print("=== ANTICHEAT BYPASS LOADING ===") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer print("[BYPASS] Blocking anticheat script...") for _, script in pairs(LocalPlayer.PlayerScripts:GetDescendants()) do if script:IsA("LocalScript") and (script.Name:match("\n") or script.Name:match("\a")) then script:Destroy() print("[SUCCESS] Destroyed anticheat script") end end print("[BYPASS] Hooking kick and anticheat remote...") local ReplicatedStorage = game:GetService("ReplicatedStorage") local events = ReplicatedStorage:WaitForChild("events", 5) local ClientSignal = events and events:FindFirstChild("ClientSignal") local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(self, ...) local method = getnamecallmethod() local args = {...} if method == "Kick" and self == LocalPlayer then warn("[BLOCKED] Kick attempt blocked") return end if ClientSignal and self == ClientSignal and method == "FireServer" then warn("[BLOCKED] Anticheat report blocked") return end return oldNamecall(self, ...) end) print("[BYPASS] Spoofing Humanoid properties...") local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local oldIndex oldIndex = hookmetamethod(game, "__index", function(self, key) if self == Humanoid then if key == "WalkSpeed" then local real = oldIndex(self, key) if real >= 30 then return 16 end elseif key == "Health" then local real = oldIndex(self, key) if real > 100 then return 100 end elseif key == "JumpHeight" then local real = oldIndex(self, key) if real >= 8.1 then return 7.2 end end end return oldIndex(self, key) end) print("[BYPASS] Blocking fly detection...") local blockedBodyMovers = {"BodyGyro", "BodyVelocity", "BodyPosition", "BodyAngularVelocity", "BodyThrust", "BodyForce"} local oldInstanceNew = Instance.new local newInstanceNew = newcclosure(function(className, parent) local instance = oldInstanceNew(className, parent) if table.find(blockedBodyMovers, className) then instance.Name = "Movement" end return instance end) setreadonly(Instance, false) Instance.new = newInstanceNew setreadonly(Instance, true) print("[BYPASS] Blocking GUI detection...") local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") local connections = getconnections(PlayerGui.ChildAdded) for _, connection in pairs(connections) do connection:Disable() end print("Anticheat bypassed successfully!")