--========================================================-- -- STRANGE HUB + MOTOSSERRA 3D + ANIMAÇÕES E NOVOS SONS -- [UP] JUST A BASEPLATE -- PLACE ID: 123974602339071 --========================================================-- local Players = game:GetService("Players") local RunService = game:GetService("RunService") local CoreGui = game:GetService("CoreGui") local UserInputService = game:GetService("UserInputService") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local SoundService = game:GetService("SoundService") local player = Players.LocalPlayer --========================================================-- -- CONFIGURAÇÃO E VARIÁVEIS GERAIS --========================================================-- local ALLOWED_PLACE_ID = 123974602339071 local scriptRunning = false local vrConnections = {} local activeEffects = {} local chainsawParts = {} local vrGuiInstance = nil local isEquipped = true local isAttacking = false local attackStartTime = 0 local isLaughing = false local laughStartTime = 0 --========================================================-- -- VERIFICAR JOGO --========================================================-- local function isAllowedGame() return game.PlaceId == ALLOWED_PLACE_ID end --========================================================-- -- GUI DO HUB PRINCIPAL (LIMPO E COMPACTO) --========================================================-- local oldGui = player:WaitForChild("PlayerGui"):FindFirstChild("StrangeHub") if oldGui then oldGui:Destroy() end local gui = Instance.new("ScreenGui") gui.Name = "StrangeHub" gui.ResetOnSpawn = false gui.IgnoreGuiInset = true gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling gui.Parent = player.PlayerGui local panel = Instance.new("Frame") panel.Name = "MainPanel" panel.Size = UDim2.new(0, 270, 0, 210) panel.Position = UDim2.new(0.5, -135, 0.5, -105) panel.BackgroundColor3 = Color3.fromRGB(18, 18, 23) panel.BorderSizePixel = 0 panel.Active = true panel.Draggable = true panel.Parent = gui local panelCorner = Instance.new("UICorner") panelCorner.CornerRadius = UDim.new(0, 16) panelCorner.Parent = panel local panelStroke = Instance.new("UIStroke") panelStroke.Thickness = 2 panelStroke.Transparency = 0.25 panelStroke.Parent = panel local title = Instance.new("TextLabel") title.Size = UDim2.new(1, -50, 0, 45) title.Position = UDim2.new(0, 10, 0, 5) title.BackgroundTransparency = 1 title.Text = "⚡ STRANGE HUB" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextSize = 22 title.Font = Enum.Font.GothamBold title.Parent = panel local subtitle = Instance.new("TextLabel") subtitle.Size = UDim2.new(1, -20, 0, 25) subtitle.Position = UDim2.new(0, 10, 0, 28) subtitle.BackgroundTransparency = 1 subtitle.Text = "[UP] JUST A BASEPLATE" subtitle.TextColor3 = Color3.fromRGB(170, 170, 170) subtitle.TextSize = 11 subtitle.Font = Enum.Font.Gotham subtitle.Parent = panel local minimizeBtn = Instance.new("TextButton") minimizeBtn.Size = UDim2.new(0, 30, 0, 30) minimizeBtn.Position = UDim2.new(1, -35, 0, 10) minimizeBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 48) minimizeBtn.Text = "—" minimizeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) minimizeBtn.TextSize = 14 minimizeBtn.Font = Enum.Font.GothamBold minimizeBtn.Parent = panel local minCorner = Instance.new("UICorner") minCorner.CornerRadius = UDim.new(0, 8) minCorner.Parent = minimizeBtn local contentFrame = Instance.new("Frame") contentFrame.Name = "ContentContainer" contentFrame.Size = UDim2.new(1, 0, 1, -55) contentFrame.Position = UDim2.new(0, 0, 0, 55) contentFrame.BackgroundTransparency = 1 contentFrame.Parent = panel local status = Instance.new("TextLabel") status.Size = UDim2.new(1, -20, 0, 22) status.Position = UDim2.new(0, 10, 0, 2) status.BackgroundTransparency = 1 status.TextSize = 13 status.Font = Enum.Font.GothamBold status.Parent = contentFrame local function createHubButton(text, position) local button = Instance.new("TextButton") button.Size = UDim2.new(1, -30, 0, 38) button.Position = position button.BackgroundColor3 = Color3.fromRGB(40, 40, 48) button.BorderSizePixel = 0 button.Text = text button.TextColor3 = Color3.fromRGB(255, 255, 255) button.TextSize = 13 button.Font = Enum.Font.GothamBold button.AutoButtonColor = true button.Parent = contentFrame local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 10) corner.Parent = button return button end local executeButton = createHubButton("▶️ EXECUTAR", UDim2.new(0, 15, 0, 28)) local resetButton = createHubButton("🔄 RESETAR", UDim2.new(0, 15, 0, 72)) local stopButton = createHubButton("⏹️ PARAR SCRIPT", UDim2.new(0, 15, 0, 116)) local panelOpen = true minimizeBtn.MouseButton1Click:Connect(function() panelOpen = not panelOpen contentFrame.Visible = panelOpen if panelOpen then panel.Size = UDim2.new(0, 270, 0, 210) minimizeBtn.Text = "—" else panel.Size = UDim2.new(0, 270, 0, 55) minimizeBtn.Text = "+" end end) if isAllowedGame() then status.Text = "● PRONTO" status.TextColor3 = Color3.fromRGB(80, 255, 130) else status.Text = "🔒 JOGO NÃO COMPATÍVEL" status.TextColor3 = Color3.fromRGB(255, 80, 80) executeButton.Text = "🔒 PLACE ID INCORRETO" end --========================================================-- -- RESET --========================================================-- local function resetCharacter() local character = player.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Health = 0 end end end --========================================================-- -- MODO DE EXECUÇÃO (TEXTOS E MOTOSSERRA) --========================================================-- local function StartModMode() if vrGuiInstance then vrGuiInstance:Destroy() end for _, conn in ipairs(vrConnections) do if conn then conn:Disconnect() end end table.clear(vrConnections) for _, fx in ipairs(activeEffects) do if fx then fx:Destroy() end end table.clear(activeEffects) table.clear(chainsawParts) isEquipped = true isAttacking = false isLaughing = false -- SOM DE FUNDO WEIRDO (Mantido para clima) local spookySound = Instance.new("Sound") spookySound.Name = "StrangeHub_Audio" spookySound.SoundId = "rbxassetid://106591379375534" spookySound.Volume = 0.5 spookySound.Looped = true spookySound.Parent = SoundService spookySound:Play() table.insert(activeEffects, spookySound) -- NOVO: SOM DA MOTOSSERRA LIGADA (IDLE) local chainsawIdleSound = Instance.new("Sound") chainsawIdleSound.Name = "Chainsaw_Idle" chainsawIdleSound.SoundId = "rbxassetid://129562586053031" chainsawIdleSound.Volume = 2 chainsawIdleSound.Looped = true chainsawIdleSound.Parent = SoundService chainsawIdleSound:Play() table.insert(activeEffects, chainsawIdleSound) -- NOVO: SOM DE ATAQUE DA MOTOSSERRA local sawAttackSound = Instance.new("Sound") sawAttackSound.Name = "Chainsaw_Attack" sawAttackSound.SoundId = "rbxassetid://98962162673952" sawAttackSound.Volume = 3 sawAttackSound.Parent = SoundService table.insert(activeEffects, sawAttackSound) -- GUI DE EFEITOS E BOTÕES DE AÇÃO vrGuiInstance = Instance.new("ScreenGui") vrGuiInstance.Name = "StrangeHub_Effects" vrGuiInstance.ResetOnSpawn = false vrGuiInstance.IgnoreGuiInset = true vrGuiInstance.ZIndexBehavior = Enum.ZIndexBehavior.Sibling pcall(function() vrGuiInstance.Parent = CoreGui end) if not vrGuiInstance.Parent then vrGuiInstance.Parent = player:WaitForChild("PlayerGui") end -- ESTÁTICA local staticFrame = Instance.new("ImageLabel") staticFrame.Name = "StaticEffect" staticFrame.Size = UDim2.new(1, 0, 1, 0) staticFrame.BackgroundTransparency = 1 staticFrame.Image = "rbxassetid://7335193983" staticFrame.ImageTransparency = 0.88 staticFrame.ScaleType = Enum.ScaleType.Tile staticFrame.TileSize = UDim2.new(0, 400, 0, 400) staticFrame.ZIndex = 1 staticFrame.Parent = vrGuiInstance -- TEXTO GLITCHADO local weirdoText = Instance.new("TextLabel") weirdoText.Name = "WeirdoGlitchText" weirdoText.Size = UDim2.new(0, 500, 0, 100) weirdoText.AnchorPoint = Vector2.new(0.5, 0.5) weirdoText.Position = UDim2.new(0.5, 0, 0.15, 0) weirdoText.BackgroundTransparency = 1 weirdoText.Text = "WEIRDO" weirdoText.TextColor3 = Color3.fromRGB(255, 255, 255) weirdoText.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) weirdoText.TextStrokeTransparency = 0 weirdoText.Font = Enum.Font.Creepster weirdoText.TextSize = 65 weirdoText.ZIndex = 5 weirdoText.Parent = vrGuiInstance local weirdoVariations = {"WEIRDO", "W$I%DO", "W3IRD0", "W E I R D O", "W_I_R_D_O", "W#I@D0", "WĘÏRĐØ", "₩€łRĐ0", "W?I!D*", "W E I R D O O O"} --====================================================-- -- BOTÕES DA TELA --====================================================-- -- 1. BOTÃO DE ATAQUE (Centro) local attackBtn = Instance.new("TextButton") attackBtn.Size = UDim2.new(0, 180, 0, 55) attackBtn.AnchorPoint = Vector2.new(0.5, 1) attackBtn.Position = UDim2.new(0.5, 0, 0.95, 0) attackBtn.BackgroundColor3 = Color3.fromRGB(200, 30, 30) attackBtn.Text = "🪚 ATACAR!" attackBtn.TextColor3 = Color3.fromRGB(255, 255, 255) attackBtn.TextSize = 18 attackBtn.Font = Enum.Font.GothamBlack attackBtn.ZIndex = 10 attackBtn.Parent = vrGuiInstance Instance.new("UICorner", attackBtn).CornerRadius = UDim.new(0, 12) local str1 = Instance.new("UIStroke", attackBtn) str1.Color = Color3.fromRGB(255, 255, 255) str1.Thickness = 2 -- 2. BOTÃO DE GUARDAR/EQUIPAR (Esquerda) local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0, 150, 0, 45) toggleBtn.AnchorPoint = Vector2.new(0.5, 1) toggleBtn.Position = UDim2.new(0.5, -190, 0.94, 0) toggleBtn.BackgroundColor3 = Color3.fromRGB(200, 150, 30) toggleBtn.Text = "⬇️ GUARDAR" toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.TextSize = 14 toggleBtn.Font = Enum.Font.GothamBold toggleBtn.ZIndex = 10 toggleBtn.Parent = vrGuiInstance Instance.new("UICorner", toggleBtn).CornerRadius = UDim.new(0, 10) local str2 = Instance.new("UIStroke", toggleBtn) str2.Color = Color3.fromRGB(255, 255, 255) str2.Thickness = 2 -- 3. BOTÃO DE RIR (Direita) local laughBtn = Instance.new("TextButton") laughBtn.Size = UDim2.new(0, 150, 0, 45) laughBtn.AnchorPoint = Vector2.new(0.5, 1) laughBtn.Position = UDim2.new(0.5, 190, 0.94, 0) laughBtn.BackgroundColor3 = Color3.fromRGB(150, 30, 200) laughBtn.Text = "😂 RIR (3s)" laughBtn.TextColor3 = Color3.fromRGB(255, 255, 255) laughBtn.TextSize = 14 laughBtn.Font = Enum.Font.GothamBold laughBtn.ZIndex = 10 laughBtn.Parent = vrGuiInstance Instance.new("UICorner", laughBtn).CornerRadius = UDim.new(0, 10) local str3 = Instance.new("UIStroke", laughBtn) str3.Color = Color3.fromRGB(255, 255, 255) str3.Thickness = 2 -- Eventos dos Botões table.insert(vrConnections, attackBtn.MouseButton1Click:Connect(function() if