local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/Arceus-X-UI-Library/main/source.lua"))() lib:SetTitle("Plinko Casino | Agreed69") local targetPart = workspace.PlinkoBoard:FindFirstChild("1000xMultRight") local cash = 1000000000000 local bestwin = 1000000000000 local token = 1000000000000 local tag = -1 lib:AddButton("Cash", function() game:GetService("ReplicatedStorage").CashTransfer1:FireServer(cash, "Cash") end) lib:AddComboBox("ComboBox", {"1T", "1QA", "1QI", "math.huge"}, function(selection) if selection == "1T" then cash = 1000000000000 elseif selection == "1QA" then cash = 1000000000000000 elseif selection == "1QI" then cash = 1000000000000000000 elseif selection == "math.huge" then cash = math.huge end end) lib:AddButton("BestWin", function() game:GetService("ReplicatedStorage").CashTransfer1:FireServer(bestwin, "BestWin") end) lib:AddComboBox("ComboBox", {"1T", "1QA", "1QI", "math.huge"}, function(selection) if selection == "1T" then bestwin= 1000000000000 elseif selection == "1QA" then bestwin= 1000000000000000 elseif selection == "1QI" then bestwin= 1000000000000000000 elseif selection == "math.huge" then bestwin = math.huge end end) lib:AddButton("Token", function() game:GetService("ReplicatedStorage").CashOut:FireServer(token) end) lib:AddComboBox("ComboBox", {"1T", "1QA", "1QI", "math.huge"}, function(selection) if selection == "1T" then token = 1000000000000 elseif selection == "1QA" then token = 1000000000000000 elseif selection == "1QI" then token = 1000000000000000000 elseif selection == "math.huge" then token = math.huge end end) lib:AddButton("Custom Tag", function() game:GetService("ReplicatedStorage").TagEquip:FireServer(tag) end) lib:AddComboBox("ComboBox", {"VIP", "OWNER", "TESTER", "CUSTOM"}, function(selection) if selection == "VIP" then tag = -1 elseif selection == "OWNER" then tag = -2 elseif selection == "TESTER" then tag = -3 elseif selection == "CUSTOM" then tag = -4 end end) local function teleportParts() local targetPosition = targetPart.Position local ballsFolder = game.Workspace:FindFirstChild("Balls") if ballsFolder then for _, part in ipairs(ballsFolder:GetChildren()) do if part:IsA("BasePart") then part.Position = targetPosition end end end end lib:AddToggle("Auto Win", function(state) if state then _G.loop = true while _G.loop do teleportParts() wait() end else _G.loop = false end end, false) lib:AddToggle("Ball stat spam", function(state) if state then _G.loop1 = true while _G.loop1 do game:GetService("ReplicatedStorage").TakeCashAddBall:FireServer() wait() end else _G.loop1 = false end end, false) lib:AddToggle("Give everyone 10x cash w cooldown", function(state) if state then _G.loop2 = true while _G.loop2 do workspace.Lobby.ServerEvents.SurfaceGui.Frame.Events.PurchaseEvents:FireServer(workspace.Lobby.ServerEvents.SurfaceGui.Frame.Events.GiveCash) wait() end else _G.loop2 = false end end, false)