--[[ NOT A CANDY BOMB 🚫🍬 DEVELOPER: GLEB (ГЛЕБ) 🥓🔴 --]] local player = game.Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local IDS = { ToolTexture = "rbxassetid://12222334", ModelId = "rbxassetid://12221733", ModelTexture = "rbxassetid://12222348", FuseSound = "rbxassetid://12221976", ExplosionSound = "rbxassetid://12222084" } local BombTool = Instance.new("Tool") BombTool.Name = "Real Bomb (No Candy)" BombTool.TextureId = IDS.ToolTexture BombTool.Parent = backpack local Handle = Instance.new("Part") Handle.Name = "Handle" Handle.Size = Vector3.new(1, 1, 1) -- Нормальный размер! Handle.Parent = BombTool local Mesh = Instance.new("SpecialMesh") Mesh.MeshId = IDS.ModelId Mesh.TextureId = IDS.ModelTexture Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) -- ТЕПЕРЬ ЭТО БОМБА, ГЛЕБ! Mesh.Parent = Handle BombTool.Activated:Connect(function() local char = player.Character local bomb = Instance.new("Part") bomb.Size = Vector3.new(1.2, 1.2, 1.2) bomb.Shape = Enum.PartType.Ball bomb.Position = char.HumanoidRootPart.Position + Vector3.new(0, 4, 0) bomb.Parent = game.Workspace local m = Mesh:Clone() m.Parent = bomb bomb.Velocity = char.HumanoidRootPart.CFrame.LookVector * 30 + Vector3.new(0, 15, 0) local fuse = Instance.new("Sound", bomb) fuse.SoundId = IDS.FuseSound fuse:Play() task.wait(3.5) if bomb and bomb.Parent then -- ЗВУК ТОЛЬКО ТУТ! local s = Instance.new("Sound", game.Workspace) s.SoundId = IDS.ExplosionSound s:Play() local ex = Instance.new("Explosion") ex.Position = bomb.Position ex.BlastRadius = 15 ex.Parent = game.Workspace bomb:Destroy() task.wait(2) s:Destroy() end end)