not isAttacking and isEquipped and not isLaughing then isAttacking = true attackStartTime = os.clock() sawAttackSound:Play() end end)) table.insert(vrConnections, toggleBtn.MouseButton1Click:Connect(function() if isAttacking or isLaughing then return end isEquipped = not isEquipped if isEquipped then toggleBtn.Text = "⬇️ GUARDAR" toggleBtn.BackgroundColor3 = Color3.fromRGB(200, 150, 30) attackBtn.Visible = true chainsawIdleSound:Play() for _, part in ipairs(chainsawParts) do part.Transparency = 0 end else toggleBtn.Text = "⬆️ EQUIPAR" toggleBtn.BackgroundColor3 = Color3.fromRGB(30, 150, 200) attackBtn.Visible = false chainsawIdleSound:Stop() for _, part in ipairs(chainsawParts) do part.Transparency = 1 end end end)) table.insert(vrConnections, laughBtn.MouseButton1Click:Connect(function() if not isLaughing and not isAttacking then isLaughing = true laughStartTime = os.clock() -- Desliga depois de 3 segundos task.delay(3, function() isLaughing = false end) end end)) -- LOOP DO EFEITO VISUAL DA TELA local uiRenderConn = RunService.RenderStepped:Connect(function() if not scriptRunning then return end local t = os.clock() if math.random(1, 10) > 7 then weirdoText.Text = weirdoVariations[math.random(1, #weirdoVariations)] end weirdoText.TextColor3 = Color3.fromHSV((t * 0.3) % 1, 1, 1) local floatX = math.sin(t * 1.5) * 35 local floatY = math.cos(t * 2) * 15 weirdoText.Position = UDim2.new(0.5, floatX, 0.15, floatY) weirdoText.Rotation = math.sin(t * 2.8) * 12 staticFrame.ImageTransparency = math.random(85, 93) / 100 staticFrame.TileSize = UDim2.new(0, math.random(350, 450), 0, math.random(350, 450)) end) table.insert(vrConnections, uiRenderConn) --====================================================-- -- CONSTRUÇÃO DA MOTOSSERRA 3D --====================================================-- local function spawnChainsaw(char, rightArm) local chainsaw = Instance.new("Model") chainsaw.Name = "ChainsawWeapon" -- Corpo da motosserra (Motor) local body = Instance.new("Part") body.Size = Vector3.new(0.8, 1.2, 2.5) body.Color = Color3.fromRGB(200, 30, 30) body.Material = Enum.Material.Metal body.CanCollide = false body.Massless = true body.Parent = chainsaw -- Lâmina local blade = Instance.new("Part") blade.Size = Vector3.new(0.1, 0.6, 3.5) blade.Color = Color3.fromRGB(120, 120, 120) blade.Material = Enum.Material.DiamondPlate blade.CanCollide = false blade.Massless = true blade.Parent = chainsaw -- Alça Lateral (Handle) local handle = Instance.new("Part") handle.Size = Vector3.new(1.2, 0.2, 0.2) handle.Color = Color3.fromRGB(20, 20, 20) handle.CanCollide = false handle.Massless = true handle.Parent = chainsaw -- Soldas local weldArm = Instance.new("Weld") weldArm.Part0 = rightArm weldArm.Part1 = body weldArm.C0 = CFrame.new(0, -1, -0.5) * CFrame.Angles(math.rad(-90), 0, 0) weldArm.Parent = body local weldBlade = Instance.new("Weld") weldBlade.Part0 = body weldBlade.Part1 = blade weldBlade.C0 = CFrame.new(0, 0, -3) weldBlade.Parent = blade local weldHandle = Instance.new("Weld") weldHandle.Part0 = body weldHandle.Part1 = handle weldHandle.C0 = CFrame.new(0, 0.6, -0.5) weldHandle.Parent = handle chainsaw.Parent = char table.insert(activeEffects, chainsaw) table.insert(chainsawParts, body) table.insert(chainsawParts, blade) table.insert(chainsawParts, handle) end --====================================================-- -- RIG DO PERSONAGEM (BRAÇOS E TORSO MÓVEIS) --====================================================-- local currentRenderConn = nil local function