.com/x2zu/loader/main/ObfSource/GrowAGarden.lua', -- Grow A Garden [35860275] = 'https://raw.githubusercontent.com/x2zu/loader/refs/heads/main/ObfSource/OneTouch.lua', [34063840] = 'https://raw.githubusercontent.com/x2zu/loader/refs/heads/main/ObfSource/AnimeRising.lua', } if games[creator] then print("Please wait, daddyhh~ loading..") loadstring(game:HttpGet(games[creator]))() else warn("Unsupported game.") end