local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Minecraft Remake (FE)", LoadingTitle = "Loading...", LoadingStatus = "Made by test_febypass", -- Cambiado a tu nombre KeySystem = false }) local Tab = Window:CreateTab("Constructor Visual", 4483345998) local Player = game.Players.LocalPlayer local Workspace = game:GetService("Workspace") -- Función para teletransportar una pieza existente local function MovePartToMouse() local Mouse = Player:GetMouse() if Mouse.Hit then -- Buscamos una pieza llamada "Part" local part = Workspace:FindFirstChild("Part") if part then part.Position = Mouse.Hit.p + Vector3.new(0, 2, 0) part.Anchored = true part.CanCollide = true Rayfield:Notify({Title = "Éxito", Content = "Bloque teletransportado y visible.", Duration = 2}) else Rayfield:Notify({Title = "Error", Content = "No se encontró ninguna pieza llamada 'Part'.", Duration = 3}) end end end Tab:CreateButton({ Name = "Mover Bloque (Visual para todos)", Callback = function() MovePartToMouse() end, }) Tab:CreateButton({ Name = "Resetear Posición de Part", Callback = function() local part = Workspace:FindFirstChild("Part") if part then part.Position = Vector3.new(0, 0, 0) Rayfield:Notify({Title = "Reset", Content = "Bloque devuelto.", Duration = 2}) end end, })