setupCharacter(char) if currentRenderConn then currentRenderConn:Disconnect() currentRenderConn = nil end local humanoid = char:WaitForChild("Humanoid", 8) local rootPart = char:WaitForChild("HumanoidRootPart", 8) local torso = char:WaitForChild("Torso", 8) local rightArm = char:WaitForChild("Right Arm", 8) local leftArm = char:WaitForChild("Left Arm", 8) if not humanoid or not rootPart or not torso or not rightArm or not leftArm then return end -- Gerar Motosserra spawnChainsaw(char, rightArm) -- Pegar juntas principais (para cabeça e corpo tremerem na risada) local neck = torso:FindFirstChild("Neck") local rootJoint = rootPart:FindFirstChild("RootJoint") local originalNeck = neck and neck.C0 or CFrame.new() local originalRoot = rootJoint and rootJoint.C0 or CFrame.new() -- Quebrar Ombros para mover livremente local rightShoulder = torso:FindFirstChild("Right Shoulder") local leftShoulder = torso:FindFirstChild("Left Shoulder") if rightShoulder then rightShoulder:Destroy() end if leftShoulder then leftShoulder:Destroy() end rightArm.CanCollide = false leftArm.CanCollide = false -- Movers dos braços local function createMover(part) local bp = Instance.new("BodyPosition") bp.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bp.P = 25000 bp.D = 1200 bp.Position = part.Position bp.Parent = part local bg = Instance.new("BodyGyro") bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) bg.P = 25000 bg.D = 1200 bg.CFrame = part.CFrame bg.Parent = part return bp, bg end local rightBP, rightBG = createMover(rightArm) local leftBP, leftBG = createMover(leftArm) local currentRightPosition = rightArm.Position local currentLeftPosition = leftArm.Position local currentRightCFrame = rightArm.CFrame local currentLeftCFrame = leftArm.CFrame --================================================-- -- LÓGICA DE ANIMAÇÃO (LOOP RENDER) --================================================-- currentRenderConn = RunService.RenderStepped:Connect(function() if not scriptRunning or not char.Parent or humanoid.Health <= 0 then return end local t = os.clock() local rightIdleTarget, leftIdleTarget local lerpSpeed = 0.15 -- RESET DA CABEÇA/CORPO (Modificado apenas na risada) if neck then neck.C0 = originalNeck end if rootJoint then rootJoint.C0 = originalRoot end -- 1. PRIORIDADE: RIR if isLaughing then lerpSpeed = 0.3 local laughShake = math.sin(t * 25) * 0.05 local laughTwitch = math.cos(t * 20) * 0.05 -- Joga a cabeça para trás e treme o corpo if neck then neck.C0 = originalNeck * CFrame.Angles(math.rad(-30) + laughTwitch, 0, laughShake) end if rootJoint then rootJoint.C0 = originalRoot * CFrame.new(0, laughShake, 0) end -- Mãos na barriga rightIdleTarget = torso.CFrame * CFrame.new(0.4, -0.4, -0.6) * CFrame.Angles(math.rad(45) + laughTwitch, math.rad(-45), 0) leftIdleTarget = torso.CFrame * CFrame.new(-0.4, -0.4, -0.6) * CFrame.Angles(math.rad(45) + laughTwitch, math.rad(45), 0) -- 2. PRIORIDADE: ATACAR elseif isAttacking and isEquipped then lerpSpeed = 0.4 local elapsed = t - attackStartTime if elapsed < 0.15 then -- Puxar motosserra pra trás e pra cima rightIdleTarget = torso.CFrame * CFrame.new(1.2, 1.5, 0) * CFrame.Angles(math.rad(160), math.rad(-20), 0) leftIdleTarget = torso.CFrame * CFrame.new(-0.2, 1.2, -0.8) * CFrame.Angles(math.rad(130), math.rad(40), 0) elseif elapsed < 0.5 then -- Golpe rasgando para baixo rightIdleTarget = torso.CFrame * CFrame.new(0.5, -1, -2.5) * CFrame.Angles(math.rad(20), math.rad(-30), 0) leftIdleTarget = torso.CFrame * CFrame.new(-0.8, -0.5, -1.5) * CFrame.Angles(math.rad(40), math.rad(30), 0) else isAttacking = false end -- 3. PRIORIDADE: MOTOSSERRA GUARDADA (Mãos pra trás) elseif not isEquipped then lerpSpeed = 0.1 rightIdleTarget = torso.CFrame * CFrame.new(0.5, -0.6, 0.6) * CFrame.Angles(math.rad(-25), 0, math.rad(15)) leftIdleTarget = torso.CFrame * CFrame.new(-0.5, -0.6, 0.6) * CFrame.Angles(math.rad(-25), 0, math.rad(-15)) -- 4. PRIORIDADE: MOTOSSERRA EQUIPADA IDLE else lerpSpeed = 0.15 local shake = math.random(-8, 8) * 0.01 -- Tremedeira da serra ligada local breath = math.sin(t * 3) * 0.05 rightIdleTarget = torso.CFrame * CFrame.new(1, -0.2 + breath, -1) * CFrame.Angles(math.rad(90) + shake, math.rad(-30) + shake, shake) leftIdleTarget = torso.CFrame * CFrame.new(-0.2, -0.2 + breath, -1.5) * CFrame.Angles(math.rad(90) + shake, math.rad(40) + shake, shake) end -- Interpolação suave dos braços currentRightPosition = currentRightPosition:Lerp(rightIdleTarget.Position, lerpSpeed) currentLeftPosition = currentLeftPosition:Lerp(leftIdleTarget.Position, lerpSpeed) currentRightCFrame = currentRightCFrame:Lerp(rightIdleTarget, lerpSpeed) currentLeftCFrame = currentLeftCFrame:Lerp(leftIdleTarget, lerpSpeed) rightBP.Position = currentRightPosition rightBG.CFrame = currentRightCFrame leftBP.Position = currentLeftPosition leftBG.CFrame = currentLeftCFrame end) table.insert(vrConnections, currentRenderConn) table.insert(vrConnections, char.AncestryChanged:Connect(function(_, parent) if not parent and currentRenderConn then currentRenderConn:Disconnect() currentRenderConn = nil end end)) end --====================================================-- -- RESPAWN HANDLE --====================================================-- table.insert(vrConnections, player.CharacterAdded:Connect(function(char) task.wait(0.5) if scriptRunning then setupCharacter(char) end end)) if player.Character then task.spawn(function() setupCharacter(player.Character) end) end end --========================================================-- -- EXECUTAR / RESETAR / PARAR --========================================================-- local function executeScript() if not isAllowedGame() then status.Text = "🔒 JOGO NÃO COMPATÍVEL" status.TextColor3 = Color3.fromRGB(255, 80, 80) return end if scriptRunning then status.Text = "● SCRIPT JÁ ESTÁ EXECUTANDO" status.TextColor3 = Color3.fromRGB(255, 220, 80) return end scriptRunning = true status.Text = "● SCRIPT EXECUTANDO" status.TextColor3 = Color3.fromRGB(80, 255, 130) StartModMode() end local function resetScript() if not isAllowedGame() then return end resetCharacter() status.Text = "● PERSONAGEM RESETADO" status.TextColor3 = Color3.fromRGB(255, 220, 80) end local function stopScript() if not scriptRunning then status.Text = "● SCRIPT JÁ ESTÁ PARADO" status.TextColor3 = Color3.fromRGB(255, 80, 80) return end scriptRunning = false for _, conn in ipairs(vrConnections) do if conn then conn:Disconnect() end end table.clear(vrConnections) for _, fx in ipairs(activeEffects) do if fx then fx:Destroy() end end table.clear(activeEffects) if vrGuiInstance then vrGuiInstance:Destroy() vrGuiInstance = nil end resetCharacter() status.Text = "● SCRIPT PARADO" status.TextColor3 = Color3.fromRGB(255, 80, 80) end --========================================================-- -- CONECTAR BOTÕES DO HUB --========================================================-- executeButton.MouseButton1Click:Connect(executeScript) resetButton.MouseButton1Click:Connect(resetScript) stopButton.MouseButton1Click:Connect(stopScript)